Seems to me the game ended where most WH40k games begin.
That said:
Quote:
To enhance the 'epic' visual quality, most units have a number of stands (or vehicles) equal to
the hit value. These stands are removed and replaced instead of marking hits. Some units
have had the number of hits (i.e., stands) changed using the 'Creating Your Own Units' rules.
Guard regular infantry was introduced since an army of 'conscripts' is inconsistent with the
Gaunt novels.
Was a particularly questionable home rule with the impact of a sharp increase in force to space ratios.
Also, fairly curious because -- as I understand the rule -- it would involve plunking a lot of stands back on the table to reflect the fact that units are destroyed by a threshhold value of hits during the turn.