zedmeister wrote:
For me, Epic was doomed to fall when 3rd edition was released. It caused such a rift with Epic gamers that lasts to this day with many players at the time abandoning the game or refusing to buy the new version outright (It also led to the development of Netepic). This inevitably led to its demise as one of the big 3. They really underestimated the gamers with 3rd edition so much so that they had to wheel out Robin Dews into White Dwarf to defend it - unheard of back in 1997!
For me thats why Epic is where it is today.
I agree with a lot of this, and I stuck to playing second edition Epic, rather than move into Epic 40,000 because I disliked the entire concept of over simplification of units and the loss of variety too much. The whole change from Epic Space Marine to Epic 40,000 was poorly explained in terms of the design philosophy, poorly marketed, and poorly supported, so there was never really any chance it was going to succeed in my view. Whether GW did this on purpose because they knew that Epic wasn't making enough money, and wanted to marginalise it, is a much more contentious issue, and one which is very much open to debate.
I don't feel, however, that Epic is solely where it is today because of the shift in the rules though, as the current rules system is vastly superior to Epic 40K in my view. In addition, Warhammer 40,000 underwent a massive shift in the rules between second and third edition, yet has arguably increased in terms of its popularity, so the answer cannot, assuming this is true, simply lie in the change in rules for Epic's demise as a core game.
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