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Ad Mech v IG 5,000 point Evolution battle - New Formula

 Post subject: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 10:33 am 
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Notes

Rules: This battle was fought using the Net Epic Evolution rules where the rules are based on Net Epic which is based on 2nd Edition rules. Evolution is different in that units now move AND fire all in a single activation. In addition, at the start of the game units are covered by a Fog of War which is not removed until the unit is activated during turn 1. If for any reason no units activate during turn 1, the fog is removed from all units for the start of turn 2.

In addition, this game acted as a playtest for the new points formula rules, .325 update which has since been updated again. We estimate that our forces are probably worth somewhere in the region of 6-7k points under old costings.

Objectives are worth 50 points, broken unit VPs are worth 10% of their original cost. 500 points is required for victory.

Mission background: The city of Glasvegas is home to Governor Mandrake who has turned traitor and declared independence from the Imperium! The Emperor begs to differ and sends an Ad Mech force with Space Marine Allies to quell the rebellion. The cunning Mandrake has an IG army loyal to him who he has instructed to crush the Ad Mech & Marines before their forces depose him...

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Last edited by The Bissler on Wed Jun 24, 2015 8:43 pm, edited 4 times in total.

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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 10:33 am 
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Army lists:

Ad Mech:

TG Leman Russ Company: 461
TG Stormblade Company: 408
TG Mech Assault Company: 538
Tech Guard Titan Def Company: 152

Heavy Platoon: 83
Heavy Platoon: 83
Knight Lancers: 279
Griffons: 118
Griffons: 118
Hellhounds: 153

Ad Mech Team: 111

Warlord Titan: 523
Quake Cannon : 81
Chain Fist: 23
Cerberus AA Cannon: 90
Gatling Blaster: 34

Warlord Titan: 523
Gatling Blaster: 34
Power Fist: 11
Multi Rocket Launcher: 50
Vortex Missile: 48

Space Marine Allies:

Battle Company: 602
Thunderhawk: 279
Land Speeders: 245



IG:

Tactical Company: 296
Heavy Company: 31
Vindicator Comapny: 255
Shadowsword Company: 580
Stormhammer Company: 564
Artillery Company: 471
Rough Rider Company: 496

Hellhound Squadron: 104
3 x Ogryn Squadrons: 177
Marauder Squadron: 351
Rapier Squadron: 26

Capitol Imperialis w/ Behemouth Cannon: 716

Reaver Titan w/ 2xQuake Cannon & Vortex Missile: 665

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Last edited by The Bissler on Wed Jun 24, 2015 4:11 pm, edited 2 times in total.

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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 10:38 am 
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City of Glasvegas


Attachments:
File comment: The city wall
image.jpg
image.jpg [ 227.6 KiB | Viewed 10191 times ]
File comment: Imperial Monument
image.jpg
image.jpg [ 294.06 KiB | Viewed 10191 times ]
File comment: The Cathedral
image.jpg
image.jpg [ 289.53 KiB | Viewed 10191 times ]
File comment: IG operations base
image.jpg
image.jpg [ 154.74 KiB | Viewed 10191 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 10:44 am, edited 1 time in total.
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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 10:44 am 
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City of Glasvegas


Attachments:
File comment: Industrial & Defence Sector
image.jpg
image.jpg [ 265.98 KiB | Viewed 10188 times ]
File comment: Industrial & Defence Sector
image.jpg
image.jpg [ 235.43 KiB | Viewed 10188 times ]
File comment: Cathedral
image.jpg
image.jpg [ 250.62 KiB | Viewed 10188 times ]
File comment: Spaceport
image.jpg
image.jpg [ 264.94 KiB | Viewed 10188 times ]

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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 10:46 am 
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City of Glasvegas


Attachments:
File comment: Governor Mandrake's Palace
image.jpg
image.jpg [ 195.94 KiB | Viewed 10187 times ]
File comment: River Clyde
image.jpg
image.jpg [ 214.09 KiB | Viewed 10187 times ]

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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 10:58 am 
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Imperial Guard Deployment

I focussed most of my force down the left flank - Almost all infantry along with Rough Riders, Hellhounds & Stormhammers were in attendance. My artillery packed along the central flank taking cover behind buildings and industrial fixtures. On the right flank I felt I was going to struggle because while I had my Titan, Shadowsword Company and Capitol Imperialis with a Heavy Squadron inside, I only had a solitary Commissar available to capture objectives.


Attachments:
File comment: IG Left Flank
Left Flank IG.jpg
Left Flank IG.jpg [ 989.85 KiB | Viewed 10180 times ]
File comment: IG Central Flank
IG Central Flank.jpg
IG Central Flank.jpg [ 943.5 KiB | Viewed 10180 times ]
File comment: IG Right Flank
IG Right Flank.jpg
IG Right Flank.jpg [ 939.38 KiB | Viewed 10180 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 4:38 pm, edited 1 time in total.
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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 11:02 am 
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Ad Mech Deployment, courtesy of opponent Craigm999

I deployed my titan with the vortex missile, and multi rocket launcher on the far right to allow it a good line of sight across the open battlefield, and to provide some cover from the buildings.

one assault squad mounted in Chimedons was going to make a deep push up the right flank and hopefully take the objective in the buildings in IG territory.
supporting this assualt was a storm blade - to take on any armoured threats on the far right (the buildings overlooking the road could provide cover as it has relatively short ranged main weapons).

one heavy infantry squad deployed in the building in their deployment zone to provide some long range cover straight down the main road.

In the middle of my right flank was a portion of my armoured force, Leman Russ, another Stormblade and more Mech-Assault troops supported by ad-mech tech priests to carry out any repairs needed!

Griffons were kept out of sight, and Knight lancers and Tactical Marines and Tech Guard infantry provided some fast objective grabbing along the riverside.

On the right hand side of the Highway Devestator Marines and Heavy Tech Guard would infiltrate buildings, take objectives and provide fire support, the hell hounds would flush out any infantry coming from the other side thinking of doing the same!

in the middle of the highway was my armoured fist, 2 squads of leman russ, a mech assault detachment and the last stormblade, a titan armed with a Quake Canon and AAA would support this push up the main road.

on the far left flank Tech Guard infantry and Marine landspeeders would charge forward and grab objectives from the close quarters layout of the space port and planetary defences.



Note: in the battle report there will be references to the left & right flanks. The left & right flanks will be referring to the IG point of view; therefore when the left flank is referred to in the report, this will in fact be the Ad Mech right flank and vice versa.


Attachments:
File comment: AM Right Flank
AM Right Flank.jpg
AM Right Flank.jpg [ 916.83 KiB | Viewed 10179 times ]
File comment: AM Central Flank
AM Central Flank.jpg
AM Central Flank.jpg [ 954.55 KiB | Viewed 10179 times ]
File comment: AM Left Flank
AM Left Flank.jpg
AM Left Flank.jpg [ 840.8 KiB | Viewed 10179 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 5:36 pm, edited 1 time in total.
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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 11:05 am 
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Note: the photos captured most of the action where kills were involved. I apologise for the quality of some of them. There were a lot to take & I was immersed in the game so even though I knew I was writing a battle report the photography was secondary to play!

Turn 1:

Infantry units on both sides swarmed forward, heading into buildings where possible. The Ad Mech & Space Marines had a big advantage with their fast deploying troops, capturing objectives all over the battlefield.

More details on the pic descriptions, all of these are on the IG's left flank...


Attachments:
File comment: Griffons target Tactical IG troops. Buildings are no hiding place from their ordinance! First blood to the Imperium as several Tactical units are blown apart!
1.1.jpg
1.1.jpg [ 42.15 KiB | Viewed 10175 times ]
File comment: Vindicators target Assault troops, killing a single unit.
1.2.jpg
1.2.jpg [ 34.07 KiB | Viewed 10175 times ]
File comment: Vindicators pick off an assault stand taking cover in the monument.
1.3.jpg
1.3.jpg [ 38.5 KiB | Viewed 10175 times ]
File comment: Heavy troops blast Vindicators, destroying one.
1.4.jpg
1.4.jpg [ 39.74 KiB | Viewed 10175 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 5:43 pm, edited 5 times in total.
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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 11:16 am 
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Turn 1


Attachments:
File comment: IG heavy troops return fire on the Ad Mech Heavy units...
1.5.jpg
1.5.jpg [ 43.42 KiB | Viewed 10174 times ]
File comment: ...killing one!
1.6.jpg
1.6.jpg [ 32.67 KiB | Viewed 10174 times ]
File comment: Leman Russ move in...
1.7.jpg
1.7.jpg [ 31.29 KiB | Viewed 10174 times ]
File comment: And Griffons open fire again!
1.8.jpg
1.8.jpg [ 27.41 KiB | Viewed 10174 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 5:47 pm, edited 2 times in total.
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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 11:24 am 
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Turn 1

All the action continues on the left flank...


Attachments:
File comment: ...their firepower decimating Rough Riders!
1.9.jpg
1.9.jpg [ 34.2 KiB | Viewed 10174 times ]
File comment: More Vindicators surge forward...
1.10.jpg
1.10.jpg [ 29.11 KiB | Viewed 10174 times ]
File comment: ...only to be faced by a Warlord Titan! It looses its Vortex Missile!
1.11.jpg
1.11.jpg [ 32.17 KiB | Viewed 10174 times ]
File comment: ...but fortune smiles upon the IG as it scatters, landing harmlessly in front of the Vindicators.
1.12.jpg
1.12.jpg [ 35.89 KiB | Viewed 10174 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 5:54 pm, edited 2 times in total.
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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 11:53 am 
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Turn 1:


Attachments:
File comment: Vindicators are obscured by the beer can - sorry, Vortex marker - but two vehicles are still exposed!
1.13.jpg
1.13.jpg [ 29.93 KiB | Viewed 10165 times ]
File comment: The Titan turns its weapons on the Vindicators and reduces them to molten slag!
1.14.jpg
1.14.jpg [ 29.79 KiB | Viewed 10165 times ]
File comment: Devastators occupy the Governor's palace. The traitor Mandrake is captured and executed on the spot for his heresy! The Heavy troops pay a heavy price though as Quake Cannon from the IG Reaver damage the building killing several of them.
1.15.jpg
1.15.jpg [ 30.07 KiB | Viewed 10165 times ]
File comment: Basilisks target Ad Mech forces, hungry for revenge! Their fire goes astray though..
1.16.jpg
1.16.jpg [ 31.11 KiB | Viewed 10165 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 6:33 pm, edited 3 times in total.
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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 11:56 am 
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Turn 1:


Attachments:
File comment: More Basilisks and Bombards unload their fearsome cannon...
1.17.jpg
1.17.jpg [ 28.17 KiB | Viewed 10159 times ]
File comment: ...but only succeed in scattering and knocking down a few avoid Shields.
1.18.jpg
1.18.jpg [ 29.11 KiB | Viewed 10159 times ]
File comment: While on the right flank a Shadowsword is damaged by Leman Russ tanks
1.19.jpg
1.19.jpg [ 29.08 KiB | Viewed 10159 times ]
File comment: And a Thunderhawks swoops in unleashing hell on Basilisks, taking out the whole squadron!
1.20.jpg
1.20.jpg [ 36.65 KiB | Viewed 10159 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 6:11 pm, edited 2 times in total.
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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 11:56 am 
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Turn 1:


Attachments:
File comment: Assault troops spill out of the Thunderhawk and brutalise a Commissar to take the objective!
1.21.jpg
1.21.jpg [ 42.51 KiB | Viewed 10159 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 6:13 pm, edited 1 time in total.
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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 12:03 pm 
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Turn 1:

End Phase:

The Ad Mech & Marines are now fully deployed and have captured three quarters of the objectives. The IG meanwhile have taken heavier casualties (though Companies mean they do not break) and are still not in position but what they lack in speed they make up for in numbers...

The Vortex remains where it is.

The Ad Mech and Marines have captured a massive 6 objectives for 300 points and killing the commissar earns the, an extra 10 points.

The IG capture 2 objectives and earn 8 VPs for breaking a heavy platoon.

AM: 310
IG: 108

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Last edited by The Bissler on Wed Jun 24, 2015 6:25 pm, edited 3 times in total.

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 Post subject: Re: Ad Mech v IG 5,000 point Evolution battle - New Formula
PostPosted: Wed Jun 24, 2015 12:05 pm 
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Turn 2:


Attachments:
File comment: On the left/central flank Marauder Bombers open fire on troops on the bridge, killing several...
2.1.jpg
2.1.jpg [ 29.07 KiB | Viewed 10158 times ]
File comment: ...and also take out some Chimedons.
2.2.jpg
2.2.jpg [ 33.85 KiB | Viewed 10158 times ]
File comment: Meanwhile, on the right flank a Commissar shoots two Assault squads.
2.3.jpg
2.3.jpg [ 25.13 KiB | Viewed 10158 times ]
File comment: Also on the right flank a Shadowsword makes quick work of taking apart the Leman Russ squadron
2.4.jpg
2.4.jpg [ 26.84 KiB | Viewed 10158 times ]

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Last edited by The Bissler on Wed Jun 24, 2015 6:30 pm, edited 2 times in total.
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