sorry for taking to long to weigh in on the discussion.
The weather has been monstrous, and has had a negative impact on my internet ability.
I haven't read entirely through all this yet, but I'm working on it

Let me say that I don't like any of the 3 options Mosc put out. Not because there's any fault in them, it's just that this is the sort of radical changes (nessesary to be sure) that I was afraid of.
It's appearant to me that people had some mistaken impressions about what had always been intended. Let me say straight out that I never wanted being off-board to be a GOOD thing. It should be a Bad thing, or at least non-beneficial.
I never wanted anyone offboard to be able to restore units by any means. I wanted you to have to bring your weakened formations back into play with a Marshal Action to do that, which would give you the choice of restoring your formations at the cost of a turn, or just going ahead with a weakened group.
Anyway, back to the point:
Option #1: This is the simplest and the most logical. After all, Mosc has frequently made the point (correctly) that there's no logical reason why being off the board should magically remove the Necron's ability to regenerate. Doing so was always an "Artifact of the Game" situation to try to bring more balance. This, while the easiest, and most logically consistant, is the one that provides too much power in my opinion.
From what I see, Options #2 and #3 are just two sides of the same coin. The exception is that Option #3 gives an advantage to being off board.
Frankly, at this point, I'm not sure I see a good choice, but the ERC may have a descision that changes all our options
