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Activation advantage proposal

 Post subject: Activation advantage proposal
PostPosted: Tue Mar 20, 2018 7:34 am 
Purestrain
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Joined: Mon Jul 28, 2003 10:43 pm
Posts: 7874
Location: New Zealand
Something very simple tried out in last game to try and counter the disadvantage of low activation armies.

Army with lowest activation count gets a free command reroll per turn.

Justified as representing the fact it's easier to co-ordinate a smaller number of commands perhaps, but really it's there for balance reasons. Yes it's a very simple rule, which I quite like, and you kind of barter for it with the number of commands you take.

A perhaps more balanced version would be.

Army with lowest activation count gets free command reroll per turn, if the opponent has at least one extra formation per 1000 points.

I.e. you get the reroll if the opponent has 2 extra activations at 2K, 3 extra activations at 3K, and so on.

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 Post subject: Re: Activation advantage proposal
PostPosted: Tue Mar 20, 2018 7:39 am 
Hybrid
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Location: Norrköping, Sweden.
I like it!

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 Post subject: Re: Activation advantage proposal
PostPosted: Wed Mar 21, 2018 8:52 pm 
Brood Brother
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Well worth trying out I think.

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 Post subject: Re: Activation advantage proposal
PostPosted: Thu Mar 22, 2018 12:16 am 
Purestrain
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Location: New Zealand
Cheers, pretty keen to keep testing it, probably the second version.

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 Post subject: Re: Activation advantage proposal
PostPosted: Thu Mar 22, 2018 3:53 am 
Brood Brother
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Joined: Sat Mar 21, 2015 3:21 am
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Location: United Kingdom
The second rule sounds eminently fair. Still might be a bit OP with some space marine lists though....


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