Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 50 posts ]  Go to page Previous  1, 2, 3, 4  Next

A quick word on Titans

 Post subject: A quick word on Titans
PostPosted: Thu Aug 20, 2009 4:17 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
To quote me from another thread:
http://www.tacticalwargames.net/forums....d+hands

I thought i made a separate thread for this in order that this doesn't get ignored or get lost in oblivion. :)

The Black Library novel "Iron Hands" mentions the number and types of Titans in a Titan Legion.

Here the featured Legion consists of 81 Titans:

1 Imperator
40 Warlords
24 Reavers
16 Warhounds

This Legion was newly build and didn't suffer any battlefield casualties.


Imho this is a pretty good representation of how a Titan Legion may deploy titan class to tital class wise.

You could say: You can have any number of Warlords. For every Reaver you have to take at least one Warlord. You can field at least one Warhound but you can only have one more Warhound for every two Battle Titans (so in order to have two Warhounds you need two Warlords/Reavers, for three Warhounds you need four Warlords/Reavers, etc. If you take only single Warhoudn then you need not to buy other Titans for the army  :laugh: ).




_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Thu Aug 20, 2009 6:03 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Aug 13, 2008 11:53 pm
Posts: 168
Given that we have fluff of a Legio thats deployed as 12 Imperators, and fluff for the deployment of a battleforce with no Warlords I think this entire argument going down the line of 'you shouldn't be able to have Reavers as your only Battle Titan' is a bit defunct - 99% of the time (barring for games running into 10's of thousands of points) your not FIELDING a full Legio, your fielding a battle group FROM a Legio - therefore it is perfectly legitimate to field a full-Reaver force.

As a core point, if we look at the majority of the books where we see Titans in use, Battle Titans of both classes seem to operate in both mixed and single-chassis groups - whereas scouts are a pretty RARE sight actually marching to battle with thier larger bretheren, more often than not beeing presented as ranging well ahead of the main formation in small numbers (singles and pairs)...as per their names.

The trick to ballancing the list is not to limit any of the Battle Titans - its just to adress the Scout Titan Horde possibility, and to adress possibly moving some points around...that said I'm not diametrically opposed to introducing the current GW concept of limiting scout Titan weapons on Battle Titans to the carapace slots.




_________________
Chaos Titan Legions: Khorne
Chaos Titan Legions: Nurgle


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Thu Aug 20, 2009 6:26 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Given that the marine list allows lists consisting of nothing but whirlwinds, and the guard list allows nothing but shadowswords, I think the limits being suggested here are much too strict.

Bear in mind that unless you're playing a really, really huge game, your army will not represent the entire deployment of a titan legion in a conflict, just one small part of it. That build of that small part need not be exactly representitive of the build of the whole.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Thu Aug 20, 2009 6:30 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
I completely agree. However the problem comes when an army of all whirlwinds is one of the best builds.

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Tue Aug 25, 2009 2:46 am 
Brood Brother
Brood Brother

Joined: Wed Oct 26, 2005 4:44 am
Posts: 12
I agree that the numbers of warhounds need to be limited.

If I remember my background 'fluff' correctly Warhounds aren't allowed to be used in large independent formations, since the devastation they caused to civilians in the Siege of Terra.

It just doesn't sit right with me if the Warhounds dominate lists rather than the battle titans.  Battle titans should be the heart of the list, should'nt they?

Just my two cents of opinion.


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Tue Aug 25, 2009 3:41 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 22, 2009 12:11 pm
Posts: 167
so why not just add a restriction like all other lists have, but change the unit type restricted  I.e. : normal armies 1/3 titans / flyers.   ATML   1/3 rd  scout titans ?


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Tue Aug 25, 2009 3:07 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Sep 22, 2008 9:32 pm
Posts: 2455
Location: Cardiff, wales
or a battle titan needed for supreme commander? (much like OGBM)

_________________
My shifting projects


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Tue Aug 25, 2009 3:24 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Feb 25, 2007 2:57 pm
Posts: 885
Location: Darkest Oxfordshire
^ The SC upgrade (Legate) is already restricted to Battle Titans only.

_________________
"Good ale, the true and proper drink of Englishmen. He is not deserving of the name of Englishman who speaketh against ale, that is good ale."
- George Borrow


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Fri Sep 11, 2009 3:00 pm 
Brood Brother
Brood Brother

Joined: Wed Sep 09, 2009 3:20 am
Posts: 67
Location: Jersey
I was always under the impression the Titan's in the battlegroup present where deployed by the whim of the commanding Princep's preferences.


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Fri Sep 11, 2009 3:12 pm 
Brood Brother
Brood Brother

Joined: Tue Sep 30, 2003 9:15 pm
Posts: 7948
Location: Denmark
Quote: (incinerator950 @ Sep. 11 2009, 16:00 )

I was always under the impression the Titan's in the battlegroup present where deployed by the whim of the commanding Princep's preferences.

Various sources from earlier incarnations of Epic tends to state that Battle Titans make up the most numerous part of your average Titan Legion. That is not to say that exceptions couldn't exist, and also battlegroups operating in a particular theatre might have unusual force compositions. However the aim of this list is to represent your typical "fluffy" Titan Legion. With a unit like the Warhound which is very attractive due to it's combination of firepower, speed and low costs which frees up more activations (which allows you to react better to your enemy's moves) there is a strong incentive to take a lot of these units. While this is all good from a gamey perspective it is less so from a fluff perspective.

_________________
Sofa General

Nobody expects the Inquisition!!!
http://theepiclounge.wordpress.com/


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Fri Sep 11, 2009 3:18 pm 
Brood Brother
Brood Brother

Joined: Wed Sep 09, 2009 3:20 am
Posts: 67
Location: Jersey
My only argument to that is GW does not do a good job of matching games to fluff.


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Fri Sep 11, 2009 4:23 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11149
Location: Canton, CT, USA
Quote: (incinerator950 @ Sep. 11 2009, 10:18 )

My only argument to that is GW does not do a good job of matching games to fluff.

Typically it's the other way around. GW writes fluff to match the game. That's why you often see fluff changing over time to match the current edition of 40k.

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Fri Sep 11, 2009 4:34 pm 
Brood Brother
Brood Brother

Joined: Wed Sep 09, 2009 3:20 am
Posts: 67
Location: Jersey
And why I've had hourly long arguments about it, and why people hate when the backstory got changed.


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Fri Sep 11, 2009 4:54 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11149
Location: Canton, CT, USA
Quote: (incinerator950 @ Sep. 11 2009, 11:34 )

And why I've had hourly long arguments about it, and why people hate when the backstory got changed.

Too true. I hate that, also.

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: A quick word on Titans
PostPosted: Fri Sep 11, 2009 5:48 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Dec 26, 2005 6:38 pm
Posts: 1673
Location: Chattanooga, TN, USA
You just have to take a view that all printed fluff is hearsay, rumor, and/or propaganda.

It's like something told to you by a toddler, idiot, or dictator - it may be true, but it may just be spin or a mistake.

That way, when the fluff changes, you just have to say, "I see, I guess we have always been at war with Oceania."


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 50 posts ]  Go to page Previous  1, 2, 3, 4  Next


Who is online

Users browsing this forum: No registered users and 21 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net