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Slaughter

 Post subject: Slaughter
PostPosted: Tue Mar 18, 2003 4:23 pm 
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OK, this came up on the GW boards, and it now puzzles me. The Slaughter cruiser has strength 8 weapon batteries and 2 lances to each side, and prow guns. But, most of the models look identicle to the Murder, with weapons batteries all over.

Why doesnt the model have lance bays on each side? How do people make up their Slaughter cruisers?

Strength 8 seems too much for a single weapons pallet on each side, but if you put two there is no space for the lances.

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 Post subject: Slaughter
PostPosted: Tue Mar 18, 2003 5:00 pm 
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Maybe you could model some lances onto the batteries so it has 1 1/2 weapon batteries and a lance turret.  Do you know what I mean?


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 Post subject: Slaughter
PostPosted: Tue Mar 18, 2003 5:23 pm 
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There are two "usual" Slaughter configurations:
the majority seems to model it with two lance deck pallets per broadside, the minority goes with one weapon pallet and one lance pallet. I prefer the second version for clarity, as I thing the Slaughter looks over-lanced with 2 pallets per broadside...
However, build this little Cad as you like it!
Hehehe I got four: Attila, Alboin, Alarich and Arbogast ?:cool:


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 Post subject: Slaughter
PostPosted: Wed Mar 19, 2003 1:50 pm 
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I really need to get this game.  :p  I just ordered a few ships and bits. With any luck, I'll have the game by months end.

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 Post subject: Slaughter
PostPosted: Wed Mar 19, 2003 2:45 pm 
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Do you have an opponent set up, or will it be a 'guaranteed win' ?   :D


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 Post subject: Slaughter
PostPosted: Wed Mar 19, 2003 7:09 pm 
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What "ships and bits" are you getting Signius?

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 Post subject: Slaughter
PostPosted: Wed Mar 19, 2003 9:59 pm 
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I am picking up a vengance and a couple of others. I cant remember off hand. I picked up the expansoin box for the vengence. I also bought a gun spruce, some broadsid weapons, Turret weapons and prow weapons. Oh, and all the various figureheads that were available. Right now I am concentrating on what the ships are and how they are made. They seem to be modular, which I really like. I am looking into building some stuff for BFG. Some stations and various things. If and when I can get the actual game I will have a better understanding about the nuances of the game. Is there a place I can find some begginers stuff? I couldn't find anything here.

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 Post subject: Slaughter
PostPosted: Wed Mar 19, 2003 10:43 pm 
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Interesting. What type of stuff would be useful for you? Gothic is gaining popularity, and if there is something that you need then it is likely that others will too. Give me a wish list and I will get working on it. Any suggestions would be great. Any volunteers of articles would be even better!  :D

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 Post subject: Slaughter
PostPosted: Wed Mar 19, 2003 11:40 pm 
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Cool, I guess I will make a good guinepig. Since I am starting off green.  :p

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 Post subject: Slaughter
PostPosted: Thu Mar 20, 2003 2:52 pm 
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Basic and advanced rules would be nice. Although you probably can't post them for fear of being sued by GW's scum-suck...I mean lawers.  

A complete list of ships stock and common mods with pictures. I can't stres this enough. I have gone to many sites and see ship stats without any pics. So, I can't get an idea of what is what. Also, it would be nice to be able to post new conversions with stats and pics. I realize that with pics precious web space is used up. There has to be a middle ground.  

Color schemes, campaigns, history, weapons/technology lists, ship names list.. you know the usual.

How about full 3D turnarounds of every ship with clickable hull sections that breakdown the stats of what is clicked? ?:p

A fully interactive glaxy map with all known planetary and non-planetary systems. ?Complete with graphic informational mouseovers with sound. :p ?:p

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 Post subject: Slaughter
PostPosted: Thu Mar 20, 2003 10:50 pm 
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Wow.. thats quite a lot of wishes.. some fantastic ideas though I have to say. The Galaxy map is one that particually appeals to me. :)

The 3D model idea also sounds good, though it might be quite hard to do, what with the incredible details of the Gothic models- ie, no simple flat surfaces!! :p

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 Post subject: Slaughter
PostPosted: Fri Mar 21, 2003 2:09 am 
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Well, bossman said to give him a wish list.  :p  

I don't know. the ships shouldn't be that hard. The tyranid, would but not the others. The ships seem to be designed modular. That would allow you to build certain sections and distribute them among other ships. Just alot of copying and pasting.  :p  You would just need a good 3D program and one insane individual. It would take some time to do. Probably would go faster if you had a laser scanner.

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 Post subject: Slaughter
PostPosted: Fri Mar 21, 2003 9:15 pm 
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Yeah true about the modualar stuff.. you just need to construct one lance, one weapon battery, and one launch bay model and then you can mirror, copy and paste to your hearts content to get you Imperial flett.. same with Chaos I 'spose. :)

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 Post subject: Slaughter
PostPosted: Fri Mar 21, 2003 10:53 pm 
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Exactly. I will know more as soon as I get my first BFG box. Shouldn't be long now.  :p

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 Post subject: Slaughter
PostPosted: Sat Mar 22, 2003 7:17 pm 
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Are you getting a new one from GW or off Ebay, etc....

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