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Rules Clarifications - Marine Supreme |
Morgan Vening
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Post subject: Rules Clarifications - Marine Supreme Posted: Sat Jan 17, 2009 10:29 pm |
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Joined: Fri Jul 25, 2008 1:50 am Posts: 835
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How does the duplication of Leader on a Marine Supreme Commander work? Is it an oversight (not meant to have double Leader ability?) or is it intentionally that way, and it is supposed to have Leader twice?
Supreme Commander CH n/a n/a n/a n/a Power Weapon b/c Assault, MW, +1A Invulnerable Save, Leader, Supreme Commander
Supreme Commanders represent high-level command units. They count as commanders and leaders (see 2.1.2 and 2.1.8 respectively). In addition, each supreme commander unit in the army allows a player to re-roll one failed initiative test (of any type) once per turn.
Morgan Vening
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Dave
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Post subject: Rules Clarifications - Marine Supreme Posted: Sat Jan 17, 2009 10:37 pm |
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Hybrid |
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Joined: Sat Feb 17, 2007 11:25 pm Posts: 9539 Location: Worcester, MA
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As per the 2008 errata, a unit can not have the same ability twice. So the SM SC has Leader in the SC ability, not Leader x2.
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Morgan Vening
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Post subject: Rules Clarifications - Marine Supreme Posted: Sat Jan 17, 2009 10:53 pm |
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Brood Brother |
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Joined: Fri Jul 25, 2008 1:50 am Posts: 835
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OK, so the Handbook with 2008 rules changes forgot to remove Leader. Thas cool. The only reason I considered the possibility is the FAQ ruling on Characters in Terminator units with regards the Macro attacks. And yes, I do understand why those are different.
Morgan Vening
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[ 4 posts ] |
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