Tactical Command
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Wakes Laboratory
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=7&t=33439
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Author:  primarch [ Wed Jul 04, 2018 3:13 am ]
Post subject:  Re: Wakes Laboratory

Hi!

Cool!

Primarch

Author:  Wakelessrex [ Fri Jul 13, 2018 6:46 am ]
Post subject:  Re: Wakes Laboratory

Hopefully be updating this page next week with some new images, I ordered a Anycubic Photon yesterday as it went on sale and I just really want to be able to print my own designs and the 3d sculpts that I have amassed now. Learning the DLP will hopefully not be a huge learning curve and I can start busting out designs and prints quickly. I am really excited for the potential here.

Author:  Wakelessrex [ Sun Jul 15, 2018 2:52 am ]
Post subject:  Re: Wakes Laboratory

So I finished my first print with the Anycubic, and im more than a little excited.

heres how the Mega Nob character turned out after a bit of clean up
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there is actually alot of little things wrong with him and a major problem with part of his arm but all of these things were because of my inexperience with resin 3d printing and im pretty sure I can fix so im not overly concerned about them
Specifically I had too much support in certain areas, like his head, which distorted the detail and too few on at least his gun arm which resulted in a flat spot.
The other model I printed (both in the same batch) was the Big Mega Mad Mek B triple M turned out pretty good as well but his tech arm klaws were too thin and the upper chainblade receiver wasn't probably supported leading to breaks and distortion, as well as in his face.

Here they are on either side of my Warboss whos paint job is not finished.
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There is two sizes of warboss in this photo, one to indicate a large warboss and the other to indicate a very large example of a warlord, akin to Thraka.

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Both of the new models have a lyaer of primer and some wash, there is also some vanguard not eldar in there for size reference.

Finally heres a better shot of the Warboss
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Alright those pics of the printed models werent very good so I just shot two more real quick to show detail better.
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Im learning to handle 6mm proportions better now too. Gettin the hang of it I think :)

I likely wont be keeping these two guys as I vew them as prototypes, im likely going to give them away. If youre interested let me know :)

Author:  Midgettem1 [ Sun Jul 15, 2018 6:21 am ]
Post subject:  Re: Wakes Laboratory

They look fantastic! I’ve heard very good things about the Anycubic, and it looks like you’re getting the hang of it pretty quickly! If you don’t mind me asking , where did it go on sale?

Author:  Wakelessrex [ Sun Jul 15, 2018 6:39 am ]
Post subject:  Re: Wakes Laboratory

Thank you :)
Amazon, it was a lightning sale. Only lasted a day.

Author:  Midgettem1 [ Sun Jul 15, 2018 6:40 am ]
Post subject:  Re: Wakes Laboratory

Ah, of course! Hmmm Amazon Prime Day or whatever it's called is coming up....

Author:  tgjensen [ Sun Jul 15, 2018 11:39 am ]
Post subject:  Re: Wakes Laboratory

Those are beautiful, really well done!

Author:  Stormwind [ Tue Jul 17, 2018 3:54 pm ]
Post subject:  Re: Wakes Laboratory

Looking good!

Author:  Wakelessrex [ Thu Jul 26, 2018 5:03 am ]
Post subject:  Re: Wakes Laboratory

Time for another little update with some pics. Life is still super busy for me and I dont get all the time id like to do this stuff. Oh well.

WARNING GRAPHIC CONTENT NSFW


First id like to show some of the 3d projects ive got going. Im doing a Nemeroth Proxy, Daemonette Proxies, and just one of the main files I have for my orks (mostly Mega nob chars)

WARNING GRAPHIC CONTENT NSFW

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Thought id share some past photos of some projects that are still WIP like the stalk tank and one of the first photos I took of the Hellbrute

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Finally the Slaanesh Bio Titan im working on for a sort of AT piece/Diorama and is also why I was working on some varied Deamonette poses (including sex poses) as you can tell

I have the idea in my head to go as wierd and sort of Slaanesh lustful/nasty as I can. I dont normally do gross or graphic content in that way for models. Mainly just gore stuff so I wanted to go all out.
So the story is the Deamon Titan is more of a biological factory that takes unwilling victims in one of its many orifices and then transforms them inside of itself into deamons of various kinds. So I want deamonettes on teh base leading a chain of restrained prisoners into this things rectum, while I have Daemonettes coming out the frontal Vagina orifice. And just various lewd and disturbing acts going on throughout the scene like pillage, murder, etc.

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Author:  malika2 [ Thu Jul 26, 2018 10:09 am ]
Post subject:  Re: Wakes Laboratory

Wakelessrex wrote:
I use a combination of softwares for all my 3d stuff. Tinkercad, Sculptris, Meshmixer, Blender.



What software do you use for what exactly? Kinda curious about your process.

Author:  Otterman [ Thu Jul 26, 2018 1:38 pm ]
Post subject:  Re: Wakes Laboratory

That's a Kingdom Death critter, ya?

Author:  Wakelessrex [ Thu Jul 26, 2018 6:42 pm ]
Post subject:  Re: Wakes Laboratory

@Malika theres not an exact answer to that question. As I am newish to 3d design I change things up and expieriment regularly. I dont really have a consistent process.

@Otterman, yes, I believe its called the 'Wet Nurse' I dont actually play the game though so IDK.

Author:  McJakub [ Thu Jul 26, 2018 7:02 pm ]
Post subject:  Re: Wakes Laboratory

That looks very slaaneshy

Author:  malika2 [ Fri Jul 27, 2018 8:14 am ]
Post subject:  Re: Wakes Laboratory

Wakelessrex wrote:
@Malika theres not an exact answer to that question. As I am newish to 3d design I change things up and expieriment regularly. I dont really have a consistent process.

@Otterman, yes, I believe its called the 'Wet Nurse' I dont actually play the game though so IDK.



Im surprised by how quickly you pick up stuff then. I really havent been able to do basic stuff in Blender. :(

Author:  Wakelessrex [ Fri Jul 27, 2018 8:29 am ]
Post subject:  Re: Wakes Laboratory

@Malika

Yea out of all the 3d programs im using I think Blender is the least intuitive, and possibly has the least user friendly UI. But it has alot of features. I mainly use Blender for animating though. I prefer to do most of my modeling work in meshmixer but have been playing alot of late with Tinkercad Because 6mm really encourages the cartoonish style I am liking and and progressing well in Tinkercad

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