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Havoc Co added - 4 Havocs with 2 Land Raiders and Lord 300pts Upgrades Havocs, Dreadnoughts, Defilers, Land Raiders
I like the idea, but this seems a bit odd to me.
It is a bit cheaper than the total unit cost as "extras" due to the added character. Given Havocs are already quite good, that would bear watching for balance.
The addition of the Land Raiders will prevent it from garrison or dreadclaw use, as dropping 150 points of units for the ability is too much. That means it is mech only. That's functional but I'm not sure I like that for a "stand and deliver" kind of force like this. (OTOH, you could argue the core retinue is a very good garrison and an all-Havoc garrison isn't needed.)
As far as upgrades, if you add infantry then LRs become a
de facto requirement since it's the only transport option and without them they would be partially transported; that's a prohibitive 600 points. Dreads are a no-go since the formation would otherwise have a 25cm move. You might occasionally see a Defiler from someone who didn't mind a -5cm formation speed, but it would be rare. You would probably only see the +LR upgrade, since they match the rest of the formation and would provide extra transport capacity to retain mobility.
Personally, I'd probably field this as 4 Havocs/3 LR/375 points. Strategically, I'd pair it with a cheap assault force like Raptors as a flank element or use it as a mech infantry reserve.