Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 11 posts ] 

Iyanden Play tests

 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 11:11 am 
Brood Brother
Brood Brother

Joined: Sat Mar 21, 2009 8:02 am
Posts: 256
Location: Melbourne Australia
Thoughts on the Iyanden army list.

I have played three games in the last 3 weeks or so with them.

1st game vs. Frogbear and his World Eaters

I won 3-0

This was helpful as I realised how stupid I was to only take 1 storm Serpent and knew after this game you should have at least 2 Storm Serpents for each game.

2nd game vs. Trog and his new Space Marine force

He kicked my ass 2-0 I believe, this was my first loss to him in well over ten+ years.

This game showed me how fragile the army can be. I few unlucky rolls and suddenly I had lost a Spirit Warrior Warhost and a Spirit Warrior Troupe.

I was basically unable to bring my BTS onto the board, may partly be my fault but great plays from Trog destroyed me.

3rd game vs. LennonRuss and his Imp Guard

I believe I won 3-0

This game showed me how weak the Eldar Falcons and Fire Prism are. Lots of bad luck and some bad plays from russ enable me to win.

I guess some weak points I have seen in this list are the lack of Activations.

In all my games find that the Spirit Warrior Warhost either works very quickly or dies very quick, there is no in between.

Maybe a point reduction in the cost of Storm Serpents may help like in the the Biel-Tan Great Court of the young King List were they are 200pts each.

On a side note the Fire Prisms that I have field in the three games have only ever killed 1 Leman Russ.

Has anyone else played this list or against this list and if so can you please post thoughts?

:ooooo:


Top
 Profile Send private message  
 
 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 11:17 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Jul 13, 2005 9:40 pm
Posts: 2842
Location: Netherlands
Call me noodles but a 2-1 result seems balanced to me.

_________________
Light at the Horizon.

Warp Rift
Project Distant Darkness
Eldar MMS

GothiComp Hall of Fame
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=38&t=19176


Top
 Profile Send private message  
 
 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 11:21 am 
Brood Brother
Brood Brother

Joined: Sat Mar 21, 2009 8:02 am
Posts: 256
Location: Melbourne Australia
Quote: (blackhorizon @ Nov. 11 2009, 10:17 )

Call me noodles but a 2-1 result seems balanced to me.

Ok Noodles was just making and post here as I was unable to post in the Iyanden Netea area as it was locked so was told should move it to a new thread.

BTW I should have lost the third game but that's a long story.

:ooooo:


Top
 Profile Send private message  
 
 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 11:30 am 
Brood Brother
Brood Brother

Joined: Wed Aug 31, 2005 12:52 pm
Posts: 4262
I played about 3 or 4 games in 2008. The list seemed ok to me, but I did want to do more testing of a spirit host in wave serpents as although expensive it was very effective.


Top
 Profile  
 
 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 11:44 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
I may as well move this one here then...

Quote: 

(frogbear @ Nov. 10 2009, 09:50 )

I would like to know the justification behind giving Wraithguard 2x FF shots. I guess I can understand the MW, but why 2 shots?

It may not seem like an issue for a normal list however when they are a core unit for a Craftworld, I feel they could really use a re-think...


Quote: 

(GlynG @ Nov. 10 2009, 11:52 )

They all carry very nasty Wraithguns that tear open holes into another hostile universe (same tech as the Cobra's gun).


Quote: 

(Morgan Vening @ Nov. 10 2009)

Most normal squads have mostly normal weapons with a single special and/or heavy weapon, but each of these all come with powerful weapons.

They are good at the moment, but balanced good and not too good IMO.

If they all carry Wraithguns (and I don't believe they carry anything else), then why aren't both shots MW like with shooting?

It's not a real problem for Guardian boosters, but it just seems over the top in a squad. I believed them to be lacking the Extra Attack, and I still wanted to play Iyanden, but someone else  :shutup:  in my group took them before I could.

Obviously specific craftworld choice does matter, but there's also a lot of crossover between each. I see 8 Fire Warriors (BielTann) as being relatively decent. But even with the Exarchs at 350, I'd still prefer the Iyanden Wraithguards.

Similar volume of shots (10xMWFF vs 6xMWFF + 7xFF), but almost 2.5 times better saves. 3 Return FF hits kill 2 FireDragons, but should only have a 50% chance of killing a WraithGuard. And even if it fails, they've got the Fearless to fall back on.

As stated earlier, that's cool when they've got the chain of Guardians around their neck. But otherwise...

Morgan Vening


Any thoughts? I think it is relevant to the topic.

_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 1:46 pm 
Hybrid
Hybrid

Joined: Tue Jul 05, 2005 1:32 pm
Posts: 4893
Location: North Yorkshire
It's been a while since I last played around wth this list, but I always thought that the Wraithguard formation (& possibly the Wraithlords as well) should have initiative 3+ with Spiritseers bringing it back to 2+. This is one of the armies that when it was released would then premote the greater use of snipers.

_________________
_________________
www.epic-uk.co.uk - home of the UK Epic tournament scene
NetEA NetERC Xenos Lists Chair
NetEA Ork + Feral Ork + Speed Freak Champion


Top
 Profile Send private message  
 
 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 2:15 pm 
Brood Brother
Brood Brother

Joined: Wed Aug 31, 2005 12:52 pm
Posts: 4262
On paper the shooting looks devastating but in reality it isn't imo.

When I've been shooting wraithguard its after a double so they hit on 6's or 7's. Can't remember ever shooting on an advance or sustain as in either case I'd be in range of engaging the formation, which I'm likely to win and still be able to move afterwards.

I think the wraithguard are ok in other lists and they need a bit more testing to prove that the point cost for hosts is correct in Iyanden.


Top
 Profile  
 
 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 10:48 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
Quote: (Mephiston @ Nov. 11 2009, 22:15 )

On paper the shooting looks devastating but in reality it isn't imo.

It is not the shooting but the FF of the unit which is a concern to me for them in the Iyanden list.

I would accept 1 FF MW, but 2xFF EA MW is too much IMO. They are too effective in this regard. Their effective charge range is 30cm to do this which lays waste to the idea that they are too slow as well.

_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 11:03 pm 
Brood Brother
Brood Brother

Joined: Wed Aug 31, 2005 12:52 pm
Posts: 4262
They don't get 2 extra FF attacks only one.

The shooting attacks are on one line with an 'AND' that then states +1 EA MW. At least that's how I've always played and had it played against me.


Top
 Profile  
 
 Post subject: Iyanden Play tests
PostPosted: Wed Nov 11, 2009 11:20 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jul 25, 2008 1:50 am
Posts: 835
I think he meant that it wouldn't be an issue if it's single FF was MW (like Fire Dragons). The reference to the "2xFF EA MW" was likely in error, meaning 2 Fire Fight Attacks, one being MW.

Morgan Vening





Top
 Profile Send private message  
 
 Post subject: Iyanden Play tests
PostPosted: Thu Nov 12, 2009 12:48 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
Quote: (Morgan Vening @ Nov. 12 2009, 07:20 )

I think he meant that it wouldn't be an issue if it's single FF was MW (like Fire Dragons). The reference to the "2xFF EA MW" was likely in error, meaning 2 Fire Fight Attacks, one being MW.

Morgan Vening

:agree:

_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 11 posts ] 


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net