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House Devine Slaanesh Knight household v0.1

 Post subject: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 2:30 pm 
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Here it is! freshly typed up by yours truly

as with all new lists it's a very early version and should be viewed as such, I've initially decided not to include battle titans in the list (this may change) and I've tried to keep the non-knight formations limited to maintain the focus of the list

so pick it apart, comment, dismiss it, complain that unit X is not included/too good/weak, do some solid theoryhammer and maybe, just maybe even try it out ;D

Depending on feedback from the community and Steve54, I'd like to take this to NetEA but currently it's going to sit as a fanlist

have at it!


Attachments:
HOUSE-DEVINE-KNIGHT-HOUSEHOLD-LIST-V0.1.pdf [145.39 KiB]
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HOUSE-DEVINE-KNIGHT-HOUSEHOLD-v0.1-QR.pdf [144.48 KiB]
Downloaded 56 times
HOUSE DEVINE KNIGHT HOUSEHOLD LIST V0.1.pdf [145.39 KiB]
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HOUSE DEVINE KNIGHT HOUSEHOLD v0.1 QR.pdf [144.48 KiB]
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Last edited by kyussinchains on Tue Apr 12, 2016 4:10 pm, edited 1 time in total.
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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 2:40 pm 
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looks fun, initial thoughts:

could be baron and seneschal get more slaanesh names? Arch-Sybarite, hedonism-bot or whatever.

Is the greater demon needed in a list of war engines (or are demons needed at all)?

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Last edited by Apocolocyntosis on Tue Apr 12, 2016 3:02 pm, edited 1 time in total.

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 2:54 pm 
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There's a typo on the Baron's extra attack, ME instead of MW. +1 to the Slaaneshy Baron/Seneschal names. Only other comments is that it be nice to have a combined Knight/Scourge formation, and being able to add Cultists/Mutants ala carte would be good with the non 25 points options.

I'd play it if I had the models.

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 3:14 pm 
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Looks really cool! I'm a sucker for WE heavy lists!

One question: Why is the Senechal upgrdae costed to 50p? In the Knight list it's 25p if I'm no mistaken.

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 3:35 pm 
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Dave wrote:
There's a typo on the Baron's extra attack, ME instead of MW. +1 to the Slaaneshy Baron/Seneschal names. Only other comments is that it be nice to have a combined Knight/Scourge formation, and being able to add Cultists/Mutants ala carte would be good with the non 25 points options.

I'd play it if I had the models.


thanks for the typo spot

got any suggestions for the slaaneshy characters?

Could combine the knights and scourges, but I wanted to make them have more distinct roles like the loyal knight list

on adding cultists/mutants, not sure what you mean? just paying 25 points for extra stands?

Apocolocyntosis wrote:
looks fun, initial thoughts:

could be baron and seneschal get more slaanesh names? Arch-Sybarite, hedonism-bot or whatever.

Is the greater demon needed in a list of war engines (or are demons needed at all)?


I can dump the greater daemon, but would like to see lesser daemons in the list (summoning options are already quite limited after all)

tell me what to call them and I shall name the characters more slaaneshily :)

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 3:43 pm 
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I like Apoc's suggestions on names. :P Was there a House Divine heresy book? I haven't read anything form BL in two years now so I'm out of date.

LatD has Cultists or Mutants upgrade, 0-8 for +15 points each. I was thinking something like that.

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 3:49 pm 
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Glyn said there is a HH book featuring them called Vengeful Spirit

I'd rather keep the vassal formations more fixed for now to keep the focus on the knights, but will definitely go down that route if the list needs it in future

What about 'Arch-Sybarite' and 'Agonist' for the baron and seneschal names respectively?

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 3:54 pm 
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mordoten wrote:
Looks really cool! I'm a sucker for WE heavy lists!

One question: Why is the Senechal upgrdae costed to 50p? In the Knight list it's 25p if I'm no mistaken.


a simple oversight my dear boy, I will fix promptly!

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 4:10 pm 
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After a quick trip to google, my vote is Arch-Hedonist and Voluptuary for Baron and Seneschal, respectively.

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Tue Apr 12, 2016 4:11 pm 
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okay, I didnt see that and really can't be bothered editing the files again so it's set at Arch Sybarite and Agonist respectively, also dropped Agonists to 25 points and corrected macro spelling on QR

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Wed Dec 14, 2016 10:52 pm 
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I'm paint an small force for house devine right now. So I will take them for a spin next year.

I spottet a small mistake in the list:

Demagogue has no number behind Augmented Summoning. Should be (+2d3) but who knows.

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Thu Dec 15, 2016 12:03 am 
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I assumed the ability just added 2D3 to the roll... Will fix it

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Thu Dec 15, 2016 1:31 pm 
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Looks good. Have been looking for a way to chaos'ify knights for some time, to make them fit with my other, soon-to-be-finished (hope so) armies.

Just a few typos from here:
Hell knight says Thermal Lance AND
Hell strider Lascannon, Multi-Melta AND

Agree on removing the greater daemon, but keeping the lesser ones.

Maybe being able to summon demons around the titans? Could make a cool shock unit, charging forward at high speed and placing an army of screaming and horny daemonettes in the middle of the enemies.

Think its awesome to knights only as a Slaanesh list - Slaanesh does not get enough love, but having chaos knight armies for the other gods could have a cool look too. Any known knight houses who joined the other gods?


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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Thu Dec 15, 2016 2:23 pm 
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rubberlizard wrote:
Slaanesh does not get enough love

Kind of ironic when you think about it :P

I've been looking at this list a while, Kyuss and I like what I see. I just need to get enough slaanesh knights/proxies together to do a couple of games. Playing around with Army Builder yields some neat builds.

I can't imagine that other households didn't fall to chaos, but I haven't heard of any.

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 Post subject: Re: House Devine Slaanesh Knight household v0.1
PostPosted: Thu Dec 15, 2016 2:50 pm 
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captPiett wrote:
rubberlizard wrote:
Slaanesh does not get enough love

Kind of ironic when you think about it :P

I've been looking at this list a while, Kyuss and I like what I see. I just need to get enough slaanesh knights/proxies together to do a couple of games. Playing around with Army Builder yields some neat builds.

I can't imagine that other households didn't fall to chaos, but I haven't heard of any.


Im just thinking about using normal knight models, and giving them a slaanesh look with greenstuff - whips, tentacles and so on, and then a paint job in the house colors.
If you need cheap proxies, try em4 miniatures, bought a s**tload for close to nothing. http://www.em4miniatures.com/acatalog/S ... ction.html

Maybe some day we'll make some COMPLETELY homemade fanlists, for the other gods, with our own names and fluff ourself. :)
Imagining red and brasscolored Khorne titans slaughtering enemies by the hundreds, or armies of ramshackle Nurgle titans spreading diseases would make great imagery.


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