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Dark Eldar Dev 1.1 vs Knight Crusade |
fruitbat
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Post subject: Dark Eldar Dev 1.1 vs Knight Crusade Posted: Sun Jan 14, 2018 11:17 am |
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Brood Brother |
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Joined: Wed Mar 29, 2017 11:42 pm Posts: 101
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Apologies for no pictures, big thanks to my opponent for doing the techie data entry thing. I hope the dump is readable
Knight Crusade vs Dark Eldar points: 3000 ======================
army 1 - Knight Crusade (KC) ---------------------- [Warlord] Warlord Titan [KH1] Paladin4 + Baron [KH2] Paladin2 + Errant2 + Seneschal [KH3] Paladin3 + Senescal [Cast] Castellan4 + Seneschal [Sen] Sentinals [Tbolt] Thunderbolts
army 2 - Dark Eldar (DE) ---------------------- [Cot1] Coterie witches ravegers [Flot1] Kabal flotilla [Flot2] Kabal flotilla [Synd] Kabal syndicate scouges [Man] Mandrakes [Vpain1] Vessel of pain [Vpain2] Vessel of pain [Torm] Tormenter Titan [Rwing] Razorwings [Raven] Raven Bombers
turn 1 ---------------------- strategy roll: Dark Eldar pre-turn Notes: [DE] [Raven] - [GROUND ATTACK] [target: Cast] Combat Results: killed(1) add BMs(2) broken(false) destroyed(false) [KC] [Tbolt] - [AIR ATTACK] [target: Raven] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [DE] [Rwing] - [AIR ATTACK] !Sup Cmd Reroll! [target: Tbolt] Combat Results: killed(2) add BMs(0) broken(false) destroyed(true) [KC] [Warlord] - [MARCH] [DE] [Synd] - [ADVANCE] [KC] [Sen] - [HOLD MOVE] [DE] [Vpain1] - [DOUBLE] [target: Warlord] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [KC] [KH1] - [DOUBLE] [target: Vpain1] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [DE] [Flot1] - [MARCH] [KC] [KH2] - [DOUBLE] [DE] [Cot1] - [ADVANCE] [KC] [KH3] - [MARCH] [DE] [Flot2] - [DOUBLE] [target: KH3] Combat Results: killed(2) add BMs(3) broken(false) destroyed(false) [KC] [Cast] - [MARCH] [DE] [Vpain2] - [DOUBLE] [target: Warlord] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [DE] [Torm] - [HOLD MOVE] post-Turn Notes: Vpain and sentinel fail to rally
turn 2 ---------------------- strategy roll: Knight Crusade pre-turn Notes: [KC] [Sen] - [ADVANCE] [target: Vpain1] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [KC] [KH1] - [ENGAGE] [target: Vpain1] and Supporting Fire(Sen / none) ==================================== | Attacker | Defender ==================================== Kills | 1 | 1 ==================================== Extra Kills | no | 2 -------------------------------------- Add BMs | 0 | 0 ------------------------------------ Broken | no | no ------------------------------------ Destroyed | no | yes ------------------------------------ [DE] [Flot2] - [DOUBLE] [target: KH3] Combat Results: killed(1) add BMs(2) broken(false) destroyed(false) [KC] [Cast] - [SUSTAIN] [target: Vpain2] Combat Results: killed(1) add BMs(1) broken(false) destroyed(false) [DE] [Vpain2] - [DOUBLE] [target: KH3] Combat Results: killed(1) add BMs(2) broken(true) destroyed(false) [KC] [Warlord] - [ADVANCE] [target: Flot1] Combat Results: killed(4) add BMs(0) broken(true) destroyed(false) [DE] [Raven] - [GROUND ATTACK] [target: Sen] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [DE] [Raven] - [GROUND ATTACK] [target: KH1] Combat Results: killed(1) add BMs(2) broken(false) destroyed(false) [KC] [KH2] - [OVERWATCH SET] [DE] [Rwing] - [GROUND ATTACK] [target: Sen] Combat Results: killed(1) add BMs(2) broken(true) destroyed(false) [DE] [Torm] - [DOUBLE] !Sup Cmd Reroll! [target: KH1] Combat Results: killed(1) add BMs(2) broken(false) destroyed(false) [DE] [Cot1] - [MARCH] [DE] [Synd] - [HOLD MOVE] post-Turn Notes:
turn 3 ---------------------- strategy roll: Dark Eldar pre-turn Notes: DE - teleport mandrake 1bm [DE] [Man] - [ENGAGE] [target: KH3] ==================================== | Attacker | Defender ==================================== Kills | 0 | 2 ==================================== Extra Kills | no | no -------------------------------------- Add BMs | 0 | 0 ------------------------------------ Broken | no | no ------------------------------------ Destroyed | no | yes ------------------------------------ Notes: "First strike kills 2 remaining knights" [KC] [Cast] - [ADVANCE] [target: Cot1] Combat Results: killed(1) add BMs(4) broken(false) destroyed(false) [DE] [Raven] - [GROUND ATTACK] [target: KH1] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [KC] [KH1] - [ENGAGE] [target: Flot1] ==================================== | Attacker | Defender ==================================== Kills | 0 | 1 ==================================== Extra Kills | no | 1 -------------------------------------- Add BMs | 1 | 0 ------------------------------------ Broken | no | no ------------------------------------ Destroyed | no | yes ------------------------------------ [DE] [Vpain2] - [DOUBLE] [target: KH1] Combat Results: killed(0) add BMs(1) broken(true) destroyed(false) [KC] [KH2] - [ADVANCE] [target: Synd] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [DE] [Rwing] - [GROUND ATTACK] [target: Sen] Combat Results: killed(1) add BMs(0) broken(false) destroyed(true) [KC] [Warlord] - [DOUBLE] [target: Torm] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) Notes: "3shields" [DE] [Flot2] - [DOUBLE] [target: Cast] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [DE] [Cot1] - [DOUBLE] [DE] [Torm] - [DOUBLE] !Sup Cmd Reroll! [target: Cast] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [DE] [Synd] - [ADVANCE] post-Turn Notes: Cot no rally kh1 no rally still broken
turn 4 ---------------------- strategy roll: Dark Eldar pre-turn Notes: [DE] [Flot2] - [SUSTAIN] [target: Cast] Combat Results: killed(4) add BMs(0) broken(true) destroyed(true) [KC] [KH2] - [OVERWATCH SET] [DE] [Raven] - [GROUND ATTACK] [target: KH2] Combat Results: killed(3) add BMs(4) broken(false) destroyed(false) [KC] [Warlord] - [DOUBLE] [DE] [Rwing] - [GROUND ATTACK] [target: KH2] Combat Results: killed(0) add BMs(1) broken(false) destroyed(false) [DE] [Torm] - [ADVANCE] !Sup Cmd Reroll! [target: KH2] Combat Results: killed(3) add BMs(4) broken(true) destroyed(false) [DE] [Synd] - [DOUBLE] [target: KH2] Combat Results: killed(2) add BMs(0) broken(false) destroyed(true) [DE] [Cot1] - [ADVANCE] [DE] [Vpain2] - [MARCH] Notes: "Contest blitz from warlord" post-Turn Notes:
VICTORY CONDITIONS ------------------------------------------------- | Knight Crusade | Dark Eldar ------------------------------------------------- Blitz | NO | YES ------------------------------------------------- Break their spirit | NO | NO ------------------------------------------------- Defend the flag | NO | NO ------------------------------------------------- Take and hold | NO | YES ------------------------------------------------- Shall not pass | NO | NO
_________________ I know how this one ends So bite your tongue if you can't tame it
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PFE200
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Post subject: Re: Dark Eldar Dev 1.1 vs Knight Crusade Posted: Sun Jan 21, 2018 12:59 am |
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Brood Brother |
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Joined: Mon Jun 06, 2016 1:42 pm Posts: 693 Location: Bundaberg, QLD, Australia
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Thanks for the report
_________________ Regards Greg
*************************************************
Not against change, so long as it done fairly and no one is left behind....
I'm human and not a !@#$%^# Robot..
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