20th century naval games? | 
		
	
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				Tas
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					 Post subject: 20th century naval games?  Posted: Mon Jun 19, 2006 9:30 pm   | 
				 
				 
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					 Joined: Thu Mar 06, 2003 10:01 am Posts: 7823 Location: Sydney, NSW
				
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						 I'll start this with th caveat that I stopped playing Modern Naval combat games because I got annoyed when they werent totally realistic or accurate
  Haropoon is great for detail
  Shipwreck is most fun and while it is abstracted a lot, it actually feels more realistic and flows better.  I sbmitted a LOT of data for that game and helped write the supplement RIMPAC as well
  I havent seen TANKWRECK though and would be interested in more detail on that one 
					
						 _________________ Tas My General blog: http://tasmancave.blogspot.com/ My VSF Blog:  http://pauljamesog.blogspot.com/ My ECW Blog: http://declaresir.blogspot.com/ 
					
  
						
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				Xavi
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					 Post subject: 20th century naval games?  Posted: Mon Jun 19, 2006 9:40 pm   | 
				 
				 
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					 Joined: Wed Aug 20, 2003 12:30 am Posts: 939 Location: University of Essex, Colchester, UK (soon to be Brighton, Sussex, UK)
				
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				MaksimSmelchak
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					 Post subject: 20th century naval games?  Posted: Tue Jun 20, 2006 1:30 am   | 
				 
				 
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					 Joined: Sun Feb 16, 2003 4:43 pm Posts: 7258 Location: Sacramento, California, USA
				
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						 Hi Mojarn,
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  MSH: 1 model = 1 platoon
  MSH Gameplay: company ro abttalion maneauver
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  TANKWRECK: 1 model - 1 vehicle or infantry squad
  TANKWRECK Gameplay: individual vehicle or infantry squad
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  VERY DIFFERENT!
  Shalom, Maksim-Smelchak. 
					
						
					
  
						
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