Quote: (Jstr19 @ Oct. 28 2009, 19:25 )
I usually try to position them [Firewarriors] where they can provide FF support to nearby formations and give cover with their skyray. Crisis suits in particular really need protection from FW's in FF. They seem a bit too fragile since they lost their ablative drone Armour.
Good point. I actually used unmounted FW with the Crisis the last game I played (a while ago). Those provided support for the Crisis - FF cover or at least a threat of counterattack. The 15cm/20cm move differential isn't much, especially if you have a garrison position that's tactically convenient for the FW to have a head start.
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Broadsides from my experience need to be in cover with a good LOF.
I agree with this. I just would have thought that being on the deployment zone, with their range, on OW, would have been pretty good protection. It's hard to judge accurately from pics.
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Being LV's they can not enter buildings.
Yeah. This is a really crappy compromise. For my part I feel very strongly they should be vulnerable to AT, which means LV, but at the same time it would be nice if they had true infantry mobility rather than vehicle/walker. They are, imho, the single best argument for a "heavy infantry" unit type in the game.
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This was why the FW's marshaled they were an easier target and more valuable than the crisis suits.
Out of curiosity, did you think about doubling them forward with the Crisis suits? It looks like they could have been in the AA/OW protection zone, in support range of the Crisis, and still gotten to fire.
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It should also be noted that the turn 1 air assault was almost destroyed before it began. Some more above average rolling saved the TH.
Heh. Yeah. That was a heck of a hot LZ and heinous bad luck for you. No way would I have done that if I had been E&C. I'd have gone for the FW or just strafed a vulnerable target.
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General question... for fire support, have you used FW + Broadsides + Skyray? It packs a decent punch (general purpose firepower, potential assault ability) and can garrison AA/markerlight.