Quote: (The_Real_Chris @ 13 Aug. 2009, 23:23 )
Quote: (semajnollissor @ 13 Aug. 2009, 22:54 )
Blizt objectives tend to be a wash (both sides face the same difficulty).
From that comment I take it you find a blitz objective covered by along range warlord with a close combat weapon an equal challenge to a few whirlwinds, rallied remnants of broken units or an artillery park? What do you normally cover the blitz with?
Well, with space marines, I don't usually try to hold my blitz, just contest it. It doesn't usually work against hoard armies, which can keep me out of the 15 cm range simply by swamping the area with ZoCs, but with AMTL a pair of Warhounds can't really block a lone assault marine stand (typical remnant) moving to contest late in a turn.
Of course, that keeps me from achieving Defend the Flag and None Shall Pass, but that's a different topic. Also, I'm not saying I tend to be successful vs AMTL (at least not the type of list that you are testing) because I am a terrible player.
In any case, I was just pointing out that while an AMTL force  may make it hard for an opponent to achieve the blitz, the AMTL has their own difficulties to achieve their blitz objective.
Now to change the subject:
Hey, here's a crazy idea...
Instead of the modified BTS rule...
Just make a rule that states...
An AMTL list must win by objectives. Victory points don't matter against AMTL, only objectives. Fighting to a draw is enough of a challenge, so if an AMTL force cannot achieve victory through objectives, then they do not win the game. (Exception: when 2 AMTL forces face each other, victory point may be used to determine a winner).
I dunno, too radical?