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Knight World (NetEA*APPROVED*) VS Death Watch (V1.4b)

 Post subject: Knight World (NetEA*APPROVED*) VS Death Watch (V1.4b)
PostPosted: Tue Nov 06, 2018 11:32 pm 
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Joined: Mon Jun 06, 2016 1:42 pm
Posts: 693
Location: Bundaberg, QLD, Australia
Hi all,

Well we manage another game of epic. It was 3000 point per side and it was between Knight World (NetEA*APPROVED*) and Death Watch (V1.4b)

I run the Death Watch (V1.4b) and Trent ran the Knight World…..

Link to AAR…
https://pfe100.blogspot.com/2018/11/kni ... ath_5.html

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Greg

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Not against change, so long as it done fairly and no one is left behind....

I'm human and not a !@#$%^# Robot..


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 Post subject: Re: Knight World (NetEA*APPROVED*) VS Death Watch (V1.4b)
PostPosted: Wed Nov 07, 2018 12:54 am 
Hybrid
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Joined: Tue May 17, 2016 6:42 am
Posts: 558
Location: Birchip, Australia
Smashing out the reports again Greg. Taccoms has been missing it. :D

Thanks again, and finally a win the Death Watch and a 4-0

Loved the idea of the planetfall commander ability. Really works well as you dont have to risk intermingling yourself.

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I have 4 laptops in this room and cannot play a pixel pushing tabletop simulator on any of them.


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