I haven't tried to put a list together as yet, but I get the feeling that the number of stands involved in could be prohibitive in normal games. As a very basic list of just using Revolutionary & Insurgent Mobs you could have 276 stands in a 3000pt army. That's almost double my 144 Speed Freak army that takes up a whole deployment zone.
Well, half of those would start in reserve and teleport in (leaving the enemy forces in the midst of a sea of angry rebels, which is as it should be).
Of course, if you max out on mobs and deploy them all from the start, it looks a lot massed indigenes rushing the defending army positions, heedless of casualties since they outnumber their enemy ten to one... Rourkes Drift writ large, perhaps?
Why I'd change the name of the Ogryns is that in the fluff they are not generally associated with the general public, too scary.
Hm. They're expected to be rare, I was really envisaging them as the rebellious leaders bodyguard. Of course, you can get a lot of them if you put two of them in every core formation, but then it would look like a mixed-population rebel force. I picture released slave labourers (mutants or aliens, even) joining the rebels...
The name Drover is associated with cattlemen.
! Yes, obviously!
How about this:
Irate Drovers: I, 30cm, CC 6+, FF6+, Six-shooters (contact) First Strike, Insurgent, Mounted, Scout
Final thought - What about combining the armed Technical vehicles as one type AP/AT/AA I'm thinking of adding in an armed Land Tranporter for the LaTD cultists.
Meh. I like the flavor of the different technicals. Of course, I'm influenced by the nice GHQ Toyotas...