(rpr @ Dec. 15 2007,15:29)
First some thoughts about AAAnother great report rpr!
Thunderhawk: to pose threat to it, required AA is at least something like 3 hydras (average 2 hits). In case of EC, this would mean like 4x debaser - 300 points of slow stuff which cannot be transported. And this still means extraodinary hits and very bad saves from marine player. So I just decided to go without one and use defilers....
I think you are still underestimating the debasers. Sure, a debaser is not going to take out a Thunderhawk, but that's not really what you are paying points for.
If a fully-kitted out thunderhawk makes an air assault against one of your formations (assuming no BM already), if you can even fire a single AA shot against it you are going to give your formation a +2 combat resolution bonus for the upcoming assault. The Disrupt makes that even better against aircraft like the Thunderhawk - if you score a hit, the 'Hawk is going to automatically break at the end of the action if it lands.
However, I'll take a critical look at Debasers anyway. Now, how would you feel if we let in those insane Obliterators into our nice, pink army? Would they be a more viable AA choice?
I think your points changes look reasonable. I'll start preparing a new version based off these.