Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 20 posts ]  Go to page 1, 2  Next

Defending IG Artillery

 Post subject: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 1:38 pm 
Brood Brother
Brood Brother

Joined: Tue Oct 07, 2014 9:06 pm
Posts: 88
Location: Leeds, West Yorkshire
I've not played as IG much but will doing a lot soon, whenever I have faced IG I have made a point of smacking down my opponents Arty Coy ASAP as its fairly potent, I usually achieve this with teleporting Terminators or using fast attack troops (bikes, assault marines, etc).

Now that the boot is on the other foot, I am looking at how to defend my Arty Coy from assaults or at least make it so its not a sure thing for my opponent. I have been considering adding a Hellhound sqn to give it some decent AP or adding some Chimera mounted Ogryns, other options (I am limited compared to some in troop selection) would be a plain ol' infantry platoon or a sqn of Leman Russ'.

So any suggestions or tips on defending this fragile and expensive formation?

_________________
My Attempt at a Blog: [url]http://ablogofwar.blogspot.co.uk/[/url]


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 1:45 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9476
Location: Worcester, MA
I never understood making a prohibitively expensive formation more expensive in order to protect it. Given the threats to it are so precise with the direction of their assault (teleporters, air assault) they can be mostly be circumvented. Plus if your arty company's in an assault it's already lost somewhat.

You're better off screening with scouts and/or supporting it with infantry companies. You get another formation out of the deal which can overwatch and lay a BM before the assault.

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 2:07 pm 
Brood Brother
Brood Brother

Joined: Fri Oct 22, 2010 4:23 am
Posts: 706
Northern Monkey wrote:
So any suggestions or tips on defending this fragile and expensive formation?


Taking one step back in order to give you the answer you need instead of the answer you want, it's one of the worst BTS units going.


I suggest you take the points from this:

ARTILLERY COMPANY [600]
9 Basilisk


And turn it into this:

ARTILLERY BATTERY [250]
3 Manticores

ARTILLERY BATTERY [250]
3 Manticores

SENTINEL SQUADRON [100]
4 Sentinels


The artillery company is too fragile to be so expensive and too expensive to be so fragile. 8)


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 3:37 pm 
Hybrid
Hybrid
User avatar

Joined: Thu May 01, 2014 2:48 am
Posts: 938
Location: NJ, USA
I would tend to agree with Matt. While the company has great damage output, it's too much of a point sink at 3000 pts. I prefer to go with two batteries instead.

_________________
Grey Knights AC: viewtopic.php?f=130&t=33750

Tau AC: viewforum.php?

Net EA Chair

The man in black fled across the desert, and the gunslinger followed.


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 4:02 pm 
Hybrid
Hybrid
User avatar

Joined: Tue Apr 19, 2011 12:03 pm
Posts: 6353
Location: Leicester UK
Matt-Shadowlord wrote:
The artillery company is too fragile to be so expensive and too expensive to be so fragile.


sums it up nicely!

_________________
NetEA Space Marine, Imperial Fists and Blood Angels Army Champion

NetEA Red Corsairs Army Champion

My hobby/painting threads

Army Forge List Co-ordinator


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 6:48 pm 
Brood Brother
Brood Brother

Joined: Wed Sep 23, 2009 5:06 am
Posts: 740
Location: San Francisco, CA
Do people take them in 4,000 point games?


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 6:51 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Oct 21, 2014 8:01 pm
Posts: 1501
Personally I wouldn't touch it at 3 or 4k. You can spend the points on smaller companies which give you a good damage output without being your bts. Lastly, most of the core guard units are good for taking objectives and winning you the game so I wouldn't give one up for a static artillery Co.

_________________
Image


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 7:42 pm 
Hybrid
Hybrid

Joined: Tue Jul 05, 2005 1:32 pm
Posts: 4893
Location: North Yorkshire
For a tournament scenario I would not take an Art Comp. Other times though they are great.

_________________
_________________
www.epic-uk.co.uk - home of the UK Epic tournament scene
NetEA NetERC Xenos Lists Chair
NetEA Ork + Feral Ork + Speed Freak Champion


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 8:56 pm 
Brood Brother
Brood Brother

Joined: Tue Jun 04, 2013 2:25 pm
Posts: 484
Location: Scotland, UK
In a recent game my opponent took an IG artillery company with 9 Bask and a hydra. It lasted the set up and the first few rolls of the dice. I warped termies in and destroyed most of it in one assault. The last few fell to Tbolts. Feedback from my opponent was that even if defended he would rather split it into 3 companies

_________________
Walk softly. And carry a big gun.


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 9:23 pm 
Brood Brother
Brood Brother

Joined: Tue Oct 07, 2014 9:06 pm
Posts: 88
Location: Leeds, West Yorkshire
Thanks for the replies guys, interesting reading, I tend to have to take it as a Coy rather than broken up as I need/use the support slots, and my other formations slots are usually taken.

Other points to factor in are that I only have the 3 manticores, maybe if I had 6 I would be more tempted to take them as battery's, but as is my battery's would primarily be basilisks which I don't think is ideal. Something else I should have mentioned is that the arty Coy tends not to be my BTS formation this is usually my upgraded Regt HQ coy.

I have little experience IG most of which comes from playing against them, my opponent almost always takes the full coy so I kinda assumed this was the done thing?

To fill you in on my other options, 4 inf coys, 1 regt hq, 1 tank coy, 1 super hvy tank (which I field individually) 2 stormtrooper platoons, Hellhounds, Demolisher sqn, griffon battery, hydra, loads of ratlings/ogryns/support platoons/roughriders(bikes)/sentinels.

Back to my options assuming I have to take a Coy, a scout screen appeals as I have the forces and like the idea, though would stormtrooper be a better choice over sentinels, I find sentinels very fragile and wouldn't expect one or even two sqn to be able to screen for very long.

_________________
My Attempt at a Blog: [url]http://ablogofwar.blogspot.co.uk/[/url]


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 9:44 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Aug 11, 2003 7:27 pm
Posts: 5588
Location: Bristol
Rug has used an artillery company at tournaments in the past and I believe done ok? He added a Hydra and Ogryns with a Commissar. See previous threads e.g. here for more info.


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 10:04 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Oct 21, 2014 8:01 pm
Posts: 1501
Do you have chimeras, vultures/valkaries and/or warhounds?

For me looking at your models I'd take a core of a tank Co, reg hq, and mech infantry Co. In support your super heavy, scouts, some artillery, flak battery then either warhounds or vultures for mobility. But that is just me, others will have different opinions.

_________________
Image


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Tue Dec 08, 2015 10:27 pm 
Brood Brother
Brood Brother

Joined: Tue Oct 07, 2014 9:06 pm
Posts: 88
Location: Leeds, West Yorkshire
I have 10 chimeras in total so enough for the regt HQ and the remainder to mech up an extra platoon or ratling/ogryns/support, I have been tempted to put a mech platoon of ogryns or a mech platoon of regular inf with the arty as a deterrent against assault by smaller enemy formations. Hadnt thought about adding a commissar!

I do have some Valkyries for one of my stormtrooper platoons and 2 warhounds and a reaver, and 1 sqn of each air support, but I do prefer to avid using titans and air if possible I like the look of having tons of inf and vehicles instead

_________________
My Attempt at a Blog: [url]http://ablogofwar.blogspot.co.uk/[/url]


Top
 Profile Send private message  
 
 Post subject: Re: Defending IG Artillery
PostPosted: Wed Dec 09, 2015 1:08 pm 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 09, 2007 10:14 am
Posts: 3416
Location: Western Australia
It's worth mentioning that EpicUK scouts can stop a aerial assault by preventing a plane from landing in multiple Zones of Control.
This is played differently in many/most other parts of the world and could have an impact on this discussion.

_________________
Just call me Steve.

NetEA Rules Chair
NetEA FAQ

Want to play Iron Warriors in Epic Armageddon? Click HERE
Some of my Armies.
My Hobby site.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 20 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 9 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net