I've started playing these guys mostly as a coven based force since I lack a lot of the daemon engines and refuse to play with what I don't own or cant reasonably proxy. They have been a blast so far ill start posting battle reports after I've gotten more practice with them. I have only played 2 games so far but results were promising with both wins!
Also after reading through the thread I was wondering if any serious consideration was given to the daemon packs. If so I think that they could be a very cool addition though I recommend if they are able to teleport that you must also have a coven of that type and/or they not be able to claim objectives to avoid those last turn objective grabs.
one of the lists I ran so far in case anyone wants to know.
Incompertus, 3000 POINTS Lost And The Damned - Redux (0.3 - Experimental) ==================================================
COVEN [525] Daemonic Pact, (Chaos Undivided), Daemon Prince, 6 Mutants, 5 Big Mutants, 2 Technical, 10 Land Transporter
COVEN [525] Daemonic Pact, (Chaos Undivided), Daemon Prince (Arch Heretic), 5 Big Mutants, 6 Mutants, 2 Technical, 10 Land Transporter
COVEN [525] Daemonic Pact, (Chaos Undivided), Daemon Prince, 5 Big Mutants, 6 Mutants, 2 Technical, 10 Land Transporter
COVEN [265] Daemonic Pact, (Chaos Undivided), Demagogue, 9 Cultists, 2 Big Mutants
COVEN [265] Daemonic Pact, (Chaos Undivided), Demagogue, 9 Cultists, 2 Big Mutants
DAEMON POOL [95] Greater Daemon, 3 Lesser Daemon
HELLFIRE CANNONS [200] 4 Hellfire Cannons
HELLFIRE CANNONS [200] 4 Hellfire Cannons
TZEENTCH DOOMWINGS [150] 3 Doomwings
DEFILERS [250] 4 Defilers
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