Huh. never saw that in the FAQ before.. I disagree with that ruling. The hit is made when you roll the dice and disrupt applies the BM at that point . That happens under 1.9.5 before allocation so VS not generating BM for hits taken shouldn't apply. At the point the VS negates the hit, the disrupt BM has already been placed.
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Valkyries are terrible against them I think you meant vultures? If those can get LOF and a good round of shooting they are still only stripping shields and they only have one shot. Followed up with another attack it could do some damage of course.
Ah sorry, yes. You'd probably want to strip shields with something else before running them in, but it should still hurt. Even a worse case suppression of one minorus halves the damage output of the unit.
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I don't think regenerating is something particularly useful against Ordinatus, as opposed to something that's particularly useful against everything in general but also something you pay for.
This is true. My experience with the quake+CLP has been that you kill maybe one to three stands a turn unless you can get a lucky shot on a concentrated formation. That's enough to be negated with regen and that effectively means a 600 point formation did zero impact against 300 point formation. More useful for tagging broken formations.
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In that regard I'm not sure what you mean it will suffer against any armour, given it negates armour?
Barrage weapons aren't that great at actually hitting armor. They will do a lot of damage if they do, but, you're probably hitting on a 5 or 6 and if you sustain to get a 4 you can't turn to get thing in your arc. Depending on placement that may or may not be an issue. It's been my experience that you don't catch many units under the templates and you have low odds of causing a hit making it poor at taking down armor.
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As Norto says trouble with teleporting termis is you can protect against that easily, you need the t-hawk (less than 5% chance of 6 AA shots shooting it down).
Yes and no. it's the same idea AMTL has used for years with scout screens. They do work to a degree because you may not get a first turn hit on your real target, but it;s likely you'll be able to break the formation or open a hole where you need.
Again, this is all from my own personal experience using and going against the unit in the past so YMMV.
Back to the topic at hand, it may be worth making the majoris weapons 0-1 and changing the Golgotha to 8bp, Macro-Weapon, Single Shot, Indirect Fire rather than having individual missles.