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Hrudd...

 Post subject: Hrudd...
PostPosted: Mon Dec 15, 2003 11:50 pm 
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..As Mojarn said;

When we started to discuss Hrudd, the concept ideas immediately brought it to my mind. As said earlier, it's a Sov-Block T-1000 tank from the Judge Dredd comic "Apocalypse War".


..I really enjoy the humour of the Dredd comics- I just finished the excellent "Muzak Killer" mini series.. great if you can track down a copy of the collected set! ?:;):

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 Post subject: Hrudd...
PostPosted: Tue Dec 16, 2003 12:37 am 
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Hi!

Who does the judge dread trademark belong too? GW?

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 Post subject: Hrudd...
PostPosted: Tue Dec 16, 2003 2:14 pm 
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To make games in the JD setting you mean?  ???

Well, GW did produce the RPG, figures and several other games based on JD in the late 80s, so maybe they still hold the rights?

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 Post subject: Hrudd...
PostPosted: Tue Dec 16, 2003 2:20 pm 
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Quote (primarch @ 15 2003 Dec.,23:37)
Hi!

Who does the judge dread trademark belong too? GW?

Primarch

The character himself belongs, I guess, to the proprietors of the 2000AD comic, although the issue could get more complicated if the film is considered.



And speaking of 2000AD.....remember this:
SPREAD THE WORD



A :angry:
B :p
C :blues:

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 Post subject: Hrudd...
PostPosted: Tue Dec 16, 2003 2:42 pm 
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Yes, the original JD trademark belongs to 2000AD. However, GW produced a board game based on him in the 80's. In addition, Black Library has been linked to the publisher who has the rights to produce JD novels now as well.

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 Post subject: Hrudd...
PostPosted: Tue Dec 16, 2003 11:04 pm 
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Hi!

Thats why I asked, it seems GW has the rights for some things andf 2000AD for others.

Somewhat confusing...

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 Post subject: Hrudd...
PostPosted: Wed Dec 17, 2003 2:00 pm 
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Mojarn Piett- Those tanks would fit in fine to the overall theme.

A low wide tank would be very distinctive, and a unique flavour for the Hrudd.  And maybe do the large sand crawler in a similar theme. (it couldn't be the same as the Star Wars sandcrawler, even though I really like it, as it'd never fit down the burrows/warrens)

Maybe have a wide low transporter, with wide low trailers.  Maybe even multiple trailers in a cenitpede type fashion. (I have images of Thunderbird/Captain Scarlet vehicles coming to mind  :blush:   )

I would see the tanks as a rally point, and moveable cover for the hrudd.  A swarm of infantry around each as they advance towards the enemy lines, taking cover and being inspired from the monstrositites.


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 Post subject: Hrudd...
PostPosted: Wed Dec 17, 2003 3:54 pm 
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That sounds good. For some reason I don't think tank companies would fit the Hrudd army flavor.

Ok, so far we have:
-Large mobs of infantry as the mainstay of the army.
-Large tanks and crawlers supporting the infantry.
-Snipers
-Infiltrators
-Bio/Chemical warfare troopers

Hrudd most likely do not like flying, so that will be one thing missing form the Epic scale army.

How about tunnellers? Did somebody already mention them?

Support artillery could be combined with the chemical/biological warfare theme and would fit the overall fluff very well.

What else?

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 Post subject: Hrudd...
PostPosted: Wed Dec 17, 2003 4:40 pm 
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Yep, I think tunnelers are another valid choice.  Maybe only for use with epic scale though.  The rules in the  collector model section for the moles etc are okay for that.

Some kind of Bio Artillery would be good.  Pinning and disrupting troops, rather than actually killing. Maybe the gasses could also reduce the targets stats as an effect.  E.g. a trooper that suffers a wound has all stats reduced by 1 due to the effects of the gas (except wounds obviously).

As the weapon causes no actual kills, it would be a relatively cheap weapon, which also fits.

I agree with you, flyers seem a no-no.  I would imagine Hrudd prefer to  keep their paws on the floor.  Only starships (which are huge, and project an air of confidence) are exempt.

What else? Erm.....

What about psykers?  Would they have any?  I'm unsure on this.  If anything I think they would lack natural abilities, but be able to, with the help of their great understanding of warp based technology, manipulate warp energy.

This, however, is very similar to the Skaven Warlock engineers.


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 Post subject: Hrudd...
PostPosted: Thu Dec 18, 2003 1:29 am 
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Hi!

How about a bio-artillery piece that works like the old Ork "squig catapult", in this case some disgusting vermin would be launched instead of squigs.

I think Hrudd would be the kings of tunneler units, perhaps having superior direction sense when surfacing.

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 Post subject: Hrudd...
PostPosted: Thu Dec 18, 2003 7:40 am 
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Quote (primarch @ 18 2003 Dec.,00:29)
How about a bio-artillery piece that works like the old Ork "squig catapult", in this case some disgusting vermin would be launched instead of squigs.

I think Hrudd would be the kings of tunneler units, perhaps having superior direction sense when surfacing.

Primarch

I'd think something similar to the Ork shokk Attakk gun more likely - perhaps on a larger scale.

I like the borers though. And perhaps the mole mortar could start to make sense again... somehow. Boring shells?   :;):

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 Post subject: Hrudd...
PostPosted: Thu Dec 18, 2003 4:43 pm 
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The improved tunneller accuracy idea is IMO a good one. As for the bioweapon, I was thinking along the lines of virulent gas or something, a bit like a mini-sized virus bomb.

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 Post subject: Hrudd...
PostPosted: Thu Dec 18, 2003 9:13 pm 
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Hi!

Modified rules from the old "rad bomd" the squat train uses may be good for a Hrudd "bio-bomb".

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 Post subject: Hrudd...
PostPosted: Tue Dec 30, 2003 9:21 am 
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Ok, one more concept to think about. Go to the Excelsior website User Gallery and check out the Blight Commandos from the Concept art section. Of course they are (or were  :;): ) humans but the dress style and weapons are IMO just like Hrudd chemical warfare troopers. The other image I have in mind is a chemgrunt from the VOR Neo-Soviet list.

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 Post subject: Hrudd...
PostPosted: Tue Dec 30, 2003 2:24 pm 
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Hi!

Thats a cool idea, I like it! Of course the problem is to get a proxy that would look somewhat like a humanoid with a chem suit.....

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