atension wrote:
Hi All,
Was bored today so I converted the list into a proper format. Pretty close to the approved lists style. Let me know if there are any mistakes.
The Great Unclean one is missing a DC value (should be 4). The critical hit text is wrong should be
The unit is destroyed, all summoned units within 5cm are destroyed on a roll of 6+.The critical hits on the titans are wrong in your list Atension. Titans aren't ususally destroyed in epic when getting a critical. I'm not sure what they are really suppost to be though. Below is what they used to be in the old death guard list (the one in the compendium)
Quote:
Fester
Critical Hit Effect: Move it D6cm in a random direction. If this move takes the Titan into impassable terrain or another unit it can’t move over, it stops when it contacts the obstruction and suffers an extra point of damage. If it staggers into or over any units then they will take a hit on a D6 roll of 6+ (make saving throws for the units normally).
Repugnant
Critical Hit Effect: Loses an extra point of damage and all units within 5cm suffer a hit on a 5+.
Plaguelord
Hit Effect: Loses an extra point of damage and all units within 5cm suffer a hit on a 4+.
Are the above the criticals you intended Steve when you wrote "crits as normal" or did you want the ones for regular chaos titans?
I earlier mentioned the lack of AT fire on the Fester titan to be a problem. You never comented on that Steve. Have you thought about it? Are you open to changes?