This is a quick report from last Friday’s game – Iyanden vs Imperial Guard (3k) I took: 1. Wraithguard + Wraith Seer 2. Wraithguard + 1 extra Wraithguard & Wave Serpents 3. Wraithguard & Wave Serpents 4. Wraithblades 5. Windriders 6. Rangers (5) 7. Swords of Vaul 8. Swords of Vaul 9. Vampire Raider 10. Pheonix Bombers
Imperial Guard: 1. Regimental HQ + Hydra 2. Mechanised Company 3. Tank Company 4. Death Strikes 5. Sentinels 6. Manticores 7. Hydra Battery 8. Warhound 9. Warhound 10. Thunderbolts
Turn 1 – Iyanden SR 1. Phoenix Bombers ground attack Deathstrikes, 3 hits, no saves formation wiped out. 2. Vampire Raider (with Wraithblades on board) ground attack Manticores 3 hits, no saves formation wiped out. 3. IG – Tank Company advance – fail, take BM and move forward 4. Wraithguard (SC) on blitz go onto Overwatch 5. IG – Warhound doubles forward and fired on Rangers (Mega Bolter only) all miss 1 BM placed 6. Mech Wraithguard double forward behind cover. 7. IG – RegHQ double forward and infantry take cover in ruins. 8. Windriders advance to behind a hill 9. IG – Mech Comp double forward and infantry take cover in woods. Shoot Rangers and place a BM 10. Rangers Regroup – fail & remove all BM 11. IG – Thunderbolts intercept Vampire Raider cause a wound and 2 BM. 12. SoV double forward and shoot Tank Company, 3 hits all saved – 1 BM 13. IG – Sentinels double forward but lose 1 from Difficult Terrain Test. 14. SoV double forward and shoot Mech Comp, 4 AT hits 1 dead Chimera, 2 BM. 15. IG – Hydras go onto Overwatch and wait for the Iyanden Fliers to fly over them. 16. Mech Wraithguard (BTS) double forward and sideways 17. IG – Warhound doubles forward and shoots SoV misses with everything including Plasmas 1 BM Fly offs – 4 hits on Phoenix Bombers – 2 die 4 hits on Vampire Raider – 1 further wound destroys aircraft & Wraithblades 1 hit on Thunderbolts 1 dead.
Turn 2 – Iyanden SR (both players rolled a 1….) 1. SoV sustain on Tank Company – 9 hits, 1 dead 2 BM 2. Mech WG (BTS) engage Warhound, lose 3 Wraithguard from 3 Warhound hits however they kill the Warhound outright BM on Tank comp & Reg HQ – BTS move to support engagement on Tank Company. 3. Mech WG engage Tank company & win 1 (non-commissar) tank runs away 2 BM on Wraithguard. 4. IG – Mech Comp double and shoot SoV – 1BM 5. IG – Warhound engages SoV and calls intermingled with the Windriders, Warhound saves well but takes a wound and the supporting fire puts the IG in front, roll-off goes heavily to the IG and the SoV and Windriders are wiped out. 6. Rangers sustain and kill Mech Company commander (& commissar) – 2 BM 7. IG – Reg HQ advance (backwards) & fire on MechWG (BTS) destroying a Wave Serpent – 2 BM 8. Pheonix Bomber ground attacks (SC roll) and pops the final Leman Russ. BTS to Iyanden. 9. IG – Sentinels double and shoot MechWG(BTS) destroys a Wave Serpent and breaks the formation. 10. WG(SC) remain on Overwatch 11. IG – Thunderbolts intercept Pheonix Bomber – 1 BM 12. IG – Hydras stay on overwatch on the Blitz. MechWG(BTS) rally, MechWG fail IG rally Mech Comp, RegHQ & Warhound
Turn 3 – Iyanden SR 1. Rangers sustain on Sentinels kill 1 and break the remaining 2 who form a scout screen. 2. IG – Thunderbolts ground attack, but fail even with SC re-roll. 3. Pheonix Bomber ground attacks Mech Comp for 2 BM. 4. IG – Warhound doubles, shoots Rangers killing 1 and placing 2 BM 5. MechWG advance and fire on Sentinels, kill commissar and wipe out remainder with BM. 6. IG – RegHQ double forward shoot SoV, killing 3 and breaking the formation, who run forward. 7. WG(SC) stay on overwatch on the Blitz 8. IG – Mech Comp engage Rangers and fail to activate – remove BM 9. MechWG(BTS) march towards IG Blitz. 10. IG – Hydras advance and shoot MechWG(BTS) – 2 dead Wave Serpents breaking the formation. IG rally all, Iyanden rally Rangers & MechWG. MechWG(BTS) fail.
Turn 4 – Avatar by IG Blitz – IG SR 1. IG – Hydras sustain at the Avatar – 1 BM 2. IG – RegHQ engage MechWG win with 2 WG running away broken 3. Rangers double forward to get into IG half and away from the Mech Comp. Shoot RegHQ for a BM. 4. IG – Thunderbolts ground attach Avatar for a BM 5. Avatar engages Hydras, goes to a second round before the Hydras are wiped out. 6. IG – Mech Comp doubles and shoots Rangers (18xAP 7+) – 1 BM 7. Pheonix ground attacks Warhound, strips a shield and 1 BM 8. IG – Warhound doubles to Iyanden Blitz – WG(SC) overwatch – 1 BM – shoots WG(SC) for a BM. BTS to Iyanden, TnH to IG – IG win on points
It was a good game and Tom fought back well after losing 2 formations in the first two activations. However I thought that I needed to go after the Deathstrikes and Manticores before they could do any damage to my ground forces. The loss of the Vampire Raider and Wraithblades were justifiable for this.
We had a chat about retaining a second time with the Wraithseers, after agreeing that it could be done I still made the mistake of not moving my second SoV formation away from the Warhound and intermingling with the Windriders. The MechWG(BTS) engagement on the Warhound was enough to place the BM on the Tank Company for the follow up MechWG engagement.
Mechanised Wraithguard are a suitable option instead of looking at Stormserpents or Vampire Raiders.
List feels fine
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File comment: Iyanden Set Up

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File comment: Imperial Guard Set Up

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File comment: Turn 2 MechWG engage Tank Company

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