Kyrt wrote:
I think the special rule is a bit wonky. As the defender, I am incentivised to allocate the hits on tanks that may not even be in base contact with the banshees rather than take MW against my infantry. Taken together with first strike it's a hit allocation nightmare.
Yep, this is why I wanted it torn up. Looks like the first version of wording I had - while tortuous - was better. Of course I didn't save it.
Ginger wrote:
Survivability in assault
All other Eldar CC specialists get a 4+ armour save, which means they are much less susceptable to support fire. With the HBs, it only requires one unit in the target formation to survive the First Strike assault for support fire to kick in which, when in B-B with enemy units, is often much harder to avoid than when in FF range. Currently, with their 5+ armour save, this relegates the successfull use of HBs to attacking small, isolated infantry targets, which in turn both increases their specialisation and decreases their utility.
I still think improving HBs to a 4+ armour save is both characterfull and necessary. While I recognise the issue that it makes them tougher against normal shooting and goes against their "character" of the 40K world, the alternative would be yet another special rule (+1 to their armour save in assault) which IMO is even less acceptable.
The thing on the armor save is that Banshees
are less well armored than their other CC kin. In 40k, Scorpions are T3 with a 3+ save, Spears are T4 with a 3+ save. Howling Banshees are only T3 with a 4+ save, along with Dire Avengers, Fire Dragons, and Swooping Hawks - all armor 5+ in EA. It is possible that it is neccessary to increase the armor, but it is certainly not characterful.
Try this:
Howling Banshee Notes wrote:
Howling Banshee Power Swords have MW against infantry targets only. Roll these attacks seperately from other MW attacks (different colored dice are ideal for this). Hits must be allocated to INF targets within 15cm until each such unit has one hit allocated. Then they are allocated to remaining units as normal, until each unit has one hit allocated. If there are remaining hits, start allocating second hits to INF, and so on. After all Power Sword hits are distributed, allocate all remaining MW hits as normal. Any Power Sword hits on non-INF units (including LVs) do not use the MW special rule.
Now when I say "allocate all remaining MW hits as normal" I mean to fill in the non-INF gaps then continue as normal - should that be spelled out?
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SG
Ghost's Paint Blog, where everything goes that isn't something else.