And to bring us back to the thread, my tournament summary (long note warning) . . .
After a very late night (4 hours sleep) and an unusually gruelling 5.5 hour car journey to Manchester, I got out my slightly experimental Eldar "Double Revenant" list with 14 activations including three formations each of Rangers, Night Spinners, Falcons and Warhosts.
Game 1: Richard (DKoK)
Oh dear! My usual Friday night 'practice game' was drawn against one of the top UK players with an army I have not played before. I chose 'sides' and set up fairly conventionally. Richard put two infantry formations mounted in Gorgons dead centre, and the last on his left flank. After some stalling activations, two warhounds doubled forwards and broke two Falcon formations, leaving me at an activation disadvantage and forcing me to activate stuff that he feared. In an attempt to fend off the advancing armoured horde I spread my remaining formations which only compounded the problems, and got trounced 4-0.
Game 2: Joe (Codex Marines)
Another top player, with a strong air-assault army, and Terminators just aching to chew up my weaker stuff !! This forced me to adopt my version of a 'tortoise', starting with the Eldar entirely surrounded by Rangers and then using a moving triangle of AA to form an umbrella under which the whole army slowly pushes forwards. The Marines tried to nibble at the flanks, but Eldar hit-n-run shooting and assaults repulsed or destroyed these. In the 3rd turn the Revenants tried to ambush the Marine BTS guarding their Blitz but failed to entirely destroy it, and I was not quite able to gain a decisive 2 point victory due to very canny Marine tactics by Joe.
Winning Draw to me.
Game 3: Simon (Dark Angel Marines)
Yet another tough match up. The Marines took one look at all the AA, and decided to start with their entire army off-table with all THawks empty, the Terminators teleporting and the Devestators ‘podding in while choosing corners to make my deployment ‘interesting’. I put my blitz unconventionally near the mid-point of the long table edge, but placed my now traditional castle along the short edge. Fortunately the Marines were fooled by this plan and I was able to avoid the spaceship bombardment, putting the Eldar in position to erase the Devastators when they arrived. Turn 2 saw the marines scared of my AA ‘tortoise’ so they chose not to teleport anything, leaving the Eldar to move across an entirely empty table-top (a very weird experience indeed!) and ended with the game still fairly even. However I made a couple of mistakes in turn three (leaving some formations intermingled and moving a Revenant formation to an isolated position where it was "
Assaulted!!") which allowed the Marines to gain a winning draw.
Game 4: Mark (Necrons)
Another army I have heard about but never played. More by luck than judgement, I decided to set up in a corner that was almost entirely surrounded by terrain, which reduced the impact of Pylon fire. As the Necrons advanced the Eldar were able to keep the Pylons suppressed and then destroyed the Warbarque and a formation of Monoliths, so that the Necron phalanxes had to stay on the table. Finally the Eldar were able to erupt out of their corner to break the Necron BTS and claim T&H. As all broken Necrons must leave the table, and the BTS counted as 'destroyed' if off-table (something that I was unaware of), this gave me a 2-0 win.
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In the early hours of Sunday morning, various French students decided to hold a spirited debate outside my window for several hours. So I think I got around 4 hours disturbed sleep before the final games. I was not a 'happy bunny' to put it mildly !
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Game 5: Chris (Orks)
My games with Chris are always deeply enjoyable and this was no exception. We both set up and played very warily, each concerned with the potential shooting capabilities of the other. To break this circle, the Eldar advanced some Guardians under the AA cover of Falcons behind a large set of ruins. The Orks were able to break the Falcons by some lucky shooting and then break the Guardians with a Landa air assault. In return the Eldar destroyed the Landa and one Ork formation, breaking the other and paving the way for the Eldar to advance on that flank. The Orks attacked the feared Eldar artillery that were still on the Eldar baseline and then advanced the Great Gargant on their left flank. Over two turns the Eldar tried to destroy this Ork titan by shooting from many formations including the Revenants, but were unsuccessfull. With both sides circling clockwise into the opposing half of the table, this left a flat draw at the end of turn three when time was called.
Game 6: Dave (Tyranids)
I have always found the ‘Nids difficult opponents, especially in Dave’s hands so approached this game with some trepidation. With no ‘Nid fliers the Eldar spread out a little more, surrounding the Blitz with Rangers to prevent tunnelling ‘Nids from stealing it, and opposing the 'Nid Dominatrix BTS with the Revenants on the Eldar left flank. The Nids advanced other swarms up this flank despite sniping from the Revenants. In turn 2, the Eldar Aspect BTS warhost mounted a spoiling assault on a small Harridan formation hiding beyond some ruins – and my usual poor dice luck returned with a vengeance; the ‘Nids lost a single gargoyle, whilst the Eldar lost all eight Aspects and the assault. But this proved to be the ‘Nids high-water mark as I was able to kill off several other small ‘Nid formations leaving the Eldar poised for victory.
However I was physically exhausted at this point and just could not see what to do – Dave very sportingly indicated what was needed, thereby giving away the game and putting me into 3rd place.
Echoing the others I would like to thank everyone for the hard fought and most enjoyable games, and especially Dave both for organising the tournament – the Round Robin system published all the games beforehand was a superb idea that helped greatly – and for his patience and encouragement in our game.
Now Dave just needs to post the pictures he took
