Restrictions No WE (bar the Avatar), no fliers (due to Eugene rustiness with Epic). As a result I hastily changed the list, ditching the kroot, orca and barracuda's. This was actually quite neat as I got to play with the sorts of formations I generally avoid (i.e. reinforced hammerheads with skyray which impressed me). Ironically I think the air list would have been weaker considering what I was up against.
The restrictions made for a different game, not sure how applicable it is to testing, but it certainly hammered home the firepower of Tau formations up close. I'm certainly on the side of high activations allowing for the 'killing punch' or whatever its called by the big hitting that has been set up by the smaller, probably ML formations. Saying that the idea of a WE markerlight dropped into the opponents side of the board holds an irrisistable attraction!
Still playing with ML/normal formation balance. Here I found myself coming up short on ML's towards the end which was a first, I think due to the lack of intergral ML units in formations.
This aspect of play was interesting and it begs the question should it be expanded on? The intergral pathfinders and certainly skyray (giving all you could ever want from an upgrade!) make life a lot easier. Part of me would love to see this type of attachment ended and force the use of co-ord fire and ML formations. The skyray is hard to tackle but maybe it could get its 4+ save and go up to 125 as an attachment, or stay at 100 and go to 6+, something to make it more of a risk than the current nigh compulsory upgrade.
The pathfinders incidentally never got to fire their weapons in anger.
400 hammerheads, Skyray 225 6 FW, 3 Devilfish 225 8 FW 025 Leader 250 Crisis 175 Recon 3/3 175 Recon 3/3 175 Recon 1/5 175 Recon 1/5 175 Pathfinders
000 AVATAR 050 WRAITHGATE 300 GUARDIAN WARHOST, Farseer, 4x Guardians, 3x Heavy Weapon Platform, +3x Wraithguard 350 GUARDIAN WARHOST, Farseer, 7x Guardians, 4 Wave Serpents 150 WAR WALKER TROUPE, 4x War Walker 175 NIGHT SPINNER TROUPE, 3 Night Spinners 200 WINDRIDER TROUPE, 4x Jetbike, 2x Vyper 250 SWORDS OF VAUL TROUPE, 5x Falcon 400 ASPECT WARRIOR WARHOST, 8x Shining Spear, +Exarch, +Autarch 125 RANGER TROUPE, 5x Ranger
The Eldar suffered a lot of failed activations. Further the Tau on overwatch were too scary for the Eldar to charge and their fire prepping never degraded this enough.
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