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Death Korps of Krieg discussion

 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Tue Nov 04, 2014 6:16 pm 
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What borka said.


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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Wed Nov 05, 2014 12:33 am 
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Oh I definitely believe the Gorgons should cost (a lot) more.

At 250pts per infantry company, 350 for HQ Krieg could have 8 infantry companies, 1 HQ company and still have 650pts left over. With all the infantry companies being able to Garrison on the half way line, that could be intimidating to say the least.
Actually, I might prefer to see that than seeing 6 Gorgons on the other side of the table :D

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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Wed Nov 05, 2014 12:55 am 
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Good. Use your aggressive feelings, boy. Let the hate flow through you... ;D

-50 points might be a bit too enthusiastic for infantry. A more mild decrease might be worthwhile however. And an even greater increase in Gorgon cost as per Borka.

Ultimately it's not up to one or two people though, so whatever the community decides I am happy with that as well. It does make me hesitate to invest in a DKoK army I was planning on starting for the time being though.


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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Wed Nov 05, 2014 1:14 am 
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Redgeran wrote:
Good. Use your aggressive feelings, boy. Let the hate flow through you... ;D
:D
Love your work Redgeran! ;D

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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Wed Nov 05, 2014 4:44 am 
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Onyx wrote:
Oh I definitely believe the Gorgons should cost (a lot) more.

At 250pts per infantry company, 350 for HQ Krieg could have 8 infantry companies, 1 HQ company and still have 650pts left over. With all the infantry companies being able to Garrison on the half way line, that could be intimidating to say the least.
Actually, I might prefer to see that than seeing 6 Gorgons on the other side of the table :D


Still nowhere near ferals (and can't they shoot?). We found the big infantry hordes had to play a lot of corners games where they spent a lot of time walking. The classic counter siege deployment was one objective on the left table edge 30cm from the siege baseline and one on the right table edge 30cm from their baseline. And then see how they defend/attack from that...


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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Wed Nov 05, 2014 7:03 pm 
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Correct me if I'm wrong, but weren't gorgons only 2DC at one point? Baneblades weigh 300 tons in fluff = 3DC. Macharius weight almost 200 tons (gorgons just a little bit more than 200)= 2DC. Same armor for all 3 (about 200mm). Makes sense to me.

Less DC gorgons=less durable, less FF/CC dice in assault=less durable/powerful infantry co. And hopefully no change in price required as a result.


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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Fri Nov 14, 2014 8:29 pm 
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Redgeran wrote:
Correct me if I'm wrong, but weren't gorgons only 2DC at one point? Baneblades weigh 300 tons in fluff = 3DC. Macharius weight almost 200 tons (gorgons just a little bit more than 200)= 2DC. Same armor for all 3 (about 200mm). Makes sense to me. .

I can't say for certain, but I highly doubt it.

Like the Baneblade a Gorgon has 3 structure points in 40k which translates to 3DC in epic (Macharius in comparison only has 2 in 40k). It has equally thick armour, plus a second layer of thick armour plating out to it's front in the form a giant dozer blade that covers all the front of the tank and also acts as extra armour (it has a special rule on top meaning it ignores 50% of attacks from the front in 40k). It's current stats are definitely fitting for it, a worse critical and MUCH higher cost (50 or more extra for a pair) should be the way to go.

I got round to posting up the Marauder Heavy Bomber spam battle report I mentioned after - Bombs Away! Krieg + Navy vs Titan Legion

List used was:
Death Korps of Krieg supported by Imperial Navy Bomber Wing:
Infantry Company with Gorgons and Commissar - 425
Death Rider Company with Commissar - 250
Death Rider Company with Commissar - 250
3 x Stormsword with Commissar (BTS) - 500
Grenadiers in Centaurs with Commissar – 300
AA Battery – 2 Hydra Platforms, a Heavy AA Gun, 3 Trojans and Commissar - 125
AA Battery – 2 Hydra Platforms, a Heavy AA Gun and 3 Trojans – 125
AA Battery – 2 Hydra Platforms, a Heavy AA Gun and 3 Trojans – 125
Thunderbolts - 150
Heavy Marauder Bomber - 150
Heavy Marauder Bomber - 150
Heavy Marauder Bomber - 150
Heavy Marauder Bomber - 150
Heavy Marauder Bomber –- 150
14 activations

I was up against a Titan Legion and all that Reinforced Armour meant I didn't kill that much with them, but they were very useful and helped me break the titans, kill the small stuff and win the game (despite my Stormswords failing to activate all 3 turns).

Think over what a 3k army with 5 or 6 individual Marauder Heavy Bombers could do to an unprepared generalist army. It could be challenging for them to deal with. I took more regular Krieg stuff for the rest of my army because I didn't want to take a list too horrible to face, but if you really wanted to abuse it you could design the rest of the army with lots of cheap 125 point 60cm Heavy AA Gun formation garrisoned forward to give them wide flak cover, plus artillery like Medusas with 120cm disrupt ignore cover barrages to take out or put BMs on enemy AA. The idea being to get air dominance as soon as possible and then attack the enemy with 6 separate Bombers a turn with them being powerless to stop them. Being 2 DC they could even risk going into enemy AA occasionally if needs be too. Do you see a potential problem with this sort of a list?

I would prefer to see Marauder Heavy Bombers made 0-1 per company in the army, which would reduce their numbers somewhat. It wouldn't effect 99% of the lists people use, but would prevent the problematic spamming of them. I wonder if they should be 175 rather than 150 too, but the first change would be more significant to reduce the numbers that could be taken.


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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Fri Nov 14, 2014 10:16 pm 
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plus artillery like Medusas with 120cm disrupt ignore cover barrages to take out or put BMs on enemy AA.

eh???? :eh

think you meant earthshaker platforms, no?

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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Fri Nov 14, 2014 10:32 pm 
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jimmyzimms wrote:
Quote:
plus artillery like Medusas with 120cm disrupt ignore cover barrages to take out or put BMs on enemy AA.

eh???? :eh

think you meant earthshaker platforms, no?

Nope, I was just taking into account the doubling for indirect fire - 60cm range so 120cm when indirect firing.


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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Sat Nov 15, 2014 12:06 am 
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When did DKoK get Medusas? Also Indirect, gotta sustain

edit: realized you didn't mean double order but doubling range so my bad. Regardless, 30cm x2 = 60cm range...

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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Sat Nov 15, 2014 1:00 am 
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They've always had them from the start Jimmy. Medusa platforms, not the tank version.

Death Korps Medusa Platforms (in both 40k and epic) have two fire modes (vehicle Medusa in both systems just have the top sort):
30cm MW4+
OR 60cm 1BP, indirect fire, disrupt

Good barrage weapons are something that characterise Krieg but DK Medusa Platforms are 275 for 3 rather than 150 for 3 vehicle Medusa in the Minnervan list, so the ability is paid for.

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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Sat Nov 15, 2014 1:13 am 
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Quote:
Nope, I was just taking into account the doubling for indirect fire - 60cm range so 120cm when indirect firing.


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edit: realized you didn't mean double order but doubling range so my bad. Regardless, 30cm x2 = 60cm range...

;D

I thought you were saying, they were double and then firing hence the medusa self propelled gun impression. Anyways, still 60cm, not 120, mate. Regardless, nasty gun to face.

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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Sat Nov 15, 2014 5:20 am 
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Go read my post above again Jimmy or look up the Medussa Platform stats in the Krieg, it has two fire modes and can indirect to 120cm


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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Sat Nov 15, 2014 9:37 am 
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Looks like that's only in the EUK list, NetEA only has the shorter range MW attack. I hadn't noticed that before, that's quite strong...


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 Post subject: Re: Death Korps of Krieg discussion
PostPosted: Sat Nov 15, 2014 9:59 am 
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Hmm... Now I've found a list from the siege book that only has the indirect option!!! Confused...


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