Yeah, I did a conversion. Those figs are about $0.57US each, and with the numbers I need to build a Panzergrenadier Company it works out to about $60US. Plus a bajillion SdKfz251 halftracks (well, 60 or so, of various types), which is going to be the expensive part of the army. Except I don't need that many: We usually play 1500 point games of FoW, and to play with Waffen SS Fearless Veterans I only get 1250 points. I roughly get an armored Panzergrenadier company HQ and 2 platoons (about 65 men), with just enough points left over to bring a platoon of 3 Panzer 3M or maybe a single Tiger 1 (with the 50% cost increase for the armor the infantry wears, which may not be enough points.)
I defined the armor's effect as forcing the attacking player to roll firepower to kill the infantry, if the infantry fail their 3+ 'infantry save' (ie, the 'Lost Battalion' infantry count as being in bulletproof cover all the time). Since most weapons don't have better than a 4+ Firepower, that makes it very hard to kill the infantry, and makes airstrikes the biggest threat to the infantry. That may need to go to a 2/3rds cost increase, which would relegate 'Lost Battalion' to support status, but I'll have to playtest it.
_________________ "For the Lion and the Emperor!"
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