Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 17 posts ]  Go to page 1, 2  Next

3k AMTL 2.0 vs Phase III 'nid 8.4m

 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Mon Jan 14, 2008 10:22 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9476
Location: Worcester, MA
This was DS and my first game of 2008.  Pretty much the same lists as before, with a few minor tweaks.

Pictures are here:
http://picasaweb.google.com/the.epi....ds84m02

Dave's Phase III Tryanid Assault army list

Attack Swarm - 300
  1 Hive Tyrant, 3 Carnifx, 3 Zoanthropes
Assault Swarm 1 - 350
  3 Warriors, 8 Termagants, 4 Hormagaunts
Assault Swarm 2 - 350
  3 Warriors, 8 Termagants, 4 Hormagaunts
Assault Swarm 3 - 350
  3 Warriors, 8 Termagants, 4 Hormagaunts
Assault Swarm 4 - 450
  3 Warriors, 8 Termagants, 4 Hormagaunts, 4 Gargoyles
Assault Swarm 5 - 300
  3 Warriors, 5 Biovores
Genestealer Swarm 1 - 200
  8 Genestealers
Hive Ship - 300
52 Spore Pods - 260
Hive Mind Link -100

7(8)/2960

Synapse: 850 < 1000
Independent: 200 < 1000
Support: 660 < 750

BTS: 9 Synapse

Dwarf Supreme's Titan Legions army list

Reaver Titam - 750
  1 Reaver with 2 Gatling Blasters and Multiple Rocket Launcher, Legate
Warhound Pack 1 - 500
  2 Warhounds with Vulcan Mega Bolters and Turbolaser Destructors
Warhound Pack 2 - 500
  2 Warhounds with Vulcan Mega Bolters and Turbolaser Destructors
Cataphract Cohort - 350
  6 Leman Russ
Skitarii Cohort - 250
  6 Skitarii units, 3 Chimera, Skitarii Tribune, 1 Chimera
Paladin Household - 500
  6 Paladins, Seneschal
Thunderbolts - 150

7/3000

BTS: Reaver




_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Mon Jan 14, 2008 10:24 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9476
Location: Worcester, MA
Turn 1
Initiative: DS

AMTL Initial Deployment:


I garrisoned the Genestealers in the far left buildings and Assault Swarm 5 in between the buildings next to my Blitzkrieg.

Tyranid Initial Deployment:


Warhound Pack 1 advances on the Genestealers garrisoned in the buildings and take down 2 of them.

The Hiveship arrives and drops its bombardment on the Cataphracts, killing 3 and breaking the formation.  The Pin-point attack drops square on the Seneschal but fails to do anything despite 3 TK hits.  The Mycetic spores only succeed in placing BMs on both the Warhound backs and the Skitarii.

The Tyranid's drop on the AMTL's left flank:


And the right flank:


The Attack Swarm retains and engages the second Warhound Pack and the Skitarii along with Assault Swarm 1.  One Warhound is downed and another took 1 DC, the Skitarii loose 3 of their number, including the tribune, and two Chimera.  The Tyranids loose 4 Hormagaunts, 2 Termagants and a Warrior.  In a 21-13 victory for the 'nids, the Skitarii are wiped out and the remaining Warhound withdraws.

A cunningly camouflaged Tyrant (I forgot it, so DS lent me a Paladin) strikes!


The brutal aftermath (one Warhound was removed at the end of the turn when we checked the rulebook for hit allocation to WEs):


The Reaver Advances on Assault Swarm 2 and takes down 2 Hormagaunts and 1 Termagant.

The Thunderbolts retain and take out 1 Biovore from Assault Swarm 5 in a strafing run.

Assault Swarm 3 engages Warhound Pack 1 and trade 1 Warhound for 5 Hormagaunts and 1 Termagant.  In a 12-12 tie though the remaining Warhound avenges its brother titan and takes down 2 more Hormagaunts and 2 more in hack downs, winning 11-9.  Both formations break however and withdraw.

The Paladins advance on Assault Swarm 2 and take down 2 more Termagants and 1 Hormagaunt with their fire.

Assault Swarm 4 marches towards Assault Swarm 5.

The Genestealers march to the woods and preparation for assault on the Paladins.

Assault Swarm 2 engages the remaining Cataphracts, destroying them to a man for the price of 1 Hormagaunt.

Very careful not to get into support range of the Paladins:


End Phase

Warhound Pack 1 rallies.
The Paladins fail to rally.
Warhound Pack 2 fails to rally.

The Attack Swarm spawns 4 Hormagaunts.
Assault Swarm 1 spawns 5 Hormagaunts.
Assault Swarm 3 rallies.
Assault Swarm 4 spawns 3 Termagants and 2 Hormagaunts.
Assault Swarm 5 spawns 5 Hormagaunts and 1 Biovore.
Assault Swarm 2 spawns 4 Hormagaunts.

(All brood creatures destroyed are returned to play again).

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Mon Jan 14, 2008 10:25 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9476
Location: Worcester, MA
Turn 2
Initiative: DS

Tyranid Start of Turn 2:


AMTL Start of Turn 2 - Left Flank:


AMTL Start of Turn 2 - Right Flank:


The Paladins engage Assault Swarm 2 and break it, taking down 3 Termgants with a furth er 2 hacked down.

Assault Swarm 5 sustains on Warhound Pack 1, only putting 1 BM on it.

Assault Swarm 1 retains and engages Warhound Pack 1, loosing 1 Hormagaunt and a Termegant to hack down.

DS's Warhound dances on my bugs:


The Thunderbolts ground attack the Attack Swarm and take out 2 Hormagaunts.

The Genestealers engage the Paladins, taking down one but loose the assault and are completely wiped out.

Warhound Pack 1 advances on Assault Swarm 1 and takes down a further 3 Hormgaunts.

The Attack Swarm engages the broken Warhound and destroys it at a cost of 2 Hormagaunts.

Not so lucky this time:


The Reaver advances on the Attack Swarm and takes down 3 of the Carnifex and 1 Zoanthrope.

Assault Swarm 3 marches to the cover of the woods, away from the deadly Paladins.

Assault Swarm 4 marches towards the Reaver to do some hurt next turn.

End Phase

The Paladins rally.
The remaining Warhound rallies.

Assault Swarm 5 spawns 2 Termagants.
Assault Swarm 1 rallies.
The Attack Swarm rallies.
Assault Swarm 3 spawns 2 Hormagaunts.
Assault Swarm 4 spawns 1 Hormgaunt.
Assault Swarm 2 rallies.

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Mon Jan 14, 2008 10:26 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9476
Location: Worcester, MA
Turn 3
Initiative: DS

Tyranids Start of Turn 3:


AMTL Start of Turn 3 - Left Flank:


AMTL Start of Turn 3 - Right Flank:


The Paladins engage Assault Swarm 2, loosing 2 Paladins for 4 Hormagaunts. The Paladins win 12-8 and hack down everything but the Fearless Warriors.

The Reaver retains and advances on Assault Swarm 4 to thin the hordes.  Only 3 Termagants, 1 Hormagaunt and 1 Gargoyle go down though.

The Attack Swarm engages the remaining Warhound with Assault Swarm 1, the Warhound is finally taken down at no loss for the 'nids.

The last stand:


The Thunderbolts ground attack the Attack Swarm, taking down a Zoanthrope and breaking it.

Assault Swarm 3 haves another go at the Paladins, 1 Paladin goes down and 3 Hormgaunts with it.  The Paladins win out again 9-7, hacking down all but the Warriors again.  Both formations break and withdraw.

A few tough knights:


We called the game here again, I won with the same two objectives as last time: They Shall Not Pass and Take And Hold with my remaining activations.

2-0 Tyranids:

A few other shots, here's my "Fearless" Warriors after a run-in with the Paladins.  They really took out a lot of bugs.


And here's the Reaver squaring up against the hordes.


The Thunderbolts disengage and two lucky Gargoyles suceed in taking them both down!

End Phase

The Paladins rally.
The Reaver rallies

The Attack Swarm rallies.
Assault Swarm 1 spawns 2 Hormgaunts.
Assault Swarm 2 rallies.
Assault Swarm 3 rallies.
Assault Swarm 4 spwans 2 Termagants.
Assault Swarm 5 spawns 2 Hormgaunts.

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Mon Jan 14, 2008 10:38 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9476
Location: Worcester, MA
I felt this game was a little closer than the second, I really only had one big swarm at the end of the third turn.

I used the same rules as last time.

Markconz variant, no spawning while broken, Tyranids never count as having more BM in an assault etc.  I still feel that my previous impressions are correct.

DS said he might bring Guard the next time we play.  I'd like to see if that will make a difference.

More testing to come :).

Dave

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 12:15 am 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 28, 2003 10:43 pm
Posts: 7925
Location: New Zealand

(Dave @ Jan. 14 2008,20:38)
QUOTE
Markconz variant, no spawning while broken, Tyranids never count as having more BM in an assault etc.  I still feel that my previous impressions are correct.

Thanks for the reports Dave :)

Yes I agree with the no spawning while broken - it gives enemies a nice feeling of achievement I think.

With the other bonuses the nids get, I'm actually wondering whether the 'don't count as having more BM in an assault' could be dropped altogether - one more special rule that could be got rid of perhaps...

_________________
http://hordesofthings.blogspot.co.nz/


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 4:43 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11143
Location: Canton, CT, USA
I really don't mind being a guinea pig for playtesting, despite having lost the couple of games.   :D  

There is one change I'd like to see. Having Dave plot his orbital bombardments and the location of his drops after I set up I think is too good. I'm in favor of the Nid player plotting them before his opponent deploys his units.

Other thoughts: This was the first time I took a reinforced Paladin Household. It was very effective in CC and FF against the Tyranids. Taking the Seneschal upgrade was worth the points. In future games, I might take Lancers and Errants for a test drive.

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 4:50 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada

(Dwarf Supreme @ Jan. 15 2008,15:43)
QUOTE
There is one change I'd like to see. Having Dave plot his orbital bombardments and the location of his drops after I set up I think is too good. I'm in favor of the Nid player plotting them before his opponent deploys his units.

WHAT THE HECK!?

OBs/Drops are *always* plotted before the opponent sets up! ?It's done right after objectives are placed, but before garrisions!

If you actually managed to fight back that strongly after *targetted* drops, I think the Phase III list is looking good... or AMTL is too powerful... *LAUGH*

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 5:12 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9476
Location: Worcester, MA
Then I kindly submit that something to the effect of "and also where any orbital bombardments will fall before other formations are deployed" be added to the following paragraph:


In addition to saying when the spacecraft will arrive, you
must secretly record the drop zone for units entering play
using the planetfall ability , (see 4.4) and also where any
orbital bombardments will fall. Each player needs to do
this in turn while the other player is not looking.


Having the reminder in Section 6 is good, but having it right there in 4.3.1 would spell it out nice and clear.

I'm sure DS's Titans would thank you for it ;).

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 5:14 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada

(Dave @ Jan. 15 2008,16:12)
QUOTE
I'm sure DS's Titans would thank you for it ;).

Well, now I understand why DS went with such a widely dispersed deployment vs a planetfalling army...  *laugh*

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 5:27 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9476
Location: Worcester, MA
I guess we'll just have to keep on playing and playing DS, and get it right.

I know, it's a tough job...

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 5:39 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11143
Location: Canton, CT, USA

(Chroma @ Jan. 15 2008,11:14)
QUOTE

(Dave @ Jan. 15 2008,16:12)
QUOTE
I'm sure DS's Titans would thank you for it ;).

Well, now I understand why DS went with such a widely dispersed deployment vs a planetfalling army...  *laugh*

Yes, I do thank you.  :;):  Yes, that's why I dispersed my deployments, to minimize the chance of more than one formation getting hit by the same bombardment. I never questioned Dave about it, because I just figured the Nid list was different.  :D

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 6:14 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Jan 10, 2007 8:35 pm
Posts: 653
Location: Houston, TX USA
Nice report and pics.  DS your titans look really great, I especially like the warhounds.

Laters


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 6:28 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 20, 2005 8:45 pm
Posts: 11143
Location: Canton, CT, USA

(plm2212 @ Jan. 15 2008,12:14)
QUOTE
DS your titans look really great, I especially like the warhounds.

Thanks, Plm. I'm not the most skilled painter, so I really like it when people have nice things to say about my minis.

_________________
"I don't believe in destiny or the guiding hand of fate." N. Peart


Top
 Profile Send private message  
 
 Post subject: 3k AMTL 2.0 vs Phase III 'nid 8.4m
PostPosted: Tue Jan 15, 2008 7:21 pm 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 28, 2003 10:43 pm
Posts: 7925
Location: New Zealand
They look really good DS! All I'd suggest is a bit more work on the bases, some flock or texture of some sort rather than just a green basecoat would really help set off the paint jobs IMO. Even drybrushed green texture like on the hill the warhound is standing on, which would still match the table which is important of course.

_________________
http://hordesofthings.blogspot.co.nz/


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 17 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net