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					 Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
				
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						Setup, Garrisons, and Deployment
  4'x4' Table - Edge deployment
  Necrons kept Monolith 2 and Venetor formation in reserve
  Necrons garrisoned Phalanxes 2 and 3 off of the forward Objectives and did not place them on Overwatch.
  Speed Freeks had Fighta-Bommerz in reserve and placed no garrisons.
  Deployment
  Speed Freeks deployed in a staggered ling, east to west, consisting of Blitz White, Freeks Blue, Fortress Mob, Freeks Yellow, Blitz Black, heavily co-mingled with the Kult of Speed.
  Necrons deployed as shown:
 
  
  Turn 1
  No teleports.
  Strategy Roll: Necrons - allow Speed Freeks to go first
  Seeing a big shiny target, the Skreemin' Eagles zoom in to blast Monolith 1? and score no hits.
  With no targets nearby, Phalanx 3 leapfrogs forward to another set of ruins on a double.
  Wheelz-uf-Deth cautiously advance on Phalanx 2, and the Mekboy Speedsta dispatches a single Warrior.
  Eques 2 doubles on Wheelz-uf-Deth and gausses a Power Field from each Speedsta and destroys three Gunwagons.
  The 'Otwheelz double up closes to Eques 2 and drop 1 Heavy Destroyer.
  Phalanx 2 engages the 'Otwheelz, who counter charge into Eques 2 (Trukks have a 10cm counter-charge, which we just then realized), and a massive battle develops.  The Orks lose 2 Trukks, 1 Skorcha, 1 Buggy, 1 Boy, and a Nob, while the Necrons see 3 Heavy Destroyers and 2 Warriors go down.  The Orks barely win, breaking the Necrons and perilously close to breaking themselves.
  Da Rumblas rumble forward on a double to fire on Phalanx 3, taking out a Warrior.
  Monolith 1 doubles towards Da Rumblas and lays a single blast marker.
  Eques 1 flies over the ruins to engage Da Rumblas who counter charge against Phalanx 3 and another big battle of green flesh versus silver metal erupts.  Three Trukks are totalled, but the Orks take out 2 Warriors and 1 Heavy Destroyers and wind up winning the fight by "1", breaking the Necrons again.  WAAAAAAGH!
  Teef-n-Tirez double up to flank Monolith 1, catching the Necrons in a crossfire.  They manage to destroy 1 Obelisk, breaking the formation.
  Eques 3 advances on Teef-n-Tirez and obliterates 3 Gunwagons.
  Garbutz' Gear'eads double on Eques 3 and, shockingly, blast 3 of the Heavy Destroyers out of the sky.
  Phalanx 1 enters the Portal of the Tomb Complex and pops out of Monolith 1 to double on the Kult of Speed, dispersing 2 Warbike units.
  The Gunfortress Mob doubles up and unleashes a hellish amount of fire on Phalanx 1? managing to lay a single blast marker.
  Rallies:
  'Otwheelz and Teef-n-Tirez fail to rally for the Orks, and only Phalanx 1 is left on the board for the Necrons.  The Orks think they are winning? 
					
						 _________________ "EPIC: Total War" Lead Developer
  Now living in Boston... any EPIC players want to meet up? 
					
  
						
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