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Death Guard v0.5

 Post subject: Death Guard v0.5
PostPosted: Thu Dec 14, 2017 7:27 pm 
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Here we go again... :)

Following on from viewtopic.php?f=82&t=31961 there is a new version of the Death Guard NetEA list for testing.





Changelog for version 0.5.0: (2017/12/14)

Green = name changes & typos.
Blue = changes from 0.4.3.
Red = new items or rules.

Name Changes
I've tweaked several character names:
Lord of Pestilence > Lord of Contagion - aka this guy: https://www.games-workshop.com/resource ... mENG12.jpg
Plague Lord > Sepsis Cohort Lord - Sepsis Cohorts are the subdivisions within a Plague Company, but I'm not set on this name.
Nurgle Sorceror Lord > Plaguecaster Lord - aka Malignant Plaguecasters aka this guy https://www.games-workshop.com/resource ... mENG14.jpg
Icon Bearer > Blightbringer Icon Bearer - aka Noxious Blightbingers aka this guy: https://www.games-workshop.com/resource ... mENG13.jpg


Layout Changes
I've added two new charts to the unit section, one for experimental units and one for purely fluff units/copies of 40k units that don't really belong in a standard Epic game.


Terminators
The existing Grave Wardens are in there unchanged, but I've added an experimental option to take four Blightlords or two Blightlords and two Deathshrouds. In the experimental section there are three Deathshroud variants.


Plague Marine Chosen
Unit change = Lord character removed.
Cost change = reduced from 200pt to 175pt.
Layout change = unit stats added to the main unit list as a distinct unit.


Chaos Spawn
Cost change = increased from 25pt to 30pt.


Biologus Putrifier
New Character
A character upgrade with INV save and Small Arms EA+1. Increases the number of 'hits' from Nurgle's Rot by one, can be added to Plague Marine Retinues, Terminators and Chosen.


Lord of Contagion (Lord of Pestilence)
Added ability - gives Nurgle's Rot to the formation, but I've removed his FF EA completely in return.

Nurgle's Rot
Wording - a minor tweak to the text to make a clearer division between flavour text and rules text.


Implacable Advance
Added ability - Experimental, Plague Marine Retinues count as having an extra Leader when they're on an objective.


Experimental Units
This new section contains unit suggestions and units for playtesting. Notable three Deathshroud Terminator variants and three Beast of Nurgle variants.

Just for Fluff Units
This new section contains 'direct' translations of some of the new Death Guard units from 40k, and are not designed for consideration for the main list! For completeness, I've added a tweak GUO with Disrupt on the barrage, and Nurgle's Rot.

Attachment:
Death Guard v0.5.0.pdf [137.14 KiB]
Downloaded 14 times

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 Post subject: Re: Death Guard v0.5
PostPosted: Thu Dec 14, 2017 8:59 pm 
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Until I remember how to do pull requests for Armyforge, here's a temporary version of the list builder: http://ijw.on-rev.com/armyforge_temp/indexNETEA.html

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 Post subject: Re: Death Guard v0.5
PostPosted: Fri Dec 15, 2017 9:19 am 
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Sounds good! Roll on the new year!


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 Post subject: Re: Death Guard v0.5
PostPosted: Fri Dec 15, 2017 7:56 pm 
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Thanks! I appreciate how you organized the stats. Nice work.

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