Apocolocyntosis wrote:
My angle on this is that the Zharr and Tyrants would own personal packs of gladiators and the prize specimens amongst them
That is not a bad angle of thought actually. It could go two ways. I could either have a CS formation that has upgrades as required, or I could adopt an Imp Guard Structure and have a 'Zharr formation' that can have gladiators as part of their detachment. Hmmm *brain starts to click over*
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Would you consider a slave upgrade for Ur cannons? representing the slaves working it/moving it under the direction of CS engineers and gunners.
Not sure what this would really add..?
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As slaves have no FF/shooting i assume they can't be used to take suppression, removing one of the objections to this.
Hmmm. Would you wish to weaken the Ur Cannon by allowing the BM to be earned from AP weaponry? Aircraft would also have a field day. Not too sure about this.
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As for formation size, ..... the lower initiative of CSs, the lack of standard ranged CS detachment attacks and the weakness of some of the upgrades (slaves, which are removed as soon as the formation breaks anyway ) would formations of 14 be much of a problem?
Leave that one with me. I also want to make sure that they remain affordable. If Imp Guard can do it, no reason why it could not be done here as well.
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Assuming that only 'pure' chaos squats can go in the hellbore this is another limit.
Yeah, I want to keep some arrogance to the squats in that they would not deem other races fit to use their 'signature' war engines
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Eg if it was:
I will start working on ideas and point costings
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Should slaves added to CS formations gain 'disposable'?
Ah yes, the old beastmen in the Berserker formation idea. I have to make sure that disposable is not overly used or abused. Currently the wardogs have it and therefore have a niche. Slaves also have their place with the 'explosive collars'. Slaves could easily fill both roles - do we want to see this however? It could be tested. I would like to see the other ideas gain momentum first (mixed formations with Malorcs, gladiators and SoH) before introducing so many new ideas and additions. Let's 'park' this one for now and see if it is required after we look at the other ideas that you have.
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It seems that malorcs can currently take moles as transport, is this intended?
Not really sure which way to go with this. I did mention possibly introducing AV transports much like 'Trukks' for Malorcs and possibly slaves (?). I could introduce these and then remove Malorcs from Moles. It would make sense.
So many ideas! This is awesome Apoc. Now I am never going to get any sleep as the ideas are going to keep me awake for many nights to come .. thanks for that