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Chaos Daemon questions

 Post subject: Chaos Daemon questions
PostPosted: Fri Jul 25, 2008 8:16 pm 
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Mhm In my mind there float the standard Deamon types we all know (Bloodletters, plaguebearers..) and their bigger cousins (greater deamons) and some generic deamons beasts. Maybe with a little backup from titan sized Chaos spawns. But I think definitely the greater Deamons should be the leaders and commanders of the army. And of course hatred factions are forbidden mixing up. If I sum up thats about 10 or 12 standard deamon types and 4 greater deamons, adding chaos spawns we get 15-17 different types of units. Quite a good stock and we do not have to reinvent the wheel.

just my 0,000002 cent

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 Post subject: Chaos Daemon questions
PostPosted: Fri Jul 25, 2008 8:20 pm 
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Quote: (scarik @ 25 Jul. 2008, 20:12 )

What's the size difference between Warmaster GDs and Fantasy/40k LDs?

Warmaster Greater Daemons are about the size of a Warhound Titan, W40k Greater Daemons are all larger than a Warlord Titan by a considerable margin.

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 Post subject: Chaos Daemon questions
PostPosted: Fri Jul 25, 2008 9:05 pm 
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Quote: (Evil and Chaos @ 25 Jul. 2008, 12:10 )

You can't use the Warmaster ones as they're simply perfect for the already-existing 3DC version.

Can't?

And YMMV, I think they are ridiculously oversized for GDs.

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 Post subject: Chaos Daemon questions
PostPosted: Fri Jul 25, 2008 9:41 pm 
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Oh yes. I don't know why GW/SG decided to make an oversized Avatar too.
The Epic40k era Avatar has just the right size. The EA Avatar ist just oversized...and so are the Greater Daemons.
In E40k i used Wh40k Nurglings as Great Unclean Ones and they fitted perfectly.

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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 2:05 am 
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Quote: (BlackLegion @ 25 Jul. 2008, 21:41 )

The Epic40k era Avatar has just the right size.

Yes, it is the perfect size to be an AV.

It's smaller than a Land Raider!

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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 4:33 am 
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Quote: (By Evil and Chaos | Posted on 25 Jul. 2008 @ 20:20)

Warmaster Greater Daemons are about the size of a Warhound Titan, W40k Greater Daemons are all larger than a Warlord Titan by a considerable margin.


Not my question, actually, maybe the abbreviations was a bad idea.

I wanted to know about the difference between a 40k/Fantasy Bloodletter, the lesser daemon, and a Warmaster Bloodthirster, the greater guy.

If Warmaster GDs are Warhound sized then that would make them actually bigger than 40k daamons?

EDIT since I always forget to finish my posts...

Since Daemons are made out of raw Warp they should likely be tougher than their size would indicate, though the idea of a Great Unclean One being as big as even a scout titan seems a bit much.

Certainly there should be Titan sized daemons, but I don't think they should be the GDs, those guys are more like super Nobz.

Taking a page from Apocalypse I'd like to see a Bloodthirster Bloodbath formation (8 greater daemons of Khorne with Teleport).

I suspect it would be expensive >.>




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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 8:04 am 
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Some interesting discussion; has anyone had a look at my ideas yet?

It's going to have some inherent strategic limitations but it should be feasible.

Like little to no AA and no Titans.
Perhaps no AA, but true flying daemons should be a possibility - aether sharks perhaps?
This is all true, but the answer, which Lord I has touched upon with his suggestion, is that there is enough scope with the Chaos background that you could come up with any kind of unit and call it a daemonic construct!  I was thinking of a similar possibility as Aether Sharks (or some flying daemonic beastie), but hadn't got that far.

I did, however, think about daemonic artillery constructs, and included an AA attack in their profile; to some, giving artillery an AA attack may seem unjustified or even might not make sense, but in the background I had in mind it seemed justified; here's the stats I came up with the other day:
Daemonic Artillery: [/I]When the armies of the Chaos Gods march to war they are supported by monstrous constructs whose sole purpose is to hurl death and destruction at the enemies of their masters.  Like all daemonic constructs, their form varies according to the whim of their masters; for example the artillery of Nurgle are like giant, bloated maggots that spit corrosive bile at the enemy infantry or thick clouds of flies that choke the engines of enemy aircraft.  Slaanesh's cannons are magnificent pieces of twisted artifice, that project intense waves of aural or psionic distortion that overwhelm the enemy.  Khorne's artillery are wrought from Iron and Brass and spew skulls and boiling blood at the enemy.

Type            Speed   Armour   Close Combat   Fire Fight
Light vehicle  15cm      4+          6+           4+

Weapon                 Range        Firepower               Notes
Daemonic munitions*   30cm       AP5+/AT5+/AA6+       Ignore Cover

*For want of a better name!  I thought this stat is generic enough that players could use models they want to fit their armies, for example (as I've suggested above) I was thinking of sculpting giant maggots for Nurgle ones, or cannons covered in brass skulls for Khorne, etc.
Perhaps this wouldn't work, but I just hope that it gets across the concept that with the powers of Chaos it's possible to invent any kind of construct to fulfill a particular battlefield role.

Now, as regards to Titans - as suggested, Greater Daemons are already effectively scout titans...
One thing I was thinking about, and I need to bounce this off Jervis, was that he was talking about having stats for GDs such that they were like small Titans.
Greater Daemons are already 3DC WEs and we know there are bigger and badder daemons than the basic Greaters.
The Warmaster Greater Daemons are fine for the current Greater Daemons in the two Chaos army lists.

They are DC-3, and are slightly smaller than a Warhound Titan (DC-3).
I use the Warmaster GD models in my Chaos armies, and while they aren't in-scale compared to the 40k versions, once again the scope of the daemons' background means you can justify Greater Daemons of any size!

Personally, I think using the Warmaster models with Epic is perfectly fine simply because, if anything, the 40k/Fantasy models aren't big enough imho!  The new Forgeworld GD's, especially the Bloodthirster, are a step in the right direction.

In regards to other Titan-type units, Soren has suggested the exact idea I had:
Mhm In my mind there float the standard Deamon types we all know (Bloodletters, plaguebearers..) and their bigger cousins (greater deamons) and some generic deamons beasts. Maybe with a little backup from titan sized Chaos spawns.
Also, there may be more possibilities...
I'd like to see more daemon-engine type units personally. The Soulgrinder background seemed to suggest there were other true daemon engines out there, and that the 40K version was the smallest of their kind.
I've not got as far reading through the Daemon Codex as the Soulgrinder's background, but the possibility that there's even greater daemonic-engines is one of the reasons I'm keen to have a proper go at this list - the opportunity to create something that doesn't already exist but is alluded to in the background.  Also, as someone who likes converting crazy Epic war engines, this also excites me!

As an example, what about a 'Super-Soulgrinder', possessed by a powerful greater daemon?  Or by a host of trapped lesser daemons, imprisoned as punishment for failing their Masters?  Such a construct could be powerful, but very unpredictable...

just throwing out some ideas, but it goes to show again that there could be great possibilities with a Daemon list.

On the subject of Daemon-Engines...
Stupidly ridiculous to get a hold of even on eBay. I want to build a list that people ahve a hope of trying to assemble minis for :-)

Besides, don't you think that they all look a little dated now?
Well, to that I would say: why have the existing Daemon Engines at all?

My justification for this is that the existing Daemon-Engines are those built by the mortal followers/slaves of te Chaos Gods on Daemonworlds, or worlds that have fallen to Chaos.

Therfore, the Daemon-engine constructs that are created in the forges within the Realm of Chaos are going to be different, and more twisted, than those from Daemonworlds.

If there is an issue with this, it's that people who have the older Daemon-Engine models are going to be annoyed they can't use them.  Also, if I were to do a Daemon army myself I would scratch-build/convert new units from existing Epic or 40k models - but I do realise that this is something not everyone wants, or feels capable to do.
Well I think that there can be an aim to create a tourney army but that there wouldn't be any disappointment if it wasn't able to meet that goal.

Aim high!
Finally, I am totally in favour of doing this list, whilst I agree that it would be challenging to get a Tournament-level list out of it, I still think it would be an interesting and fun army to do.  Especially if you're a Chaos player who has loads of Daemon models, just to be able to think to oneself 'hey, I wonder what it'd be like to play just the Daemons...'  :grin:

Oh, one more thing: Pixelgeek, did you start this thread because you read Chroma's list or my idea, or is this something you'd been thinking about recently?  If the latter, that's the same case for me, must be a case of great minds thinking alike again!  :))

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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 9:17 am 
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I wanted to know about the difference between a 40k/Fantasy Bloodletter, the lesser daemon, and a Warmaster Bloodthirster, the greater guy.

If Warmaster GDs are Warhound sized then that would make them actually bigger than 40k daamons?


Ah sorry, I misread.

Warmaster Bloodthirsters are about the same size as a 40k Bloodletter, although the Warmaster Bloodthirster also has wings which makes it look a little bit bigger.

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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 10:46 am 
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I would work more with effects than with deamon engines....

for example, a units of tzeeentch deamons could get a BP attack as long as it is over 25% of the initial unit strength and not broken (deamonic fire)....

This would symbolize the effect of hordes of deamons and when they lose numbers they loose the connection to warp...and some of their abilities.....




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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 11:20 am 
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This idea looks like it has some merit now...So I'll throw a few ideas at you:
Daemononic Minions formation- Use current stats, daemonic champion/herald as leader upgrade, GD and DP maybe as upgrades, chaos spawn and daemonic beasts as upgrades with maybe soul grinder as well? Keep singular god formations due to rivalry

Daemonic beasts Packs- Again current stats, they work so why change them?

Avatar of Chaos formation- uber god-specific avatar (think bigger GD) with a coterie of GD's or DP's, you know you want to...
Daemon Engine formation- Using soul grinders as 'basic' unit, with one or 2 upgrades? Maybe a larger engine as a 'leader beast'? or a flak unit?

Get formations of all of the god specific daemon engines in for varietys sake as they are all daemon engines

For titans, I would go only a reaver or warlord size class titan and alter it considerably under the guise of a "daemon titan"

Chaos spawn packs

Gargantuan chaos spawn? Either as a war engine or a chaos spawn pack upgrade

Chaos altar, similar in vein to the LoTD one

Definetelly get Aether Sharks in there, but keep them limited

Rules wise:
Whole army teleport? Similar in vein to the 40k rules, but keep strategy rating low to counter this
Initiative 1+ with maybe -1 if within 15/30cm (?) of a another god's formation to represent bickering?
Huge variery of units (as above)
Keep Anti-air as a distinct weakness IMHO, and the maybe one titan class as the GD are effectivelly small titans, as well as the larger daemon engines such as plague towers, warp palaces, lord of battles etc...

Feel free to tell me I'm a fool but it felt nice writing that :upside:

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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 1:16 pm 
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Quote: (Soren @ 26 Jul. 2008, 11:46 )

I would work more with effects than with deamon engines....

for example, a units of tzeeentch deamons could get a BP attack as long as it is over 25% of the initial unit strength and not broken (deamonic fire)....

This would symbolize the effect of hordes of deamons and when they lose numbers they loose the connection to warp...and some of their abilities.....

I really like this idea, because I initially started with the concept that the number of units in the formation would depend upon which faction the daemons belonged to, e.g. 8 being the number of Khorne, so you'd take 8 units of Bloodletters in the formation.  But this would lead to all sorts of imbalances I guess, as some factions would have more units and larger formations than others.

This is a perfect solution, a bit of a beaut in fact!  :))  :cool:

And the idea of them losing numbers = loss of connection to the warp reflects the background too...


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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 3:39 pm 
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All very keen ideas.

The number 1 aim of a list should be to make it playable and even with my issues regarding the Daemon Engines, the primary problem with them is availability. Most gamers simply cannot get them.

The core daemons are available either in the plastic CSM box or via the Warmaster daemons. One blister gives you six stands of deamons. They are a bit large (does anyone still have the comparision photos that Audrey took?) but readily available.

The Warmaster range also has a series of Deamon Characters that can be used as GDs and the aforementioned Greater Daemons that can be used as named Daemon characters with higher stats.

The Furies from the CSM list have an AA attack but there is no model for them.

The biggest problem I can see is that there is no AA and so there will have to be some effort made to add AA capabilities to some of the Daemon units. I would think that Flamers would be a good unit to add this to or perhaps even Screamers. Give them a limited aerial attack similar to the Furies.

The Flamer bombardment idea is pretty good as well and there is probably a lot of areas similar to that which can be explored.

The Daemonic Construct is probably a good idea if only to add the option for people to do DIY projects.

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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 3:50 pm 
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Quote: (firestorm40k @ 26 Jul. 2008, 00:04 )

h, one more thing: Pixelgeek, did you start this thread because you read Chroma's list or my idea, or is this something you'd been thinking about recently?  If the latter, that's the same case for me, must be a case of great minds thinking alike again!  :))

Actually I am painting a huge pile of daemons for the Warp Rift scenario and I picked the 40K Chaos Daemon codex up at the same time. So I was looking at this stack of painted daemons and thinking...

Probably not a good idea :-)

BTW if anyone has any surplus plastic Bloodletters drop me a line as I need more for the units of Juggers I am doing. :-) Flamers as well :-)

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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 3:59 pm 
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Screamers look like a good idea for an AA attack....

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 Post subject: Chaos Daemon questions
PostPosted: Sat Jul 26, 2008 9:14 pm 
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Quote: (Soren @ 26 Jul. 2008, 16:59 )

Screamers look like a good idea for an AA attack....

Yeah, good call - though, as pixelgeek has suggested with daemon engines, availability of models is an issue...

Regarding the use of Warmaster Lesser Daemon figures, I'd say it's not a problem as, with the fluff being vague enough, you can justify it by saying that daemons come in all shapes and sizes...  :grin:


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