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Gargant Big Mob list development

 Post subject: Re: Gargant Big Mob list development
PostPosted: Sat Jan 20, 2018 1:28 am 
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Thanks alot for the report!

I agree that winning draws seeems to be the most common result for this list.

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Sat Jan 20, 2018 2:09 am 
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I've had a good few losses too, but I think I'm getting the hang of it now, trying to always sit in cover is really key (although I'll doubtless lose a bunch of games now....)

I think loota mobs could probably go to 175, if I'd have taken fewer flak upgrades I could have squeezed in a 9th activation, which I think is really too many for this type of list

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Sat Jan 20, 2018 2:13 pm 
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mordoten wrote:
Thanks alot for the report!

I agree that winning draws seems to be the most common result for this list.


I've also had that thought too, so I checked and updated to be sure the statistics for the list i made last year and found to my surprise that out of 35 wins Gargants had, 12 were by points, so 1/3.

What is less surprising is that when the game goes to points, Gargants win 12, lose 3 and draw 1 (725-725) and have 4 where they lose no points at all.

I'll check to see how that goes for the other Titan lists as i got curious, but i doubt I'll make a document like for this list, it takes too much time.

I'll also see if i can upload the statistics somewhere so they are at hand, maybe on my signature, so i can update them easily.

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Thu Feb 15, 2018 9:42 am 
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excuse me if I am blind, but I can't seem to find the PDF with the weapon stats and upgrades ...


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 Post subject: Re: Gargant Big Mob list development
PostPosted: Thu Feb 15, 2018 1:48 pm 
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foobar wrote:
excuse me if I am blind, but I can't seem to find the PDF with the weapon stats and upgrades ...



Thats because i accidently deleted it when updating the post!
Sorry about that! Now it's there. Thanks for spotting the mistake.

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Thu Feb 15, 2018 6:09 pm 
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Having some fun with this list also. I play a barrage spam list it's quite potent at breaking and destroying stuff. The Mega lobba is under rated.

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Thu Feb 15, 2018 6:22 pm 
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Interesting! Looking forward to see what crazyness you come up with!

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Mon Apr 23, 2018 3:12 am 
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Taking this out for a spin hopefully soon. All my love goes to the bigmob.

Incompertus, 3000 POINTS
Gargant Bigmob (3.5.1 - Developmental)
==================================================

GREAT GARGANT [875]
Mekboy Big Boss, 2 Twin Soopagun, Soopa Lifta Droppa

GARGANT [675]
2 Twin Soopagun, Soopa Lifta Droppa

SUPA STOMPA [300]
2 Soopagun, Mega Choppa

FIGHTA-BOMMERS [150]
3 Fighta-Bommers

FIGHTA-BOMMERS [150]
3 Fighta-Bommers

LOOTA WARBAND (NORMAL) [185]
6 Boyz, 2 Grotz, Killa Kan, Flak Wagon

LOOTA WARBAND (NORMAL) [185]
6 Boyz, 2 Grotz, Killa Kan, Flak Wagon

STOMPA MOB (BIG) [480]
6 Stompa, 2 Dreadnoughts, Killa Kan, Flak Wagon


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 Post subject: Re: Gargant Big Mob list development
PostPosted: Mon Apr 23, 2018 6:27 am 
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Cool! Let me know how it goes!

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Tue May 15, 2018 4:50 pm 
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I know this is ultra late to the game but I was wondering about a mekboy gargant option for the list.... the wee fella is a tiny model even compared to the supa stompa, but it's full of character

I thought it could be something like

Code:
Move Armour CC  FF  Weapon             Range             Firepower               
15cm    4+  4+  5+  Kustom Cannon      45cm              D3+1 x AP4+/AT4+       
                    Kombat Saw         (base contact)    EA+1 MW
                    0-1 Lifta Droppa   60cm              MW3+ TK(D3)
                    OR 0-1 Power Klaw  (base contact)    EA+1 TK(1)
                    OR 0-1 Buzzsaw     (base contact)    EA+D3

Notes
D3 Power fields, DC3, Reinforced Armour, Walker, Crit = Destroyed



just a thought to give the list a little more flavour, I'm sure we're too far down the development path now but I couldn't not share it ;)

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Tue May 15, 2018 4:58 pm 
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Yeah, I'm not to keen on medsing with the list any more at this stage. But since noone is doing battle reports with it it's not like we're close to approved status at this point either.

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Tue May 15, 2018 5:07 pm 
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Tim and I are 4 games down out of a target of six, recently.

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Tue May 15, 2018 5:16 pm 
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Yeah? With the last version of the list? Cool!

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Tue May 15, 2018 5:23 pm 
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Tim's been keeping track of the game results & feedback.

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 Post subject: Re: Gargant Big Mob list development
PostPosted: Tue May 15, 2018 5:31 pm 
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Looking forward to hearing/reading them!

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