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ToEG 2014 - Madd0ct0r's Chaos Titans and Engines

 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Sat Feb 02, 2013 8:11 pm 
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I normally try and avoid WIP photo's but this was a really handy method for getting the legs evenly spaced:

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Nope. that was a caulifower that looked like a brain.
ahem.

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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Sat Feb 02, 2013 8:35 pm 
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Creative!

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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Sat Feb 02, 2013 9:18 pm 
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you should try a black wash on your units, its as easy way to help blend it all together and add shadows and depth.


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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Sun Feb 03, 2013 12:17 pm 
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A lot of the detail isn't sharp enough to carry washes as effectivley as I'd like. I might just have to learn how to paint!

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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Mon Feb 18, 2013 8:57 am 
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Not sure wether to call it done, or if she needs more 'pop'
possibly options are bright colour facepaint (ziggy stardust) on the face, do something brighter with the tentacles.


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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Mon Feb 18, 2013 9:34 am 
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That is scary that is.

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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Mon Feb 18, 2013 9:37 am 
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So creepy! So good!

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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Mon Feb 18, 2013 7:09 pm 
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That is genuinely scary.


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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Mon Feb 18, 2013 11:38 pm 
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Looks like a tim burton movie.


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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Tue Feb 19, 2013 12:02 am 
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Spooky!

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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Tue Feb 19, 2013 8:18 am 
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Lovely... but horrific! Nice work!

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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Fri Feb 22, 2013 2:58 pm 
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Yep, Tim Burton would have been proud of this. My first impression was one of the Toy Story movies (I or II), when they first encounter the creatures of the sadistic boy ... >:D

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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Wed Mar 06, 2013 12:27 pm 
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finished the tzeentech greater demon, and it turned out only slightly larger then the (oversized) lesser engines.

Here's a group shot with some infantry sprinkled through for scale...

I think the slaaneshi might get redesignated as a titan.


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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Mon Mar 11, 2013 3:35 pm 
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Infantry test.

Standard steel legion, painted to look like they're wearing martian robe in a chem desert.

EDIT: Painted is too strong a word.


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 Post subject: Re: ToEG 2013 - Madd0ct0r's Chaos Engines (formerly 2012)
PostPosted: Wed Apr 03, 2013 3:32 pm 
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Finished a much larger Tzeentech inspired engine. Nice and spindly though. One transformer was sacrificed to the dark gods.

To get his feet flat I cheated a little. Legs were glued on with clear epoxy glue - the rubbery stuff. Once that had set, I superglued the feet to a sheet of paper to get them all flat. The paper will in turn be glued to a base.

I've decied to base them all - it's just easier then having to glue snapped legs back on ALL THE TIME

Also 5 spawns. About another 25 to go. No idea what list I'll use them in, maybe a special scenario. I really need to get on with the infantry.


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