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The Red Harvest |
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Cuban Commissar |
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Joined: Wed Oct 22, 2003 4:32 am Posts: 2934 Location: Colorado, USA |
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jfrazell |
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Joined: Thu Jan 05, 2006 1:21 pm Posts: 144 |
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Hojyn |
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Joined: Tue Sep 27, 2005 9:52 am Posts: 876 Location: Brest - France |
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Legion 4 |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
I know exactly where you are coming from. I'm not a newbie. I started collecting Citadel/GW stuff back in the mid-80's. I've been involved in EVERY version of epic since it's inception. My WD collection starts at around #84 and I faithfully collected each issue for at least 10 straight years. I was heavily involved in Warmaster during its inception and initial growth period. I've seen the ups and downs that Fanatic/SG has struggled with as it gets remade nearly every other year. What I see as being different now, is that the local GW staff are starting to communicate back to HQ that the SG games attract a very different type of clientele and they are being allowed to encourage them. In the case of WM, a majority of those players are not WFB hand-me-downs. Instead, a lot of them are ex-historical ancients/napoleonics players who got fed up with all the "stuff" that goes on with those game systems, including the historical attitudes. E.g. ? "Fantasy players are losers because they don't play "historical" armies", completely disregarding the fact that the Late Romans never fought against New Kingdom Egyptian armies. Like that isn't fantasy. ? ![]() From an Epic perspective, we tend to see a lot of more mature players (i.e. been gaming for a long time) who more than likely were/are micro armor players, who are attracted to the visual aspect of Epic in all of its incarnations and recognize the strength of the game mechanics. That and we get to fight somebody besides Russians and Germans. From a pure "business" perspective (and believe me, we want GW to see this as a revenue source), they can nurture this group of customers, generate revenue that wouldn't show up in their three core systems because the SG crowd doesn't always cross over into those systems (I am a 40K Tau player, however), and for whatever reason, the SG crowd tends to be extremely loyal to the "system" vs. the company, so they are resilient when less mature players will jump into 40K/WFB, then flip into Warmachine, then over to Star Wars, etc. So we (SG players) are being recognized as a sustainable resource to be encouraged because we bring continuity and support as part of the package. Myself for example: I play Tau, that is my primary list and I will always consider myself a Tau player. However, I am in the process of scratch building another entire army, I'm working on developing another list (Elysians, which I am gathering figures for), and will most likely also develop a SM army to a high points level. So, I'm going to put into the system at least four armies. I'm not that unusual in that respect. I recruit for our game system, try to teach others how to play, including my children, have offered to travel in-town to play demos, etc. So how many WFB/40K players do you find in a similar situation? Answer, very few. It's been my experience so far, that what I just described, at differing levels, isn't that uncommon for Epic/Warmaster/BFG players. Just something to think about. _________________ Honda "Remember Taros? We do" - 23rd Elysian Drop Regiment |
Legion 4 |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA |
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hiddenevil |
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Joined: Mon Jan 23, 2006 7:59 am Posts: 67 Location: Sydney, Australia |
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Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
Well, while others have been wrestling with Tigersharks, I decided to warm up the machine. Besides, the name "Void Dragon" just sounds too cool. ![]() _________________ Honda "Remember Taros? We do" - 23rd Elysian Drop Regiment |
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