GlynG wrote:
The Unity of Command rule requires a Supreme Commander. If the SC is killed during the battle is the bonus lost from then on? Whichever way you answer you should clarify the language of the special rule to state it clearly.
I'd suggest naming the new units 'Mauler Knight', 'Decayer Knight', etc rather than just Mauler, Decayer, ect. It's a subtle difference but makes it easier for an unfamiliar opponent or third party reading over a TTL army list to see obviously what it is without needing to look it up.
Decayed Knight sounds like a better name than Decayer to me and Weirder doesn't sound like a unit name GW would ever use. Warped Knight instead perhaps?
The Khorne only Mangler CCW weapon is way OTT! 4 x TK D3+1 attacks! Wow! The Iron Warriors Siegelord has a Siege Hammer CCW weapon that does 2 x TK D3+1 attacks (with no shooting) which seems more sensible. Make it 3 x TK D3 instead I'd suggest.
Musk Flail looks overpowered to me too. If you want to be first strike I'd drop the MW and have it be normal attacks.
That's as much feedback as I have to offer for the moment, time to go out drinking with the zumba ladies. I like the idea of the list though and might playtest it eventually at some point (I don't play all that often and mostly at tournaments).
Some good suggestions there. Especially the naming scheme for the Knights. I'll probably keep the "Weirder" name, there's too many variations on "warp" in the list as is. Will clarify that the Supreme Commander can perish and the bonuses stays on.
The problem with the Mangler is that it sits right next to the Doom Fist which is an exceptionally good choice. Even at 4 x D3+1 I'd personally take the Doom Fist instead. But I see what you mean.
The Musk Flail isn't all that OP I think. Perhaps one less attack on it.
Thanks for the encouragement, and I hope you get a chance to play it at some point!