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Titan lists. What to put on the big boys?

 Post subject: Titan lists. What to put on the big boys?
PostPosted: Thu Apr 30, 2015 8:29 am 
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I'm just hypothesising at this second but I can't decide what to put on the big boys. Assuming you would run other warlord/reaver or just 2 reavers what are people's usual combos? What do you see? Lots of close combat or just gun death? Blast templates or direct fire etc.


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 Post subject: Re: Titan lists. What to put on the big boys?
PostPosted: Thu Apr 30, 2015 8:46 am 
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One thing I face recently and found very nasty was titans taking all of the plasma weapons they could. It's expensive, but the guns have long range and excellent to-hit rolls, able to take on any target. On turns 1 and 3 everything fires, causing much pain. On turns 2 and 4 (if there is one) everything Marshals (since their weapons are Slow Firing). The titans can easily do a single move each turn for no loss of firepower, and the marshalling makes it very hard to kill a meaningful number of Titans.


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 Post subject: Re: Titan lists. What to put on the big boys?
PostPosted: Thu Apr 30, 2015 10:58 am 
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That's a good point. I was reluctant to consider plasma on the grounds that its slow but if you combine with marshall that makes all sorts of sense. I guess you could focus on supporting an assault if your shields were ok.


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 Post subject: Re: Titan lists. What to put on the big boys?
PostPosted: Thu Apr 30, 2015 2:57 pm 
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Alot of folks tend toward bulking up titans for CC with Laser Burners and CC weapons. Other folks tend toward plasma or TLDs. I think it's usually best to focus a titan. So arm it for AP or AV or WE/RA killing.

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 Post subject: Re: Titan lists. What to put on the big boys?
PostPosted: Fri May 01, 2015 6:26 am 
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I wonder if the landing pad option is properly utilised. Being able to move and fire without needing LOS would seem a fantastic option.


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 Post subject: Re: Titan lists. What to put on the big boys?
PostPosted: Fri May 01, 2015 10:46 am 
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I've found a warhound with two inferno guns to be fantastic at flushing out infantry from cover or just plainly slaughtering loads of infantry. The way barrages work in E:A + the fast speed of the warhound, means that the infernos short range is not that big a deal in the end.

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