So following from Steve54's post previously about the list with my own views added:
Steve54 wrote:
Batreps - a cursory search came up blank but I'm sure their have been some, certainly quite a few active players have RC armies.
can't stress enough how important batreps are!
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For me the list just really needs tidying and stressing
Tidying - flyers to match BL
I'm sure nobody has any objections to this?
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- does it need all the options?
Personally I'd say it could do with a bit of a clearout, stuff like different varieties of obliterator could probably go, maybe chaos spawn.... I'd be keen to restrict the cult marines and units to a single type in the army (ie. you're unable to take units from multiple factions)... thoughts?
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- daemon summoning, follow BL or not?
this is the question! I think the combination of deathwind pods to prep engagements, coupled with the ability to summon daemons really makes this an evil list, my initial thoughts are either to remove the free daemon from a pact, or increase the cost/limit pact availability.... but open to ideas!
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Stressing - fearless Thawks
I just don't think the thawks need fearless, the eldar vampire is only DC2 and suffers the same fate.... fearless thawks without ATSKNF are very nasty, they don't auto die and can only ever fly off with 4 blast markers as opposed to 6 for a loyal thawk.... I think fearless is a bad way to address the ease of breaking/destroying the unit
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.... - thawk loads - berzerkers etc....
stress away!
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.... - inspring warhounds....
these seem pretty unpopular and I just can't see a justification, my preference is to remove
inspiring altogether
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With an active and sensible champion I think it would get input and traction pretty quickly
I'll endeavour to be both!