Quote: (shmitty @ 06 Mar. 2009, 16:18 )
Asaura, I am not sure I see how having Lance, Ignore Cover, Disrupt, or anything else really makes Crossfires less useful.  Those abilities are nice and give some flavor to the weapons, but Crossfire still rocks.
In fact it is the coordination and 'stacking' of something like Lance and Crossfire that to me is interesting.  Like how can I get the most out of each activation.
I'll explain what I meant by saying that Lance and Ignore Cover are "boring". Both the abilities are based on what you
have, no matter what you
do. In general, it's better to have the game play out on the tabletop (where you do things) instead of in list construction (where you decide what you have). Lance, Ignore Cover and Thick Rear Armour are interesting rules, certainly, but they put the focus away from "doing" and the capabilities they grant are very powerful.
This is why I'd prefer to have Tau AT work on the basic Tau premise of working the tabletop to your advantage; either based on pop-up attacks at stand-off ranges (75 cm railgun) or Crossfires set up with Stealthsuits, Coord. fires and Orca drops. Having 6 AT3+ attacks in a Crossfire situation is very powerful even with no special abilities. You're Tau, so you get the AT3+ as a great "have" ability and you get the Crossfire making tools as "do" abilities.