ortron wrote:
Commander sims, sorry if this derails your post but it's relevant I think.
@Black Legion, the compendium list has differed in this respect for some time and few people seem to be doing anything with salamanders of late so what's your way forward with this?
Are we to use the compendium, the army list in this forum or do an update to the list?
Personally I'd like an update that would allow better use of the land raider variants. And maybe inclusion of the predator infernus and/or land raider achillies.
Given the salamanders reliance on superior tech I'd like to see "Heavy transport" allowed on tacticals and devastators. Then have an option to replace any land raider or redeemer with a redeemer, Prometheus, Helios or achillies at an appropriate cost. "Close support" can remain as is unless you want to include the vindicator and/or infernus which makes sense to me.
The overall intent would be to keep the feel very much the same (reliance on tough ground units, limited fast attack) but a less complicated and arguably more intuitive method of army creation.
I.e. Pick formation, choose LR transports as applicable, add supporting armour as required, upgrade any LR to spec variants as required.
Given the Salamanders are probably an under performing list as it is, I don't see the above drastically shifting the balance of power in their favour as all these "fluffy" upgrades come at a high cost and reduced activation count which already hurts the salamanders.
My 2 cents anyhow, as always happy to test and report on this, I'm just not going to waste my time if there is no appetite for change.
Regards
Geoff
The rational was this:
Everything which isn't in the Wh40k Codex but in the various Imperial Armour books are rare. Some Chapters are lucky to have even one of such vehicles/equipmend/whatever.
The idea was that such units will be available with the Close Support upgrade which restricts such units to a maximum of two per Detachment.
Because of this Land Raider Helios where restricted to the Land Raiders bought with the Close Support Upgrade. So a Salamanders Detachment could only have 2 Land Raider Helioses maximum.
As you can see only Terminators, Land Raiders and Whirlwinds have access to Helioses.
Terminators and Land Raiders because they have (or have access to) Land Raiders anyway and Whirlwinds because Helioses are artillery tanks, too.
As an Upgrade to Land Raider Detachments i use the 1-2 Helioses more as some kind of shotgun than as an Indirect Fire weapon. Worse to hit value than Twin Heavy Bolters but it hits several enemy units (including AVs) because of the template.
But if the community want's we can leave the entry as in the Compendium as is and allow six strong Land Raider Helios Detachments as it doesn't seem to unbalance the list.