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Specualtion on the Stormwind Supplement

 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Wed Nov 19, 2003 12:13 pm 
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Quote (Shadow Hunter @ 19 2003 Nov.,10:57)
Well they still need to sculpt some more aspects, as the current sprue only has DR, SH, SS, WS and HB. ?They need to add Fire Dragons, Dire Avengers and Shining Spears.

I dont see them forcing you to convert all of those to be able to field them.

I wonder if we'd then also see aspect specific exarchs? ?I doubt it.

Good point, I'd completely overlooked that.

As I say, last I heard they said all the Aspects other than SS's would be plastic. Obviously we wont be seeing any NEW plastics (that_IS_ a definite) so I wonder what their plan is - different paint schemes or new metals? I'll try and find out.

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Wed Nov 19, 2003 12:20 pm 
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If you could, that would be great.  As if I need to convert them, I'd better start now to get them finished in time, ready for their release  :p


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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Wed Nov 19, 2003 1:52 pm 
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...Well, the SM2 era Eldar sprues had Dire Avengers and Fire Dragons.. metals of these perhaps?  ???  ..I'd like new models really, as the Fire Dragon especially weren't anything special...

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Wed Nov 19, 2003 1:55 pm 
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Quote (Shadow Hunter @ 19 2003 Nov.,10:57)
Well they still need to sculpt some more aspects, as the current sprue only has DR, SH, SS, WS and HB.  They need to add Fire Dragons, Dire Avengers and Shining Spears.

Strange.  ???  The old SM2 Eldar sprue had Fire Dragons. I only noticed the E40k one doesn't have them after you said so.  :blush:

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Wed Nov 19, 2003 3:27 pm 
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The fanatic stuido army appears to be mostly painted in Salamanders colour scheme, so thats always another possiblity for the undecided SM variant list.


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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Wed Nov 19, 2003 4:52 pm 
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All a bit confusing, Yes ? ???

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Wed Nov 19, 2003 6:37 pm 
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The fanatic stuido army appears to be mostly painted in Salamanders colour scheme, so thats always another possiblity for the undecided SM variant list.


I think that the Salamanders will be the studio (codex) army for E:A since the Salamanders were present on Armageddon according to the fluff. However both the Blood Angles and Black Templars differs sufficiently from codex to have their seperate army lists. If there is going be a blood angles army list in the next vault update it's going to be a close race to see which will make it into the supplement but for now the Black Templars seems to be in the lead.

For the missing Asspect Warriors I've been using standard Guardians painted in the Aspect's colour scheme but it would be really nice for them to have their own miniatures. Aspect-specific Exarchs...oh yeah! Bring 'em on! ...probably not very likely though :(
As a side note: Harlequins could do with a remake too... the details are not as good as they could be. Haven't those minis been arroound since SM?

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Wed Nov 19, 2003 9:39 pm 
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DA and FD have the advantage of not looking all that different to guardians, unlike the other aspect types.  

Just chopping down a guardians shuriken catapult and adding a small round tube thing on the end makes a good looking melta gun for FD.  DA are fine as is.

The real problem is lack of good looking exarchs for all the aspects...

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Wed Nov 19, 2003 10:07 pm 
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You know, there is scheduled to be a SM commanders blister, so there is a chance there will be an Exarchs blister.

We can at least console ourselves with that.

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Thu Nov 20, 2003 12:44 am 
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I'll be standing-by !  :;):

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Thu Nov 20, 2003 1:56 am 
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Hi!

The harlequin models are pretty old, first edition SM. The only exarchs are the ones with wings, so I guess they are swooping hawk exarchs.

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Thu Nov 20, 2003 12:11 pm 
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I know that Dire Avengers can be converted pretty simply, and Fire Dragons I suppose too.  I just dont think you should have to, to be able to use them.  I think they will create some minis for them, it seems daft for the most numerous aspect not to appear on the sprue.

I've never actually painted any of my Harlies, so I dont know what they are like.

An exarch sprue would be quite cool!  :blues:


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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Fri Nov 21, 2003 12:16 am 
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Yep here's hoping they do a pack of exarchs... actually that could be one for the FW boys?!

The harlequins are the only unit I haven't painted up for my eldar yet, I want to spend some time really going to town on the paint job at some stage.

I have 10 stands of all the aspect types, the max size for E40k... of course  now they are in sixes for EA  :(   I suppose I'll have to get another couple of sprues.

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Fri Nov 21, 2003 9:06 pm 
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Soon v10.4 of the Eldar list will go up in the vault. Judging by previous experience I will have managed to include at least one or two horrendous gaffs that will need to be corrected, and will also have forgotten something vital I promised to include in the update and have since forgotten  If you can let me know about these things as kindly as possible then I'll update the file at the end of next week (I'm out of the office Monday to Wednesday, so won't be able to do an update until Thursday at the earliest).

In no particular order, here are some of the important changes:

1. I've changed the way 'steal the initiative' works, as the old rule kept throwing up rules problems. The new version is called divination, and simply allows the Eldar player to retain the initiative twice in a row (i.e. they may be able to take three actions one after the other, but with a -1 modifier on the actions after the first), but only once per turn.

2. A biggy: it was pointed out to me that Wave Serpents and Falcons can't carry anti-grav platforms... which means that they can't carry Guardians armed with scatter lasers. Yes, I know, woops! So, I've removed the scatter laser from the Guard units, added the 'heavy weapon platform' armed with a scatter laser back to the list, and modified the points values and format of the Guardian Warhost in light of these changes. All in all I think the change will work out okay - you'll end up with Guardians that have transport vehicles and no weapopn platforms, or Guardians that fight on foot and use weapon platforms to provide supporting fire. Only testing will tell if both types of formation have heir uses, and if the points values are right.

3. I've tinkered with the stats for the Exarchs and Aspects in light of discussion in the forum, in order to try and make them all equally 'balanced'. Probably the biggest change is to the Dark Reapers, which know get a single shot representing the combined effect of all their reaper missile launchers, rather than 3 attacks per stand. The other major change is to the Dire Avengers, who know get an extra attack when using their small arms in a firefight.

4. Holofields know have a flat 3+ save, Revenants have lost their reinforced armour, Phantoms and Warlocks have a modified critical effect that is less lethal than the old version, and the points cost of Eldar Titans has come down in line with the costs for Imperial and Ork war engines.

5. There is a new Engine of Vault called the Stormserpent, which is basically a large Wave Serpent. I'll add another one called the Great Hawk once I have a clearer idea of what it will look like and how it will be armed (I'm still waiting for concepts for the model!)

6. I've added a Guardian Troop with 6 units to the troupe section of the list, so that the Eldar have a Guardian formation that will fit into a Vampire and the new Stormserpent too.

There are other changes too, but these are probably the most important.

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 Post subject: Specualtion on the Stormwind Supplement
PostPosted: Fri Nov 21, 2003 10:41 pm 
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5. There is a new Engine of Vaul called the Stormserpent, which is basically a large Wave Serpent. I'll add another one called the Great Hawk once I have a clearer idea of what it will look like and how it will be armed (I'm still waiting for concepts for the model!)


Mmm, new Eldar vehicles....  :)  ...cheers for posting Neal!

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