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Death Guard v0.4 http://www.tacticalwargames.net/taccmd/viewtopic.php?f=82&t=31961 |
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Author: | IJW Wartrader [ Thu Dec 14, 2017 1:56 pm ] |
Post subject: | Re: Death Guard v0.4 |
Also good points! |
Author: | IJW Wartrader [ Thu Dec 14, 2017 2:09 pm ] |
Post subject: | Re: Death Guard v0.4 |
More thinking aloud... Assuming Nurgle's Rot stays the same as 0.4.3 (formation level, does a single extra BM/hit), how do people feel about this as a new Character upgrade? Biologus Putrifier CH - - - - Blight Grenade Rack (15cm) (Small Arms) EA+1 (maybe also Ignore Cover) Invulnerable Save Disease Factory: if this formation has Nurgle's Rot, add one to the number of Nurgle's Rot 'hits' inflicted by this formation when working out assault results. (Editing note, just a rough text, it would need to be redone with less ambiguity.) Cost 25-35pt, available to Plague Marine Retinues, Chosen and Terminators. Background-wise they refine and distil plagues and diseases for use on the battlefield, and enhance the effects of other troopers' Blight Grenades. And they explode in noxious vapours when killed. |
Author: | IJW Wartrader [ Thu Dec 14, 2017 7:30 pm ] |
Post subject: | Re: Death Guard v0.4 |
0.5.0 is up! viewtopic.php?f=82&t=32848 |
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