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3K ALAITOC vs AMTL

 Post subject: 3K ALAITOC vs AMTL
PostPosted: Wed Aug 14, 2013 11:36 am 
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So, got a 3K battle in against my friends Alaitoc list. This was made to help get the AMTL list back to approved status!

My list:

WARLORD TITAN [975]
Legate, Carapace Multi-Lasers, Carapace Landing Pad, 2 Quake Cannon, Laser Burner

REAVER TITAN [750]
Veteran Princeps, Carapace Multi-Lasers, Laser Burner, Gatling Blaster, Plasma Destructor

WARHOUND TITAN [300]
2 Inferno Gun, Veteran Princeps

WARHOUND TITAN [300]
2 Inferno Gun, Veteran Princeps

RECON PLATOON [100]
4 Sentinels

THUNDERBOLT FIGHTERS [150]
2 Thunderbolts

THUNDERBOLT FIGHTERS [150]
2 Thunderbolts

MARAUDER BOMBERS [250]
2 Mauraders

His list:

ALAITOC RANGER WARHOST [200]
4 Rangers, 3 War Walkers

ALAITOC RANGER WARHOST [200]
4 Rangers, 3 War Walkers

ALAITOC RANGER WARHOST [200]
4 Rangers, 3 War Walkers

GUARDIAN WARHOST [200]
Farseer, 7 Guardians, 3 Support Weapon Platforms

GUARDIAN WARHOST [150]
Farseer, 7 Guardians

ASPECT WARRIOR TROUPE [300]
2 Dire Avenger, Autarch, 2 Striking Scorpion, Dark Reaper, Fire Dragon

NIGHTWINGS [300]
3 Nightwing Interceptors

VAMPIRE RAIDER [200]

VAMPIRE RAIDER [200]

PATHFINDER TROUPE [200]
4 Pathfinder

SWORDS OF VAUL TROUPE [250]
5 Falcon

SWORDS OF VAUL TROUPE [250]
5 Falcon

WAR WALKER TROUPE [150]
4 War Walker

WINDRIDER TROUPE [200]
6 Jetbike

The AMTL got to choose sides. This is how the setup looked:
Image

Turn 1:

AMTL wins initiative.

Warlord sustains fire on falcon host in the middle of the Eldar Deployment zone. 3 Falcons die and the unit breaks.

Reaver retains initiative. advances into the city blocs and shoots at garrisoned scouts and war walkers in the middle of the board. 3 kills and the unit breaks.

Wind riders holds and moves forward on left flank.

Marauders ground attack falcons on right side of eldar deployment zone, only 2 BM.

Vampire raider loaded with aspect warriors (BTS) engages warhound on the left side of AMTL deployment. Kills it awithout losses.

2nd VAmpire raider loaded with guardians engages 2nd warhound with supporting fire from Aspect warriors. Kills the warhound and loses 2 guardian stands. Guardians consolidate into city buildings.

Sentinels double move towards aspect warriors and shoots at them. 1BM.

Garrisoned rangers and WW in the city blocks advances towards rthe reaver and puts 1 BM on it.

Thunderbolts stand down, even with the help of SC.

Falcon host on eldar right side deployment holds, regroups and clears all BM:s.

Thunderbolts ground attacks aspect warriors. Kills 1 Dark reaper stand.

War walkers marches towards the middle.

Garrisoned rangers and WW in the centre forest advances towards rthe reaver and puts 1 BM on it.

Guardian host with support weapons marches towards the city blocks.

Nightwings intercept Marauders and kills 1.

Rally phase:

All formation clears BM:s.
Broken rangers fail to rally.
Falcons rally.

Image

Turn 2:

Pathfinders teleporrt next to Sentinels.

Avatar shows up in the city.

AMTL wins initiative.

Reaver engages rangers near middle forest, kills 2 War walkers annd 2 rangers. Rangers strip 1 shield. The rest of the rangers are killed i hackdown.

Warlord retains and sustains fire on aspect warriors, kills 2 stands and breaks the unit.

Guardians in the city engages the sentinels, wipes them out and take no losses.

The lone marauder tries to Ground atatck but stands down.

War walkers near the centre advances towards Reaver and strips 2 of its shields.

Thunderbolts ground atatcks aspect warriors and kills 2 stands, formation breaks.

Falcon host double towards reaver and does 2 damage to it.

2d Thunderbolts ground atatcks broekn aspects and wipes them out, clamining the BTS objective.

Falcons on right flank advances towards reaver and puts 1 bM on it.

The Avatar advances towards the reaver and throws his mighty spear. the Reaver breaks and flees towards the right flank away from the city.

Wind rider host marches across the table and ends up right next to the broken reaver. Can we expect a combined assault next turn?

Pathfinders only manages to hold and moves towards the warlord.

Rangers in the city also holds and moves towards the center of the board.

Guardians in city also holds (3rd in a row now!) and moves towards the centre of the board (everyone is ganging up on the reaver now).

Vampire raider ground attacks reaver, but must use SC reroll. Nothing happens.

2nd Vampire raider also ground attacks reaver. Nothing happens.

Nightwings intercept Thunderbolts, hits 2 but 1 manages to jink-save.

End phase:

Reaver rallies.

Rangers rally.

Image

Turn 3:

Eldar wins initiative.

Falcons advances towards reaver, strips 1 shield and gives it 1 wound. Reaver breaks and flees towards eldar deployment zone.

War walkers retain initiative and advances on the reaver, shoots it and kills it.

AMTL concedes the game since he can't win it.

Image

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 Post subject: Re: 3K ALAITOC vs AMTL
PostPosted: Wed Aug 14, 2013 8:05 pm 
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It was a fun game.
I think the battle was won the first turn when the two warhounds were hacked down...
Next time you won't deploy your Warhounds so close together outside the AA umbrella :)


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 Post subject: Re: 3K ALAITOC vs AMTL
PostPosted: Wed Aug 14, 2013 11:33 pm 
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Thanks for your report, very interesting but I'm a bit confused at the death of the reaver, if I read this right it had three hits remaining when the war walkers shot at it. Was there a crossfire bonus preventing the reaver from getting the reinforced armor saves?

I'm also a bit confused what happened with the avatar, did he do anything or just put a bm on the reaver?

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 Post subject: Re: 3K ALAITOC vs AMTL
PostPosted: Thu Aug 15, 2013 7:10 am 
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Pretty shure the Reaver only had two wounds left when my Warwalkers shot him...The walkers have Lance on some of their weapons so they don't need crossfire to kill some petty titan ;)

The Avatar was a big failure as usual, he was to far away to do any harm so he just threw his spear in rage...


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 Post subject: Re: 3K ALAITOC vs AMTL
PostPosted: Thu Aug 15, 2013 3:16 pm 
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Ok, thanks!

Do you think that the AMTL player could have done something different or would you expect the same result if you played against the list again?

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 Post subject: Re: 3K ALAITOC vs AMTL
PostPosted: Thu Aug 15, 2013 3:37 pm 
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As Uvenlors mentioned, i really messed up by putting both warhounds outside the AA umbrella. Them being close togehter meant that he could do really ggood assaults with his vampires full of guardians and aspects.

Without the 2 warhounds i had no fast objective grabbers left.

But one big problem was that he had so many activations and lots of them with the scout ability which meant he good block off a good portion of the battlefield and forcing me into assaults to be able to move forward. I´ve been thinking some about the list and have played around with some builds that might work against it.

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 Post subject: Re: 3K ALAITOC vs AMTL
PostPosted: Thu Aug 15, 2013 5:28 pm 
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I don't think you had a whole lot of cover on the map, but always keeping titans in cover can help out a whole lot. The -1 to hit does more than you'd think to help them survive.

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 Post subject: Re: 3K ALAITOC vs AMTL
PostPosted: Fri Aug 16, 2013 8:59 am 
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Thanks for the report and I agree with your conclusions.

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 Post subject: Re: 3K ALAITOC vs AMTL
PostPosted: Fri Aug 16, 2013 11:00 am 
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Vaaish wrote:
Ok, thanks!

Do you think that the AMTL player could have done something different or would you expect the same result if you played against the list again?

Well for starters we usually do not tell each other wich army we will bring, just to avoid army-building that is really good at killing one type of army. I usually play Iyanden or Space Marines and if I would have brought any of these the outcome would have been different. Besides that I think it was unnessesary to have the Marauders in this build, having the artillery Titan would have been enough in my opinion...

If we would play this battle again...
-Protect the Warhounds better. I don't think he will deploy them together outside the AA umbrella when I have 2 Raiders next time :)
-CAP. I think i was a misstake not to put the fighters on CAP when I had fully loaded Vampires. It was a big relief when the Titan shot the Falcons instead :) In the following assault a blastmarker on the attackers would have made +2 on the result...
-Falcons. If he would have targeted my unhurt unit of falcons instead of attacking my BTS on the second turn he would have eliminated most of my AT capacity, the aspects were to far away to do any real damage that turn anyway...The falcons and their 15 AT shots were vital in destroying the reaver later that turn. Same thing about the warwalkers... Having laserburners effectivly cut me of from assaulting so targetting my AT units would have made a big difference.

This game was won when the two warhounds fell before they got to activate, next time I will not be that lucky :)
Overall the AMTL I have met seems balanced and fun. I can see ways of exploiting different weapons but they will need to know what they the are facing then and will be very weak if they meet the "wrong" crowd...
Perhaps the laserburner is a little bit to strong against hordes, but nothing I can't live with :)


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