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Unified Unit Cost system: Yea or Nay?
Poll ended at Thu Aug 15, 2013 5:45 pm
Yea (yes). I would like a unified unit cost system to be developed 63%  63%  [ 5 ]
Nay (No). I would prefer just to tweak individual unit costs as needed. 38%  38%  [ 3 ]
Total votes : 8

Unit point costs system.

 Post subject: Re: Unit point costs system.
PostPosted: Thu Aug 08, 2013 5:48 pm 
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The Bissler wrote:
Hi Primarch,

If you edit your first post on this thread you should scroll down under the text and there you should see the section to add a poll. From what I can see only you will be able to do this as you are in charge of the thread. If you have problems, let me know and I can set up a seperate thread with the question.

Mattman makes a good point. I was already thinking about how you would cost units with hit templates, superheavies which have the damage table and also units with powers such as the Howling Banshees psychic scream.

Would it be the case that while we could come up with a system for the basic stats but would have to weight some costs to address some of these points?


Hi!

Thanks Bissler, poll added. :)

If you would like to know how its done, just look at the Heresy points cost system.

You make a basic system for the universal stats (move, attack dice, to hit, etc). Then you make a separate list (sort of like a menu) of all the unit abilities and cost those. The unit total is the total sum of both those processes.

If the idea is favored I will go in on how to pick a baseline unit (the unit you pick as being the point of comparison for the whole system) and how you break that down and do the math.

Primarch


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 Post subject: Re: Unit point costs system.
PostPosted: Thu Aug 08, 2013 5:49 pm 
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Irisado wrote:
If you're going to have a vote on whether to pursue the new system Primarch, I think that you're going to need to explain it, at least in summary form. We're all going to need a good understanding of exactly how it would work before being able to vote for, or against it, in a fair manner.


Hi!

Good point, let me edit the original post again.

Primarch


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 Post subject: Re: Unit point costs system.
PostPosted: Thu Aug 08, 2013 6:06 pm 
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I'm all in favor of a unified point cost system being looked at and developed. I'll be more than happy to contribute when and as I can. Probably more than you'll want me to... ;)

My feeling is that such a system needs to be based on the stats themselves. If properly made, it would then be consistent both within and across army lists.

As a point of reference, the spreadsheet that I posted a while back includes my estimates on single model (or squad if Infantry) point costs for each and every entry. These estimates are based on the point cost of a Support (or Special for those) card of said unit divided by how many of that unit. Even if a new system is not developed, these values could be referenced for the purpose of comparing unit strength and determining which are too cheap and which too expensive.

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 Post subject: Re: Unit point costs system.
PostPosted: Thu Aug 08, 2013 6:15 pm 
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MagnusIlluminus wrote:
I'm all in favor of a unified point cost system being looked at and developed. I'll be more than happy to contribute when and as I can. Probably more than you'll want me to... ;)

My feeling is that such a system needs to be based on the stats themselves. If properly made, it would then be consistent both within and across army lists.

As a point of reference, the spreadsheet that I posted a while back includes my estimates on single model (or squad if Infantry) point costs for each and every entry. These estimates are based on the point cost of a Support (or Special for those) card of said unit divided by how many of that unit. Even if a new system is not developed, these values could be referenced for the purpose of comparing unit strength and determining which are too cheap and which too expensive.


Hi!

Could you direct me to that post? I would use it as a baseline for what I propose.

Thanks!

Primarch


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 Post subject: Re: Unit point costs system.
PostPosted: Thu Aug 08, 2013 6:20 pm 
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See Magnus' entry 10 posts down.

viewtopic.php?f=14&t=24911&start=15

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 Post subject: Re: Unit point costs system.
PostPosted: Thu Aug 08, 2013 6:35 pm 
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The Bissler wrote:
See Magnus' entry 10 posts down.

viewtopic.php?f=14&t=24911&start=15


Hi!

Thank you!!

Primarch


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 Post subject: Re: Unit point costs system.
PostPosted: Thu Aug 08, 2013 6:41 pm 
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Actually, that's the wrong one. The right one is on page three (same thread), fourth post from the bottom.

viewtopic.php?f=14&t=24911&start=30

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 Post subject: Re: Unit point costs system.
PostPosted: Thu Aug 08, 2013 6:56 pm 
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MagnusIlluminus wrote:
Actually, that's the wrong one. The right one is on page three (same thread), fourth post from the bottom.

viewtopic.php?f=14&t=24911&start=30


Hi!

Thanks!

Primarch


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 Post subject: Re: Unit point costs system.
PostPosted: Sun Aug 11, 2013 11:34 pm 
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Thanks for the explanation you added Primarch. It didn't sway me, as it is, more or less, what I thought it would be, but the additional clarity was useful to have nevertheless.

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 Post subject: Re: Unit point costs system.
PostPosted: Mon Aug 12, 2013 2:17 am 
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Irisado wrote:
Thanks for the explanation you added Primarch. It didn't sway me, as it is, more or less, what I thought it would be, but the additional clarity was useful to have nevertheless.


Hi!

No problem. :)

I see the vote will come down no different than it was a decade ago (an even split).

At least it will save me some work. ;)

Primarch


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