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WINTERMANÖVER 2018 in Hanover

 Post subject: WINTERMANÖVER 2018 in Hanover
PostPosted: Tue May 29, 2018 2:28 pm 
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The Tabletoptreff Hannover eV. hosts the Wintermanöver this year again.
For the 8th time already, just like the years before, there will be a big 3000 pts Epic:Armageddon tournament, here in Hanover, Germany. Expect a cozy location, great terrain and tasty catering.
Included in the price are meals, coffee and other drinks to still your thirst, as well as prices and trophies.
The registration is handled via Tabletopturniere.de (see link). Alternatively you can send me an e-mail largowhinch@googlemail.com.
The registration is fixed when I recieve the fee. Please send the money, with your name and the mention of "Wintermanöver 8", via PayPal to the following address: team@3th-events.de
You have more questions? Feel free to ask here or shoot me a message over Tabletopturniere.de

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Link (you can click on the picture as well) http://www.tabletopturniere.de/t22053

Please take a look at the tournament booklet as well!
German version:
Attachment:
File comment: German tournament booklet
Turnierbooklet.pdf [967.44 KiB]
Downloaded 9 times

English version:
Attachment:
File comment: English tournament booklet
Tournament Booklet.pdf [972.48 KiB]
Downloaded 20 times


Text-Only instead of PDF in the following posts :)

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 Post subject: Re: WINTERMANÖVER 2018 in Hanover
PostPosted: Tue May 29, 2018 2:29 pm 
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Please refer to PDF for a far better structured version of this text :)

1.1 Location
The tournament location is at Spichernstraße 22a, 30161 Hanover. This ist he clubhouse of the 3TH - Tabletoptreff Hannover eV. In the district, Oststadt are a couple of restaurants and kebap places, as well as a pizza place just across the street (mediocre, though). Supermarkets are reachable by foot as well. Better dishes (far better actually) can be found in the Linden district, but you have to travel some stations to get there.
1.2 Restaurantrecommendations
Aristoteles - http://mentorpcservice.wixsite.com/0000 Greek cuisine, simple but solid dishes. Nice service, friendly greek owner. Can be reached on foot in roughly 5 mins.
Boca - https://boca-gastrobar.de/unsere-karte/ Good dishes, modern cuisine, small restaurant. Also easily reachable on foot. May not accommodate all tournament players at the same time due to space restrictions.
11a - http://11a-restaurant.de/ Great dishes with regional and sustainable ingredients. Fair prices though, uncomplicated, young service team. The restaurant is located in the Linden district, which means you have to take the bus (Line 200 from station „Jakobi-/Voßstraße“) or the subway (Line 1 to Hauptbahnhof (central station), cross over to Line 10) to get there.
Streetkitchen - http://streetkitchen-viet-cuisine.de/ Good vietnamese cuisine, for small money. Also located in the Linden district, same travel recommendation do apply compared to the 11a.
Sausalitos – http://sausalitos.de Franchiserestaurants. Big plates for acceptable prices. Good cocktails. The Osterstraße (where it is located) is just 2 stations with the subway. Burger and rips are recommended.

1.3 Accomondation
Cheap hotels can be found in the center of Hannover, as well as in the vacinity oft he tournament location. Bigger hotel companies are recommended, like the Best Western, Mercure Hotels etc., as well as the Hotel Sparkuhl.
https://www.accorhotels.com/en/hotel-53 ... ndex.shtml 59€ per night single room
https://www.hotel-sparkuhl.de/en/ also 59€ per night, single room
Best advised to book these hotels by using travel portals, prices are much lower than going directly on the hotel websites e.g. www.trivago.com
Here is an overview over the hotels surrounding the tournament location. The red circle is the tournament location. Hanover central train station is located in the lower right (Hauptbahnhof).
2 Timescale
The tournament takes places over two days, during 24th and 25th November 2018.
Armies should be placed for electing Best-Painted-Army during the lunch break so everyone gets a chance at looking at them.
24. November 25. November
09:00 - 09:30 Admin present 09:15 - 09:30 Admin present
09:30 - 12:30 First Game 09:30 - 12:30 First Game
12:30 - 13:15 Lunch Break 12:30 - 13:15 Lunch Break
13:15 - 16:15 Second Game 13:15 - 16:15 Second Game
16:15 - 16:35 Break 16:15 - 16:35 Management Break
16:35 - 19:35 Third Game Afterwards Award ceremony
Afterwards Dinner with everybody (optional, not included in fee)

3 Tournament Rules
In the following paragraph, rules, clarifications and army list amendments are laid out.
3.1.1 General Rules and Clarifications
The current NetEA rules are used.
All "Approved" lists are valid for this tournament. These can be found at tp.net-armageddon.org. In addition for Tau the Vior'la Development 1.9 in this thread is also a possible: http://www.taccmd.tacticalwargames.net/ ... 23&t=24822 Be aware that this is NOT the current "hot-plate" development version developed by Borka but the older, more stable version from Matt-Shadowlord.
If a development list gets to Approved State up to 17.11.18, it is possible to play said list as well.
Armysize is up to 3000 pts, no more.
Tablesize is 180cm x 120cm.
Terrain is fixed before the start of the tournament and may not be moved beforehad. Roughly a quarter of the table will be covered in terrain. Before the tournament starts, each table will be visited shortly so questions can be answered for everyone at that point.
All terrain is considered to be infinitely high.
As long as a part of the base (if applyable) is covering the terrain it is considered to be in cover. If in doubt, clarify with your opponent.
Fully within 5cm = The whole base/miniature (if there is no base) must be completely within 5cm.
Within 5cm = A part of the base/miniature (if there is no base) must be in 5cm
Cover Bonus due to AV/WE = Up to DC x 2 units may use an AV/WE for cover. In case of AV this results in 2 units per AV.
Objective Marker are counted from the center, in case of the Blitz objective, it is the center point where the marker touches the players edge
Pre-Measuring is used throughout the tounament in all games.
CAP a CAP is not possible.
To stay on CAP, an order test needs to be made, in all respects identically to Overwatch.
3.2 Armylist amendments
As tournaments in the past have made it fairly obvious, some lists are clearly superior than others but could be fixed without much effort. The following changes apply throughout the whole tournament in an effort to change these issues. Feedback is highly appreciated!
3.2.1 Chaos
Flamers (Summoned Unit) increase their Firefight value to 3+. In exchange they loose the attribute "Extra Attack +1".
Defiler, Chaos Predator (all variants) and Chaos Vindicator reduce their save to 5+ but gain the attribute "Reinforced Armour".
3.2.1.1 Chaos - Red Corsairs
Strike Cruiser, Battle Barge and Thunderhawk also apply for the 33% limit regarding Titans and Navy
3.2.2 Imperial Guard
An Artillery Battery, consisting solely of Basiliks, reduces their costs down to 225 pts.
The Demolisher weapon on the Banebladed is replace by the following weapon:
Improved Demolisher - Range 30cm, MW 4+ AND (15cm) Small Arms, Macro Weapon
The "Macro Weapon" attribute cannot be applied to extra attacks due to upgrades (i.e. Armoured Company Commissars,..)
3.2.2.1 Imperial Guard - Death Korps of Krieg
The formation "Warhound" cannot be selected. A "Warhound Pack" can be selected though.
Commissar Upgrades cannot be placed on Gorgons
3.2.3 Orks
The Oddboyz Upgrade is changed to the following: Soopa Gun OR SoopaZapp Gun OR 1d3 Powerfields (Battlefortress or Gunfortress only)
Gunwaggons increase their save to 4+.
3.2.3.1 Orks - War Horde
A unit containing at least one Stompa is inspired by its presence. This idol of Gork (or Mork) boost the morale of the surrounding Orks giving a bonus of +1 on the order test in the Rally phase. This is cumulative for "Mob Rule"
3.2.4 Space Marines
Strike Cruiser, Battle Barge, Thunderhawk, Thunderhawk Transporter and Landing Craft also apply for the 33% limit regarding Titans and Navy
Predator (all variants) and Vindicator reduce their armour save to 5+ but gain the attribute "Reinforced Armour"
3.2.5 Tyranids
Tyranids get access to a new formation in the "Independent Swarm" section. It cannot claim objectives. It has an initiative rating of 2+. The formation is allowed to garrison.

Spore Mine Swarm 6x Spore Mine Cluster 150pts

Name Type Speed Arm CC FF Weapons Range Firepower
Spore Mine Cluster LV 15cm 5+ - 5+ Explosive Spores 15cm AP5+/AT5+/AA5+
Notes Skimmer, Scout

4 Tournament Points
The standard tournament scenario will be played in all 5 games
Points will be scored depending on turn count and goal difference.
4.1 Game ending in turn 3:
Victorious with 4 or 5 Goals difference: 32 - 0
Victorious with 3 Goals difference: 30 - 2
Victorious with 2 Goals difference: 28 - 4
Victorious with 1 Goal difference: 26 - 6
4.2 Game ending in turn 4 or later:
Victorious with 4 or 5 Goals difference: 30 - 2
Victorious with 3 Goals difference: 28 - 4
Victorious with 2 Goals difference: 26 - 6
Victorious with 1 Goal difference: 24 – 8
4.3 Game ending without a goal-difference
Draw with up to 250 points destroyed difference: 18:14
Draw with less than 250 points destroyed difference: 16 - 16
4.4 Game is called due to timeout
If time is called, only the current activation is completed. If time is called and the game has not processed into turn 3, the game is declared as a draw and destroyed points are calculated as usual. If time is called during turn 3 or later, goals are accounted for as usual.
4.5 Possible scoring
In 5 games, up to 160 tournament points can be made.
A completely painted army accounts for another 20 tournament points.
Timely deliverance of the army list (17.11.2018, 23:59) also accounts for 8 tournament points.
Maximum total number of points is therefore 188 tournament points.

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 Post subject: Re: WINTERMANÖVER 2018 in Hanover
PostPosted: Fri Jul 06, 2018 7:45 pm 
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I realized that the Tournament pack has been updated. This impacts the house rule regarding the Oddboy giving powerfields, the house rule can be omitted because it is now official! :)
Chaos has some changes which are doubled as well (Flamer daemons) but those changes are not yet approved by the NetEpic Committee.

Current list (including registrations from T3, private conversations, e mails,...)
1.  Christopher "Largo_W" 
2.  Paul "Spikester577" 
3.  Dennis "Grandmaster-Jardezz" 
4.  Bernd "foobar" 
5.  Christian "Commander_Althausen" 
6.  Martin "Beelzemetz"
7.  Udo "MShrak"
8.  Marco (german player)
9.  Bernhard "Schwarzbrand"
10. Patte "Bello"
11.
12.
13.
14.
15.
16.
17.
18.

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