Hi!
Net Epic Rules for Adeptus Custodes
The martial capabilities of the Adeptus Custodes remain largely unknown at the present time. What is known is that they possess skill beyond even a "normal" member of the Adeptus Astartes. It has been said that the Adeptus Custodes are to a Space Marine what a Space Marine is to a member of the Imperial Guard.
I will use this bit of background as my guiding principal in their development.
General Rules for the custodes
All custodes have the following abilities
Elite
Fearless
Fixed Armored save (varies)
Inspirational
Psy save (varies)
Quickdraw
All custodes are special formations. Some are unique special formations (will be noted in description).
Lentum Foot Knight
They represent a lower tier of custodes. Some speculate they may be apprentice Custodes guard. But the Custodes keep such things to themselves. They are armed with melee weapons and shields and are determined shock troops.
Move 10cm
Armor save 5+ fixed
Psy save 5+
CAF +5
Weapons: Power weapon (sword, etc) and Lentum Shield, no ranged weapons
Special power: Shield of the Emperor. Any time the lentum knights are hit by ranged fire they may force the opponent to re-roll the attack dice (the lentum shield tries to blocks the attack). The second result is final however.
Special formation 4 stands of lentum knights. Cost 300 points. VP 3 Break point 2
Custodian Guard
They represent the iconic presentation of what Imperial citizens imagine what a custodes looks like. They are the most commonly seen custodes by the outsiders. In times of crisis they are armed with a bolter similar to that of the astartes will their command continues to use the traditional (if modified) glaive.
Move 10cm
Armor save 4+ fixed
Psy save 4+
CAF +6
Weapons Bolter
range 50cm
Attack dice 1
To hit 4+
Save modifier -1
Special Ability: Infiltration (as per net epic rules). Custodes are trained in the blood games and are thus trained in infiltration tactics
special formation 4 stands 350 points. VP 4 break point 2
Custodes Command
Veteran custodes whom also obtain the command and HQ abilities (as per net epic rules)
Move 10cm
Armor save 4+ fixed
Psy save 4+
CAF +8
Weapons power Glaive
range 50cm
Attack dice 2
To hit 4+
Save modifier -1
Special Ability: Infiltration (as per net epic rules). Custodes are trained in the blood games and are thus trained in infiltration tactics. Command are masters of infiltration and stealth. They also gain the stealth ability (as per net epic rules).
special formation 4 stands cost 400 points. VP 4 Break point 2
Aquila terminators
Armed with superior armor and technology they put even the 1st company terminator veterans of other astartes chapters to shame.
Move: 10cm
Armor save: 3+ fixed
psy save 3+
CAF+9
Weapons: close combat and modified storm bolter
Range 35cm
Attack dice 3
To hit roll 3+
Save modifier -1
Special Ability: Deep strike. Due to advanced technology the teleport deep strike does NOT scatter.
special formation 4 stands. Cost 450 points. VP 5 Break point 2
Ares Guard
The personal guard of constatine valdor. They are the elite of the custodes.
Move 10cm
Armor save 3+ fixed
Psy save 3+
CAF +8
Weapons power glaive
range 50cm
Attack dice 2
To hit 3+
Save modifier -2
Special Abilitity: Infiltration (as per net epic rules). Custodes are trained in the blood games and are thus trained in infiltration tactics. All Ares guard are masters of Stealth (gain stealth ability). While elite, the gain re-rolls on ALL rolls, second roll is final.
Constantine Valdor
The most trusted friend of the Emperor. First High Lord of terra and consummate protector of the master of mankind!
In addition to standard custodes abilities he obtains, infiltration, stealth Elite with re-rolls on all rolls. HQ and Command.
Move 15cm
Armor save 3+ fixed
Psy save 2+
CAF +12
Weapons Emperor's Vengeance (unique glaive )
range 50cm
Attack dice 3
To hit 2+
Save modifier -2
Special Ability: Emperor's loyal servant. If he is within 25cm of the Emperor no hit on the Emperor shall fall on him. Resolve attacks as if Valdor was hit instead. Deep Strike. Units commanded by Valdor may deep strike without scatter.
Unique special formation (only one of this type of formation may be present during a battle). Cost 650 points. VP7 Break point 3.
The Emperor
The master of mankind. While his physical body is bound to the golden throne, rumors of miraculous appearances in the Imperium's most dire need as whispered in reverence as his spirit takes physical form in protecting his Imperium.
The Emperor possess any all all abilities that can apply to infantry as per the core rule list of abilities.
All the emperor's attacks count as psychic attacks.
Move 20cm
Armor save 2+ fixed
Psy save Immune to psychic attacks
CAF +15
Weapons: Lightbringer (power sword), Wrath of the Emperor (storm bolter)
range 50cm
Attack dice 6
To hit 2+
Save modifier -2
Special Ability:
Anathema. the emperor is the bane of all this chaos. No chaos power, boon or ability functions within 25cm of the Emperor. Existing effects are immediately removed if the Emperor moves within 25cm of it.
Emperor's light: Imperial units within line of sight of the Emperor gain the fearless ability
Emperor's mercy functions as space marine medic ability with 25cm. However the roll for success is 3+ Only applies to infantry.
Unique formation (only one of its kind can be fielded during a battle). Cost 600 VP 6. break point model.
Unique formations
These formation are one of a kind. If one of these formations is used no other unique or special custodes formation can be used.
Emperor and body Guard
This formation consists of the Emperor and constantine valdor with his Ares guard
Cost 1250 VP 13, break point 3+1 (7VP and 6VP)
Legio Custodes
The legion consists of one of all the above:
Emperor
Constantine valdor and Ares guard
1 Aquila terminator squad
1 Custodian guard squad
1 Custodian command
1 Lentum knight squad
Cost 2750 VP 28, break point 11 + 1 + 1(the two separate ones are for the Emperor and constantine, award VP separately for those two).
Simply put these guys are an army onto themselves. I wonder how effective they would be.....
Commentary welcome.
Primarch