Quote: (The_Real_Chris @ Dec. 10 2009, 15:59 )
I would have thought the min max points were 1 and 4 and they should be costed for those two 'sweet spots'. Still its  minor thing and currently can only be a 0-2 upgrade for a formation (unless you go into the silly terminator helios formation
) so the '4' shouldn't occur.
I agree that pricing based on those "sweet spots" is possibly a viable approach.
I missed that you had restricted basic LRs from upgrading so you can't do 0-6 with the LR formation.  0-2 is available with any of them.  You can do 4-6BP with the Whirlwind formation.  You could still technically do 0-6 with Terminators if you were willing to give up the transport ability, right?  I see the FAQ, but there's not actually any restriction in the army list against it.
It just feels fiddly to me - buy upgrade, then upgrade the upgrade.
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Has the Prometheus' combined assault been used much?
Twice! Once usefully, once because I just wanted too. It wasn't the best choice both times
and
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BTW: I tend to use the Prometheus often. But only used it's special ability once and for good effect.
Out of the three of us that have reported the most playtest results, we have 1 good use and 2 that were less than optimal.
What's the ratio on that? Can we attribute, say, 30 games between us? That would be 1 in 10 games it's been used and 1 in 30 that it was effective.
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Well if it is really unnecessary then it wouldn't hurt to keep it either.
Unnecessary special rules are a distraction.